Player Matchup

Ymir
Ymir
Grappet
Ymir
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 145L
1,369 Elo+
Party 2
Aphrodite
Aphrodite
Jjouss
Aphrodite
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,468 Elo+
Solo
Rama
Rama
Lellys
Rama
Level 127
God Stats
6W - 6L
1,483 SR
Queue Stats
125W - 146L
1,483 Elo+
Solo
Sobek
Sobek
stevson777
Sobek
Level 106
God Stats
0W - 3L
1,278 SR
Queue Stats
35W - 50L
1,447 Elo+
Solo
Agni
Agni
xXFriedrichXx
Agni
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 66L
1,467 Elo+
Party 2
Team Averages
Level 121
1,452 SR
1,447 Elo+

VS

Team Averages
Level 119
1,542 SR
1,492 Elo+
Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
JealyoN
Yemoja
Level 160
God Stats
2W - 0L
1,744 SR
Queue Stats
135W - 133L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RunicArthur
Morgan Le Fay
Level 83
God Stats
1W - 1L
1,259 SR
Queue Stats
29W - 21L
1,501 Elo+
Party 1
Anubis
Anubis
Sawdreak
Anubis
Level 55
God Stats
6W - 3L
1,705 SR
Queue Stats
261W - 302L
1,405 Elo+
Solo
Chernobog
Chernobog
Taurnnil
Chernobog
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 97L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Grappet
Ymir
17
1 / 3 / 12
9,003
693
4,575
12,718
10,313
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Jjouss
Aphrodite
15
3 / 6 / 8
8,784
676
8,148
14,373
10,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
Lellys
Rama
18
9 / 4 / 4
10,241
788
13,840
11,686
4,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
15
3 / 6 / 8
9,573
736
6,829
20,564
24,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 13
8,471
652
9,163
9,734
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 5 / 8
10,485
807
11,318
11,809
7,379
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
JealyoN
Yemoja
17
1 / 2 / 19
10,187
784
10,876
11,243
10,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
RunicArthur
Morgan Le Fay
18
2 / 3 / 16
9,935
764
10,077
12,224
6,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Sawdreak
Anubis
18
6 / 3 / 13
10,661
820
14,136
10,924
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Taurnnil
Chernobog
18
8 / 4 / 11
11,294
869
14,282
11,363
5,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
92
17
Kills
25
25
Deaths
17
45
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
5
8
2.4
L
Ymir
Grappet
Ymir
1
3
12
2.33
W
Yemoja
JealyoN
Yemoja
1
2
19
5.25
L
Aphrodite
Jjouss
Aphrodite
3
6
8
1.17
L
Rama
Lellys
Rama
9
4
4
2.75
W
Morgan Le Fay
RunicArthur
Morgan Le Fay
2
3
16
3.33
W
Anubis
Sawdreak
Anubis
6
3
13
4.17
W
Chernobog
Taurnnil
Chernobog
8
4
11
3.38
L
Sobek
3
6
8
1.17
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
60,689
69,075
Taken
57,563
53,241
Mitigated
36,490
24,937
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,318
955
1,554
1,146
11,809
7,379
486
3,607
7,301
0
13,952
L
Ymir
Grappet
Ymir
4,575
329
444
2,231
12,718
10,313
0
6,005
6,713
22,880
0
W
Yemoja
JealyoN
Yemoja
10,876
1,655
4,921
3,451
11,243
10,988
864
5,227
6,016
24,553
0
L
Aphrodite
Jjouss
Aphrodite
8,148
738
6,461
5,776
14,373
10,782
0
9,115
5,258
16,802
0
L
Rama
Lellys
Rama
13,840
11,868
582
2,578
11,686
4,435
0
4,448
7,238
0
24,406
W
Morgan Le Fay
RunicArthur
Morgan Le Fay
10,077
791
509
3,724
12,224
6,145
745
8,505
3,719
30,238
0
W
Anubis
Sawdreak
Anubis
14,136
639
189
3,549
10,924
6,021
393
6,098
4,826
33,585
0
W
Chernobog
Taurnnil
Chernobog
14,282
8,998
984
2,238
11,363
5,957
2,283
5,278
6,085
0
25,806
L
Sobek
6,829
304
884
3,737
20,564
24,781
0
10,510
10,054
11,819
0
L
9,163
460
650
1,594
9,734
2,930
0
5,011
4,723
19,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
52,562
115
Minions Killed
134
0
Camps Cleared
0
1,246,101
Distance Traveled
1,186,533
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,485
807
8
1
0
260,949
1
L
Ymir
9,003
693
32
2
0
272,601
4
W
Yemoja
10,187
784
29
2
0
209,193
0
L
Aphrodite
8,784
676
29
2
0
241,233
0
L
Rama
10,241
788
29
2
0
245,985
0
W
Morgan Le Fay
9,935
764
44
3
0
238,816
1
W
Anubis
10,661
820
38
3
0
246,352
1
W
Chernobog
11,294
869
15
1
0
231,223
0
L
Sobek
9,573
736
6
0
0
257,664
2
L
Agni
8,471
652
19
1
0
228,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role