Player Matchup

Danzaburou
Danzaburou
AylinPHG
Danzaburou
Level 87
God Stats
37W - 40L
1,495 SR
Queue Stats
150W - 174L
1,427 Elo+
Solo
Chaac
Chaac
DaBlackGuyx
Chaac
Level 55
God Stats
1W - 1L
1,279 SR
Queue Stats
11W - 17L
1,351 Elo+
Solo
Terra
Terra
JohnnyBend32
Terra
Level 109
God Stats
18W - 14L
1,448 SR
Queue Stats
511W - 548L
1,475 Elo+
Solo
Nu Wa
Nu Wa
THE420thELEMENT
Nu Wa
Level 68
God Stats
3W - 2L
1,401 SR
Queue Stats
111W - 126L
1,449 Elo+
Solo
Yu Huang
Yu Huang
eduardo_g0896
Yu Huang
Level 105
God Stats
1W - 2L
1,484 SR
Queue Stats
29W - 31L
1,426 Elo+
Solo
Team Averages
Level 85
1,422 SR
1,425 Elo+

VS

Team Averages
Level 66
1,484 SR
1,387 Elo+
Izanami
Izanami
Forgivinvirgo
Izanami
Level 20
God Stats
8W - 10L
1,449 SR
Queue Stats
61W - 105L
1,262 Elo+
Party 1
The Morrigan
The Morrigan
RICHARD GAZINIA
The Morrigan
Level 43
God Stats
5W - 3L
1,585 SR
Queue Stats
11W - 10L
1,466 Elo+
Solo
Thor
Thor
ThexHollowxLord
Thor
Level 106
God Stats
3W - 4L
1,479 SR
Queue Stats
476W - 576L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
juanimbim
Sylvanus
Level 87
God Stats
6W - 7L
1,485 SR
Queue Stats
395W - 433L
1,416 Elo+
Solo
Fenrir
Fenrir
zombiekat420
Fenrir
Level 74
God Stats
10W - 15L
1,420 SR
Queue Stats
195W - 289L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AylinPHG
Danzaburou
19
12 / 0 / 22
14,451
1,314
19,729
6,858
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 4 / 28
12,433
1,130
18,044
15,118
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 3 / 31
12,659
1,151
9,941
16,061
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
14 / 4 / 23
14,316
1,301
27,826
11,087
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yu Huang
eduardo_g0896
Yu Huang
20
12 / 1 / 26
13,941
1,267
20,772
5,149
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 11 / 9
11,172
1,016
11,882
22,425
6,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
RICHARD GAZINIA
The Morrigan
16
1 / 6 / 6
10,607
964
4,688
11,166
3,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 8 / 6
11,074
1,007
12,068
24,676
6,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
juanimbim
Sylvanus
17
5 / 10 / 5
11,933
1,085
10,047
20,545
24,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
16
3 / 10 / 8
11,436
1,040
9,030
26,842
10,909
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
46
45
Kills
12
12
Deaths
45
130
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AylinPHG
Danzaburou
12
0
22
23
W
6
4
28
5
L
Izanami
1
11
9
0.5
W
1
3
31
5.5
L
The Morrigan
RICHARD GAZINIA
The Morrigan
1
6
6
0.67
W
14
4
23
6.38
L
2
8
6
0.63
W
Yu Huang
eduardo_g0896
Yu Huang
12
1
26
25
L
Sylvanus
juanimbim
Sylvanus
5
10
5
0.75
L
Fenrir
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,312
Damage
47,715
54,273
Taken
105,654
42,866
Mitigated
51,567
17,410
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AylinPHG
Danzaburou
19,729
8,722
0
2,507
6,858
2,704
0
1,851
4,997
0
46,132
W
18,044
4,124
0
4,272
15,118
14,422
0
4,743
10,375
619
35,414
L
Izanami
11,882
8,853
0
1,572
22,425
6,240
0
13,379
8,777
0
45,621
W
9,941
1,852
4,350
4,626
16,061
19,097
0
4,229
11,832
20,997
0
L
The Morrigan
RICHARD GAZINIA
The Morrigan
4,688
2,418
504
177
11,166
3,837
0
5,794
5,213
24,278
0
W
27,826
7,533
280
152
11,087
4,300
0
2,967
8,120
51,371
0
L
12,068
2,545
0
411
24,676
6,281
0
13,087
11,215
0
41,696
W
Yu Huang
eduardo_g0896
Yu Huang
20,772
4,064
72
1,151
5,149
2,343
0
935
4,214
33,843
0
L
Sylvanus
juanimbim
Sylvanus
10,047
3,603
2,286
1,792
20,545
24,300
0
11,198
8,788
24,524
0
L
Fenrir
9,030
2,978
0
915
26,842
10,909
0
14,326
12,045
0
23,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,800
Gold Earned
56,222
217
Minions Killed
223
9
Camps Cleared
5
871,437
Distance Traveled
834,401
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,451
1,314
58
5
4
165,414
0
W
Chaac
12,433
1,130
40
4
1
166,089
0
L
Izanami
11,172
1,016
71
6
0
165,665
0
W
Terra
12,659
1,151
23
2
2
198,253
4
L
The Morrigan
10,607
964
38
3
0
159,758
3
W
Nu Wa
14,316
1,301
58
5
1
156,630
0
L
Thor
11,074
1,007
64
6
2
181,202
0
W
Yu Huang
13,941
1,267
38
3
1
185,051
0
L
Sylvanus
11,933
1,085
26
2
0
137,797
0
L
Fenrir
11,436
1,040
24
2
3
189,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role