Player Matchup

Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
KHiLL98
Medusa
Bronze III
Level 97
God Stats
1W - 1L
1,796 SR
Queue Stats
4W - 6L
1,392 MMR
Party 2
Ares
Ares
Bronze III
kittnbeater
Ares
Bronze III
Level 56
God Stats
0W - 1L
1,268 SR
Queue Stats
4W - 6L
1,462 MMR
Party 2
Camazotz
Camazotz
Gold IV
papiSBAxx
Camazotz
Gold IV
Level 157
God Stats
6W - 8L
1,540 SR
Queue Stats
253W - 256L
1,299 MMR
Party 1
Ra
Ra
Bronze III
ychromaYT
Ra
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,426 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,521 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,603 SR
1,430 MMR
Sol
Sol
Silver III
Mant1ss
Sol
Silver III
Level 156
God Stats
6W - 1L
1,785 SR
Queue Stats
42W - 30L
1,417 MMR
Solo
Izanami
Izanami
Gold III
ScoFoZo
Izanami
Gold III
Level 140
God Stats
17W - 10L
1,500 SR
Queue Stats
569W - 570L
1,434 MMR
Solo
Geb
Geb
Gold V
VirginityTrife
Geb
Gold V
Level 129
God Stats
1W - 1L
1,300 SR
Queue Stats
23W - 21L
1,423 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
lucho1314XD
Sun Wukong
Gold V
Level 67
God Stats
11W - 10L
1,673 SR
Queue Stats
29W - 33L
1,433 MMR
Solo
Kali
Kali
Gold IV
oceanicharvest
Kali
Gold IV
Level 124
God Stats
14W - 7L
1,756 SR
Queue Stats
222W - 225L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
1 / 6 / 4
9,064
477
13,744
20,112
14,090
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
KHiLL98
Medusa
16
6 / 4 / 1
10,226
538
13,968
13,306
6,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 7 / 6
7,731
407
5,307
15,943
16,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Camazotz
papiSBAxx
Camazotz
13
0 / 4 / 6
8,343
439
4,829
16,646
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 5
9,103
479
3,898
10,483
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneCliodhnaHera

VS

Bans
BastetBacchusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
3 / 0 / 13
12,179
641
12,832
12,963
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ScoFoZo
Izanami
17
6 / 4 / 7
12,417
654
11,344
12,566
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 15
11,943
629
9,233
19,846
23,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
lucho1314XD
Sun Wukong
18
6 / 2 / 10
12,468
656
17,946
20,893
16,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 4
13,125
691
5,092
18,292
8,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
7
Kills
26
26
Deaths
10
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
4
0.5
L
Medusa
KHiLL98
Medusa
6
4
1
1.63
W
Sol
3
0
13
9.5
W
Izanami
ScoFoZo
Izanami
6
4
7
2.38
W
3
1
15
10.5
L
0
7
6
0.43
W
Sun Wukong
lucho1314XD
Sun Wukong
6
2
10
5.5
W
8
3
4
3.33
L
Camazotz
papiSBAxx
Camazotz
0
4
6
0.75
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,746
Damage
56,447
76,490
Taken
84,560
48,508
Mitigated
58,593
19,804
Healing
34,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
13,744
1,384
142
6,258
20,112
14,090
0
4,481
15,631
58,261
0
L
Medusa
KHiLL98
Medusa
13,968
6,377
0
2,300
13,306
6,406
0
3,361
9,945
0
68,745
W
Sol
12,832
4,363
0
9,675
12,963
4,965
9,834
3,840
9,037
94,429
0
W
Izanami
ScoFoZo
Izanami
11,344
8,536
0
4,539
12,566
5,080
4,716
3,204
9,362
0
96,221
W
9,233
1,458
0
6,205
19,846
23,489
294
5,722
13,671
30,279
5,308
L
5,307
208
0
1,514
15,943
16,226
0
5,688
10,255
17,252
0
W
Sun Wukong
lucho1314XD
Sun Wukong
17,946
3,639
0
9,314
20,893
16,935
283
9,381
11,497
0
82,240
W
5,092
2,777
0
4,370
18,292
8,124
39
5,779
12,494
0
99,670
L
Camazotz
papiSBAxx
Camazotz
4,829
1,137
0
5,427
16,646
7,150
0
4,694
11,952
0
57,231
L
3,898
400
551
3,612
10,483
4,636
288
3,327
7,156
61,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,467
Gold Earned
62,132
494
Minions Killed
608
0
Camps Cleared
0
1,875,212
Distance Traveled
1,889,692
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,064
477
122
6
0
332,576
3
L
Medusa
10,226
538
94
5
0
360,833
7
W
Sol
12,179
641
139
7
0
365,332
4
W
Izanami
12,417
654
159
8
0
318,525
4
W
Geb
11,943
629
32
2
0
405,763
7
L
Ares
7,731
407
32
2
0
369,892
2
W
Sun Wukong
12,468
656
128
7
0
361,876
11
W
Kali
13,125
691
150
8
0
438,196
7
L
Camazotz
8,343
439
105
6
0
443,401
8
L
Ra
9,103
479
141
7
0
368,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role