Player Matchup

Persephone
Persephone
QueenPeyton16
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,705 Elo+
Party 1
Vamana
Vamana
SpicyLittleRod
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,835 Elo+
Party 1
Rama
Rama
TheXxWARDxX11
Rama
Level 106
God Stats
0W - 1L
1,728 SR
Queue Stats
26W - 17L
1,642 Elo+
Party 1
Team Averages
Level 49
1,576 SR
1,727 Elo+

VS

Team Averages
Level 71
1,548 SR
1,585 Elo+
Jing Wei
Jing Wei
IanUniverse1297
Jing Wei
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,437 Elo+
Solo
Horus
Horus
SmiteDaddy1
Horus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 20L
1,658 Elo+
Party 2
Ra
Ra
gallifreyamavor
Ra
Level 158
God Stats
3W - 2L
1,643 SR
Queue Stats
156W - 99L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
QueenPeyton16
Persephone
13
2 / 6 / 4
10,178
636
4,113
9,558
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 8
10,370
648
18,810
24,654
20,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
6 / 3 / 2
11,200
700
15,184
10,241
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 4 / 6
10,856
679
11,839
13,459
5,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 3 / 8
10,756
672
10,844
18,914
18,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 1 / 7
12,110
757
13,741
13,733
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
8
Kills
12
12
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
4
6
1.75
L
Persephone
QueenPeyton16
Persephone
2
6
4
0.67
W
3
3
8
2.33
L
0
3
8
1.33
L
6
3
2
2.33
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,107
Damage
36,424
44,453
Taken
46,106
27,621
Mitigated
30,757
9,683
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
11,839
8,720
0
1,782
13,459
5,243
1,013
1,491
11,968
0
34,380
L
Persephone
QueenPeyton16
Persephone
4,113
617
0
257
9,558
3,259
0
2,953
6,461
18,834
0
W
10,844
4,836
5,239
8,622
18,914
18,915
702
1,729
17,185
0
20,698
L
18,810
10,502
309
7,193
24,654
20,882
34
7,937
16,064
196
53,927
L
15,184
9,228
0
1,924
10,241
3,480
823
3,164
6,927
0
43,448
W
13,741
2,432
5,112
5,390
13,733
6,599
739
1,422
12,311
75,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
33,722
164
Minions Killed
192
4
Camps Cleared
9
842,800
Distance Traveled
872,198
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,856
679
41
3
0
263,141
0
L
Persephone
10,178
636
30
2
0
273,088
0
W
Horus
10,756
672
19
1
3
274,298
4
L
Vamana
10,370
648
66
4
3
329,350
5
L
Rama
11,200
700
68
4
1
240,362
4
W
Ra
12,110
757
132
8
6
334,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role