Player Matchup

Neith
Neith
Courier Zer0
Neith
Level 66
God Stats
40W - 41L
1,495 SR
Queue Stats
593W - 704L
1,376 Elo+
Party 1
Chang'e
Chang'e
I Artemiz I
Chang'e
Level 15
God Stats
27W - 46L
1,333 SR
Queue Stats
503W - 558L
1,197 Elo+
Party 1
Sobek
Sobek
Phoenixgamer03
Sobek
Level 64
God Stats
3W - 7L
1,214 SR
Queue Stats
720W - 849L
1,377 Elo+
Party 1
Team Averages
Level 48
1,347 SR
1,317 Elo+

VS

Team Averages
Level 90
1,413 SR
1,281 Elo+
Izanami
Izanami
ArcGamer2123
Izanami
Level 89
God Stats
4W - 8L
1,369 SR
Queue Stats
29W - 76L
1,197 Elo+
Solo
Merlin
Merlin
PotatoSenpai693
Merlin
Level 26
God Stats
9W - 16L
1,371 SR
Queue Stats
29W - 41L
1,248 Elo+
Party 2
King Arthur
King Arthur
SmxyCheetah
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
9,521
793
10,295
5,809
1,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
I Artemiz I
Chang'e
14
6 / 1 / 8
9,547
796
6,399
5,898
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 9
9,225
769
5,326
16,173
13,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcGamer2123
Izanami
11
1 / 8 / 2
7,570
631
9,253
11,203
3,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 2
7,668
639
7,247
6,710
2,295
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SmxyCheetah
King Arthur
12
1 / 4 / 2
7,613
634
4,903
10,203
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArcGamer2123
Izanami
1
8
2
0.25
W
5
1
9
9.5
W
Chang'e
I Artemiz I
Chang'e
6
1
8
10
W
4
1
9
8.5
L
1
3
2
0.67
L
King Arthur
SmxyCheetah
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
21,403
27,880
Taken
28,116
17,494
Mitigated
15,369
14,248
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArcGamer2123
Izanami
9,253
5,617
273
1,360
11,203
3,621
0
5,845
5,074
0
28,615
W
10,295
3,231
383
2,962
5,809
1,913
688
1,596
4,192
0
44,369
W
Chang'e
I Artemiz I
Chang'e
6,399
1,313
705
1,443
5,898
1,911
277
1,548
4,224
17,313
0
W
5,326
187
437
8,318
16,173
13,670
50
4,237
11,527
12,716
0
L
7,247
881
0
175
6,710
2,295
0
1,978
4,696
26,994
0
L
King Arthur
SmxyCheetah
King Arthur
4,903
808
0
1,596
10,203
9,453
0
4,385
5,562
0
15,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,293
Gold Earned
22,851
126
Minions Killed
105
5
Camps Cleared
6
701,896
Distance Traveled
586,086
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,570
631
43
4
4
182,704
3
W
Neith
9,521
793
92
8
4
238,082
2
W
Chang'e
9,547
796
21
2
0
236,768
0
W
Sobek
9,225
769
13
1
1
227,046
2
L
Merlin
7,668
639
40
3
1
201,481
0
L
King Arthur
7,613
634
22
2
1
201,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role