Player Matchup

Sun Wukong
Sun Wukong
SandySantanaS
Sun Wukong
Level 101
God Stats
1W - 2L
1,166 SR
Queue Stats
104W - 105L
1,371 Elo+
Solo
Hun Batz
Hun Batz
ZéBongado
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,523 Elo+
Solo
Tiamat
Tiamat
dedarkness
Tiamat
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 174L
1,355 Elo+
Solo
Eset
Eset
matia198
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,454 Elo+
Solo
Geb
Geb
matuteerick
Geb
Level 146
God Stats
1W - 0L
1,792 SR
Queue Stats
24W - 32L
1,553 Elo+
Solo
Team Averages
Level 110
1,492 SR
1,451 Elo+

VS

Team Averages
Level 76
1,433 SR
1,391 Elo+
Ah Muzen Cab
Ah Muzen Cab
Lukcazs
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,567 SR
Queue Stats
63W - 74L
1,453 Elo+
Solo
Achilles
Achilles
NazaLCH
Achilles
Level 96
God Stats
0W - 1L
1,195 SR
Queue Stats
2W - 4L
1,490 Elo+
Solo
Yu Huang
Yu Huang
flfcosta
Yu Huang
Level 62
God Stats
1W - 2L
1,404 SR
Queue Stats
121W - 155L
1,522 Elo+
Solo
Nike
Nike
kindredBR
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,213 Elo+
Party 1
Bakasura
Bakasura
vini275
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SandySantanaS
Sun Wukong
20
8 / 4 / 11
13,278
738
12,097
18,622
15,385
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
ZéBongado
Hun Batz
20
16 / 6 / 9
14,143
786
24,941
17,671
7,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
dedarkness
Tiamat
19
1 / 2 / 16
11,293
627
14,571
12,803
6,589
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Eset
20
2 / 4 / 14
11,832
657
15,452
16,121
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 4 / 14
10,869
604
11,667
15,301
16,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lukcazs
Ah Muzen Cab
20
6 / 4 / 9
14,376
799
28,010
20,688
10,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
NazaLCH
Achilles
20
7 / 3 / 10
12,402
689
16,148
19,166
16,943
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
flfcosta
Yu Huang
16
2 / 8 / 11
10,933
607
10,196
14,168
5,355
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
18
4 / 5 / 12
11,184
621
10,196
17,153
20,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
vini275
Bakasura
16
1 / 7 / 13
10,706
595
3,862
17,219
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
75
27
Kills
20
20
Deaths
27
64
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Lukcazs
Ah Muzen Cab
6
4
9
2.63
L
Achilles
NazaLCH
Achilles
7
3
10
4
W
Sun Wukong
SandySantanaS
Sun Wukong
8
4
11
3.38
W
Hun Batz
ZéBongado
Hun Batz
16
6
9
3.42
W
Tiamat
dedarkness
Tiamat
1
2
16
4.5
L
Yu Huang
flfcosta
Yu Huang
2
8
11
0.94
L
Nike
4
5
12
2
W
Eset
2
4
14
2.25
W
0
4
14
1.75
L
Bakasura
vini275
Bakasura
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,728
Damage
68,412
80,518
Taken
88,394
52,465
Mitigated
59,588
32,899
Healing
36,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Lukcazs
Ah Muzen Cab
28,010
8,521
3,699
11,683
20,688
10,630
992
10,280
10,207
0
77,436
L
Achilles
NazaLCH
Achilles
16,148
3,466
3,417
7,347
19,166
16,943
384
9,750
9,014
0
23,616
W
Sun Wukong
SandySantanaS
Sun Wukong
12,097
1,297
2,273
5,577
18,622
15,385
827
2,445
15,282
1,012
27,557
W
Hun Batz
ZéBongado
Hun Batz
24,941
4,329
3,189
1,779
17,671
7,718
3,513
2,024
15,326
0
48,850
W
Tiamat
dedarkness
Tiamat
14,571
362
1,258
3,304
12,803
6,589
253
862
11,592
29,714
0
L
Yu Huang
flfcosta
Yu Huang
10,196
991
1,262
628
14,168
5,355
27
5,209
8,927
27,553
0
L
Nike
10,196
899
1,350
2,676
17,153
20,295
35
8,697
8,232
0
13,306
W
Eset
15,452
671
3,568
6,835
16,121
5,861
180
1,831
14,140
41,687
0
W
11,667
391
890
4,226
15,301
16,912
180
3,034
11,104
20,444
0
L
Bakasura
vini275
Bakasura
3,862
2,801
973
3,911
17,219
6,365
35
8,066
8,771
0
6,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,415
Gold Earned
59,601
203
Minions Killed
181
0
Camps Cleared
0
1,661,030
Distance Traveled
1,696,163
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,376
799
92
5
0
352,969
1
L
Achilles
12,402
689
28
2
0
377,077
0
W
Sun Wukong
13,278
738
36
2
0
362,707
1
W
Hun Batz
14,143
786
60
3
0
345,632
0
W
Tiamat
11,293
627
33
2
0
337,317
0
L
Yu Huang
10,933
607
26
1
0
285,215
2
L
Nike
11,184
621
12
1
0
349,069
1
W
Eset
11,832
657
57
3
0
337,032
0
W
Geb
10,869
604
17
1
0
278,342
1
L
Bakasura
10,706
595
23
1
0
331,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role