Player Matchup

Tiamat
Tiamat
Aixza
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,448 Elo+
Party 2
Chernobog
Chernobog
Landino420
Chernobog
Level 131
God Stats
3W - 1L
1,729 SR
Queue Stats
109W - 89L
1,515 Elo+
Party 2
Artemis
Artemis
Oshua san
Artemis
Level 101
God Stats
0W - 1L
1,311 SR
Queue Stats
74W - 85L
1,410 Elo+
Party 2
King Arthur
King Arthur
ShabangShabloom
King Arthur
Level 158
God Stats
2W - 2L
1,508 SR
Queue Stats
76W - 92L
1,551 Elo+
Solo
Poseidon
Poseidon
theHouseofFlies
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,525 Elo+
Party 2
Team Averages
Level 117
1,510 SR
1,490 Elo+

VS

Team Averages
Level 134
1,668 SR
1,551 Elo+
Sobek
Sobek
MeliodasWrath1
Sobek
Level 111
God Stats
2W - 0L
1,766 SR
Queue Stats
104W - 82L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
PapaHoon
Jing Wei
Level 129
God Stats
3W - 0L
1,747 SR
Queue Stats
176W - 162L
1,532 Elo+
Party 1
Tyr
Tyr
The4dversary
Tyr
Level 159
God Stats
3W - 0L
1,828 SR
Queue Stats
269W - 249L
1,525 Elo+
Party 1
Atlas
Atlas
deanstar
Atlas
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
dingleberry202
Scylla
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
436W - 481L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aixza
Tiamat
15
3 / 2 / 11
8,291
754
9,193
6,830
3,714
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Landino420
Chernobog
15
5 / 2 / 11
8,832
803
14,369
8,489
3,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Oshua san
Artemis
14
1 / 4 / 12
7,915
720
13,968
7,292
3,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ShabangShabloom
King Arthur
14
4 / 5 / 8
8,474
770
12,753
19,547
16,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
15
5 / 4 / 9
8,994
818
9,895
8,918
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
8,104
737
5,203
13,804
14,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
PapaHoon
Jing Wei
15
4 / 4 / 9
8,742
795
10,881
9,739
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 4 / 6
10,435
949
9,804
23,933
19,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atlas
deanstar
Atlas
16
1 / 3 / 12
8,842
804
7,917
14,438
17,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 4 / 8
8,718
793
5,647
8,469
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
63
18
Kills
17
17
Deaths
19
51
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aixza
Tiamat
3
2
11
4.25
L
Chernobog
Landino420
Chernobog
5
2
11
5.25
W
1
4
11
1.63
L
Artemis
Oshua san
Artemis
1
4
12
1.75
W
Jing Wei
PapaHoon
Jing Wei
4
4
9
2.13
L
King Arthur
ShabangShabloom
King Arthur
4
5
8
1.6
W
7
4
6
2.5
W
Atlas
deanstar
Atlas
1
3
12
2.33
W
4
4
8
2
L
Poseidon
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,178
Damage
39,452
51,076
Taken
70,383
30,459
Mitigated
58,452
18,747
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aixza
Tiamat
9,193
730
724
1,741
6,830
3,714
234
3,173
3,531
13,931
0
L
Chernobog
Landino420
Chernobog
14,369
7,247
2,300
2,840
8,489
3,644
427
3,608
4,773
0
24,127
W
5,203
367
674
2,602
13,804
14,964
783
3,346
10,354
7,857
0
L
Artemis
Oshua san
Artemis
13,968
6,428
322
929
7,292
3,111
272
788
6,249
0
17,780
W
Jing Wei
PapaHoon
Jing Wei
10,881
6,429
675
2,133
9,739
3,815
1,244
1,858
7,661
0
23,003
L
King Arthur
ShabangShabloom
King Arthur
12,753
1,658
331
5,899
19,547
16,664
42
8,058
11,348
212
23,156
W
9,804
1,198
850
12,753
23,933
19,939
72
6,920
16,760
0
20,194
W
Atlas
deanstar
Atlas
7,917
2,625
950
4,035
14,438
17,415
767
5,760
8,473
19,215
0
W
5,647
95
779
1,200
8,469
2,319
727
1,416
6,873
14,351
0
L
Poseidon
9,895
1,893
487
3,174
8,918
3,326
177
3,140
5,619
26,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
44,841
110
Minions Killed
105
0
Camps Cleared
0
1,036,395
Distance Traveled
1,051,035
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,291
754
9
1
0
218,555
0
L
Chernobog
8,832
803
30
3
0
204,805
0
W
Sobek
8,104
737
3
0
0
193,817
1
L
Artemis
7,915
720
10
1
0
201,863
0
W
Jing Wei
8,742
795
30
3
0
194,683
0
L
King Arthur
8,474
770
16
1
0
207,450
0
W
Tyr
10,435
949
20
2
0
242,990
0
W
Atlas
8,842
804
22
2
0
201,752
0
W
Scylla
8,718
793
30
3
0
217,793
1
L
Poseidon
8,994
818
45
4
0
203,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role