Player Matchup

Ymir
Ymir
Kendross
Ymir
Level 16
God Stats
2W - 3L
1,571 SR
Queue Stats
2W - 6L
1,243 Elo+
Party 1
Chang'e
Chang'e
StoneHawx
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,261 Elo+
Party 1
Artemis
Artemis
TheBeardedBeaver
Artemis
Level 46
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 1
Team Averages
Level 61
1,603 SR
1,261 Elo+

VS

Team Averages
Level 63
1,518 SR
1,435 Elo+
Sylvanus
Sylvanus
MolestorTroy
Sylvanus
Level 86
God Stats
9W - 10L
1,480 SR
Queue Stats
63W - 89L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Pol03
Danzaburou
Level 37
God Stats
7W - 9L
1,589 SR
Queue Stats
122W - 134L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Redas332
Morgan Le Fay
Level 65
God Stats
23W - 20L
1,483 SR
Queue Stats
39W - 43L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 4 / 6
9,654
644
4,369
17,233
16,095
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
StoneHawx
Chang'e
14
3 / 5 / 4
9,722
648
10,578
14,891
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
4 / 8 / 3
9,755
650
13,982
14,500
4,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MolestorTroy
Sylvanus
16
2 / 2 / 13
11,568
771
5,896
15,598
20,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Pol03
Danzaburou
18
10 / 1 / 6
12,617
841
19,394
12,599
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Redas332
Morgan Le Fay
17
5 / 4 / 10
11,473
765
14,902
11,381
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
7
Kills
17
17
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
6
0.75
W
Sylvanus
MolestorTroy
Sylvanus
2
2
13
4.25
W
Danzaburou
Pol03
Danzaburou
10
1
6
13
W
Morgan Le Fay
Redas332
Morgan Le Fay
5
4
10
2.5
L
Chang'e
StoneHawx
Chang'e
3
5
4
1
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
40,192
46,624
Taken
39,578
29,252
Mitigated
30,840
13,420
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,369
248
11
1,031
17,233
16,095
0
6,945
9,739
21,867
0
W
Sylvanus
MolestorTroy
Sylvanus
5,896
587
7,226
5,865
15,598
20,170
891
7,365
8,233
16,756
0
W
Danzaburou
Pol03
Danzaburou
19,394
9,458
0
5,256
12,599
5,465
829
4,284
8,315
0
61,211
W
Morgan Le Fay
Redas332
Morgan Le Fay
14,902
2,276
0
921
11,381
5,205
414
3,696
7,685
45,589
0
L
Chang'e
StoneHawx
Chang'e
10,578
285
5,321
5,805
14,891
8,187
0
7,059
7,495
38,714
0
L
13,982
6,429
0
1,252
14,500
4,970
0
5,896
8,340
0
31,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
35,658
136
Minions Killed
171
4
Camps Cleared
9
716,502
Distance Traveled
866,968
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,654
644
33
2
0
243,597
5
W
Sylvanus
11,568
771
16
1
1
294,705
6
W
Danzaburou
12,617
841
98
7
4
280,312
3
W
Morgan Le Fay
11,473
765
57
4
4
291,951
3
L
Chang'e
9,722
648
53
4
3
265,739
4
L
Artemis
9,755
650
50
3
1
207,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role