Player Matchup

Charybdis
Charybdis
ACEMystic10
Charybdis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,375 Elo+
Party 3
Neith
Neith
ACEOptimum
Neith
Level 98
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 6L
1,362 Elo+
Party 3
Chaac
Chaac
MeBubbleBuddy
Chaac
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 50L
1,328 Elo+
Party 2
Ah Puch
Ah Puch
ReligiousHog
Ah Puch
Level 47
God Stats
25W - 14L
1,608 SR
Queue Stats
277W - 346L
1,392 Elo+
Solo
Cthulhu
Cthulhu
StylesAE
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 128L
1,408 Elo+
Party 2
Team Averages
Level 92
1,558 SR
1,373 Elo+

VS

Team Averages
Level 62
1,554 SR
1,406 Elo+
Skadi
Skadi
 
Skadi
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BaphometChapel
Jormungandr
Level 27
God Stats
2W - 1L
1,652 SR
Queue Stats
5W - 8L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
Chee12
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
Recognizzle
Nu Wa
Level 144
God Stats
8W - 9L
1,620 SR
Queue Stats
291W - 342L
1,440 Elo+
Solo
Geb
Geb
suicidexReaper94
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ACEMystic10
Charybdis
15
2 / 2 / 6
9,014
693
5,056
10,381
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
16
2 / 1 / 5
9,364
720
7,674
8,505
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 8
9,105
700
7,312
20,458
16,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
ReligiousHog
Ah Puch
18
5 / 2 / 7
10,557
812
20,191
11,288
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
StylesAE
Cthulhu
17
5 / 2 / 6
10,411
801
11,678
14,534
14,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
6 / 1 / 2
10,969
844
12,190
7,798
2,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
BaphometChapel
Jormungandr
15
2 / 3 / 5
9,281
714
11,619
11,867
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Chee12
Gilgamesh
14
2 / 3 / 3
8,882
683
8,357
13,900
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 4 / 6
8,580
660
7,615
11,095
3,788
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 5
8,496
654
7,838
17,742
14,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
16
Kills
10
10
Deaths
16
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
1
2
7
W
Charybdis
ACEMystic10
Charybdis
2
2
6
2.5
W
Neith
2
1
5
4.5
L
Jormungandr
BaphometChapel
Jormungandr
2
3
5
1.5
L
Gilgamesh
Chee12
Gilgamesh
2
3
3
1.17
W
2
3
8
2
L
0
4
6
0.75
W
Ah Puch
ReligiousHog
Ah Puch
5
2
7
4.25
W
Cthulhu
StylesAE
Cthulhu
5
2
6
4
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,911
Damage
47,619
65,166
Taken
62,402
41,045
Mitigated
41,449
20,709
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,190
4,886
0
1,219
7,798
2,303
1,586
4,900
2,848
0
59,859
W
Charybdis
ACEMystic10
Charybdis
5,056
3,222
310
2,436
10,381
3,639
2,163
4,319
6,062
0
24,194
W
Neith
7,674
3,006
0
2,175
8,505
2,509
2,382
4,162
3,143
0
32,351
L
Jormungandr
BaphometChapel
Jormungandr
11,619
2,501
771
3,035
11,867
10,995
0
4,720
6,892
31,297
0
L
Gilgamesh
Chee12
Gilgamesh
8,357
1,368
0
2,629
13,900
9,401
328
8,040
5,513
0
14,342
W
7,312
1,438
720
9,119
20,458
16,085
383
7,838
12,620
265
19,846
L
7,615
1,883
442
2,655
11,095
3,788
0
4,276
6,750
32,009
0
W
Ah Puch
ReligiousHog
Ah Puch
20,191
1,773
0
4,568
11,288
4,615
1,280
4,355
6,933
46,602
0
W
Cthulhu
StylesAE
Cthulhu
11,678
1,573
361
1,020
14,534
14,197
605
6,398
8,136
29,417
0
L
7,838
823
234
1,442
17,742
14,962
0
9,933
7,650
15,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,451
Gold Earned
46,208
226
Minions Killed
206
0
Camps Cleared
0
1,276,773
Distance Traveled
1,188,275
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,969
844
98
8
0
265,268
0
W
Charybdis
9,014
693
30
2
0
232,527
5
W
Neith
9,364
720
64
5
0
242,160
0
L
Jormungandr
9,281
714
36
3
0
238,479
1
L
Gilgamesh
8,882
683
16
1
0
284,263
0
W
Chaac
9,105
700
28
2
0
265,289
3
L
Nu Wa
8,580
660
42
3
0
172,089
3
W
Ah Puch
10,557
812
71
5
0
261,250
1
W
Cthulhu
10,411
801
33
3
0
275,547
1
L
Geb
8,496
654
14
1
0
228,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role