Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
AleKinz
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,223 Elo+
Party 1
Chang'e
Chang'e
Ars0n_1S_FuN
Chang'e
Level 64
God Stats
2W - 1L
1,704 SR
Queue Stats
80W - 87L
1,384 Elo+
Party 1
Medusa
Medusa
Camathy
Medusa
Level 40
God Stats
3W - 3L
1,355 SR
Queue Stats
120W - 125L
1,419 Elo+
Party 3
Thanatos
Thanatos
Silentspartan144
Thanatos
Level 76
God Stats
4W - 3L
1,331 SR
Queue Stats
154W - 154L
1,439 Elo+
Party 3
Team Averages
Level 51
1,478 SR
1,393 Elo+

VS

Team Averages
Level 66
1,492 SR
1,426 Elo+
Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Falcon11F
Ymir
Level 38
God Stats
42W - 34L
1,613 SR
Queue Stats
261W - 330L
1,390 Elo+
Party 2
Loki
Loki
Griffindor2132
Loki
Level 108
God Stats
3W - 0L
1,492 SR
Queue Stats
10W - 7L
1,445 Elo+
Party 4
Baba Yaga
Baba Yaga
SeIIoutTime-_-
Baba Yaga
Level 71
God Stats
10W - 13L
1,419 SR
Queue Stats
683W - 757L
1,388 Elo+
Party 2
Izanami
Izanami
bakitheking575
Izanami
Level 48
God Stats
14W - 20L
1,436 SR
Queue Stats
506W - 625L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 3 / 1
4,496
450
1,337
5,646
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
AleKinz
Ymir
7
0 / 6 / 1
4,506
451
1,724
7,555
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Ars0n_1S_FuN
Chang'e
8
1 / 5 / 0
4,984
498
1,860
6,684
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Camathy
Medusa
7
0 / 2 / 0
4,533
453
3,426
4,896
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
5 / 4 / 0
6,032
603
5,242
7,410
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
7 / 2 / 1
6,629
663
6,936
6,554
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
2 / 2 / 2
4,990
499
2,017
5,421
2,067
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
7 / 1 / 5
6,259
626
4,650
4,115
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
SeIIoutTime-_-
Baba Yaga
10
4 / 1 / 3
5,813
581
4,860
4,410
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 6
5,391
539
3,090
4,280
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
20
20
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
1
0.17
W
Artemis
 
Artemis
7
2
1
3.75
L
Ymir
AleKinz
Ymir
0
6
1
0.08
L
Chang'e
Ars0n_1S_FuN
Chang'e
1
5
0
0.2
L
Medusa
Camathy
Medusa
0
2
0
0
W
Ymir
2
2
2
1.5
W
7
1
5
9.5
W
Baba Yaga
SeIIoutTime-_-
Baba Yaga
4
1
3
5.5
L
5
4
0
1.25
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,589
Damage
21,553
32,191
Taken
24,780
14,281
Mitigated
7,175
8,595
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,337
133
57
855
5,646
3,179
0
2,397
3,249
7,357
0
W
Artemis
 
Artemis
6,936
3,937
0
2,781
6,554
1,879
1,381
1,889
4,478
0
29,453
L
Ymir
AleKinz
Ymir
1,724
533
0
392
7,555
5,184
0
0
7,555
12,338
0
L
Chang'e
Ars0n_1S_FuN
Chang'e
1,860
398
111
1,734
6,684
2,045
0
2,428
4,256
17,825
2,975
L
Medusa
Camathy
Medusa
3,426
1,147
0
1,536
4,896
938
0
551
4,345
0
23,980
W
Ymir
2,017
388
286
1,073
5,421
2,067
389
1,332
4,089
15,651
0
W
4,650
1,057
0
2,104
4,115
914
0
353
3,739
0
24,776
W
Baba Yaga
SeIIoutTime-_-
Baba Yaga
4,860
623
0
1,139
4,410
1,193
629
535
3,875
27,254
0
L
5,242
1,942
0
3,910
7,410
2,935
0
1,501
5,909
0
22,008
W
3,090
1,134
0
1,436
4,280
1,122
757
510
3,770
0
27,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,551
Gold Earned
29,082
175
Minions Killed
223
0
Camps Cleared
0
908,983
Distance Traveled
976,408
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,496
450
8
1
0
175,677
3
W
Artemis
6,629
663
57
6
0
157,282
1
L
Ymir
4,506
451
21
2
0
164,368
0
L
Chang'e
4,984
498
47
5
0
178,700
1
L
Medusa
4,533
453
59
6
0
177,023
0
W
Ymir
4,990
499
31
3
0
200,092
3
W
Loki
6,259
626
44
4
0
246,305
0
W
Baba Yaga
5,813
581
32
3
0
198,248
4
L
Thanatos
6,032
603
40
4
0
213,215
0
W
Izanami
5,391
539
59
6
0
174,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role