Player Matchup

Achilles
Achilles
FNK82899
Achilles
Level 102
God Stats
7W - 11L
1,668 SR
Queue Stats
419W - 516L
1,463 Elo+
Party 1
Agni
Agni
Howarden1
Agni
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 13L
1,547 Elo+
Solo
Arachne
Arachne
Phytopthora
Arachne
Level 113
God Stats
1W - 1L
1,715 SR
Queue Stats
79W - 77L
1,391 Elo+
Solo
Geb
Geb
Wolverine1296
Geb
Level 88
God Stats
10W - 11L
1,452 SR
Queue Stats
274W - 356L
1,375 Elo+
Party 1
Skadi
Skadi
albertojsalas92
Skadi
Level 124
God Stats
33W - 20L
1,593 SR
Queue Stats
610W - 658L
1,459 Elo+
Solo
Team Averages
Level 103
1,586 SR
1,447 Elo+

VS

Team Averages
Level 49
1,475 SR
1,476 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Mon101
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,544 Elo+
Party 2
Da Ji
Da Ji
RinBobby
Da Ji
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
160W - 79L
1,562 Elo+
Party 2
Bellona
Bellona
iConfidential
Bellona
Level 67
God Stats
10W - 6L
1,463 SR
Queue Stats
107W - 91L
1,448 Elo+
Party 2
Izanami
Izanami
themexicanyei
Izanami
Level 44
God Stats
6W - 6L
1,414 SR
Queue Stats
165W - 201L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FNK82899
Achilles
8
1 / 6 / 0
4,886
489
2,347
7,454
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
9
2 / 6 / 1
5,744
574
3,018
6,432
1,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Phytopthora
Arachne
9
3 / 3 / 1
5,403
540
3,470
9,182
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 2
4,390
439
2,349
8,551
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 2 / 2
5,175
518
4,633
6,606
1,566
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 3 / 4
6,147
615
6,389
4,946
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Mon101
Cthulhu
8
0 / 1 / 1
5,232
523
2,634
6,527
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
RinBobby
Da Ji
10
5 / 2 / 7
6,277
628
5,665
7,068
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
10
7 / 1 / 4
6,585
659
8,463
8,081
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
9
4 / 0 / 4
5,884
588
5,875
3,050
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
20
20
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
3
4
2
L
Achilles
FNK82899
Achilles
1
6
0
0.17
L
Agni
2
6
1
0.42
W
Cthulhu
Mon101
Cthulhu
0
1
1
0.5
L
Arachne
Phytopthora
Arachne
3
3
1
1.17
W
Da Ji
RinBobby
Da Ji
5
2
7
4.25
L
0
3
2
0.33
L
1
2
2
1
W
Bellona
7
1
4
9
W
Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,817
Damage
29,026
38,225
Taken
29,672
15,293
Mitigated
16,682
9,079
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,389
842
506
1,315
4,946
2,098
152
1,716
3,199
28,504
0
L
Achilles
FNK82899
Achilles
2,347
968
0
845
7,454
5,337
0
1,063
6,335
0
14,113
L
Agni
3,018
414
0
852
6,432
1,541
0
1,997
4,171
17,360
0
W
Cthulhu
Mon101
Cthulhu
2,634
511
0
2,192
6,527
3,109
0
630
5,897
14,860
0
L
Arachne
Phytopthora
Arachne
3,470
2,279
0
2,419
9,182
2,656
0
2,286
6,760
0
23,427
W
Da Ji
RinBobby
Da Ji
5,665
1,735
0
2,567
7,068
2,333
0
848
6,220
0
28,013
L
2,349
416
554
2,273
8,551
4,193
0
1,612
6,933
7,824
0
L
4,633
2,783
0
2,136
6,606
1,566
0
1,591
5,003
0
27,428
W
Bellona
8,463
4,146
0
2,504
8,081
8,389
229
1,217
6,609
0
29,463
W
Izanami
5,875
3,450
0
1,645
3,050
753
250
956
2,094
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
30,125
167
Minions Killed
252
0
Camps Cleared
0
914,762
Distance Traveled
966,492
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,147
615
54
5
0
167,487
1
L
Achilles
4,886
489
33
3
0
195,323
1
L
Agni
5,744
574
34
3
0
171,176
3
W
Cthulhu
5,232
523
30
3
0
208,970
4
L
Arachne
5,403
540
43
4
0
220,436
1
W
Da Ji
6,277
628
55
6
0
203,666
4
L
Geb
4,390
439
8
1
0
160,864
2
L
Skadi
5,175
518
49
5
0
166,963
2
W
Bellona
6,585
659
48
5
0
205,233
4
W
Izanami
5,884
588
65
7
0
181,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role