Player Matchup

Mercury
Mercury
Darkhan__
Mercury
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,538 Elo+
Solo
Chaac
Chaac
Omatashi
Chaac
Level 149
God Stats
2W - 3L
1,383 SR
Queue Stats
249W - 243L
1,508 Elo+
Solo
Vulcan
Vulcan
ZebleyyYT
Vulcan
Level 108
God Stats
1W - 0L
1,758 SR
Queue Stats
8W - 4L
1,582 Elo+
Solo
Sylvanus
Sylvanus
iFALL3N
Sylvanus
Level 153
God Stats
4W - 7L
1,160 SR
Queue Stats
1,056W - 1,047L
1,519 Elo+
Solo
Heimdallr
Heimdallr
l Le Tardif l
Heimdallr
Level 150
God Stats
12W - 10L
1,404 SR
Queue Stats
757W - 783L
1,503 Elo+
Solo
Team Averages
Level 133
1,441 SR
1,530 Elo+

VS

Team Averages
Level 124
1,445 SR
1,576 Elo+
Artemis
Artemis
Ganman10
Artemis
Level 157
God Stats
0W - 2L
1,260 SR
Queue Stats
245W - 183L
1,541 Elo+
Party 1
Chang'e
Chang'e
Meatloaf Neck
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shockeee
Tsukuyomi
Level 108
God Stats
1W - 1L
1,557 SR
Queue Stats
78W - 57L
1,629 Elo+
Party 1
Sobek
Sobek
juliekablooie
Sobek
Level 124
God Stats
2W - 3L
1,457 SR
Queue Stats
135W - 137L
1,570 Elo+
Solo
Danzaburou
Danzaburou
l Hexel l
Danzaburou
Level 148
God Stats
1W - 3L
1,453 SR
Queue Stats
113W - 87L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darkhan__
Mercury
17
7 / 6 / 8
11,652
685
10,445
14,122
6,419
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Omatashi
Chaac
19
3 / 5 / 16
11,145
656
11,837
36,782
40,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
ZebleyyYT
Vulcan
20
8 / 5 / 15
12,902
759
29,381
15,280
8,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
iFALL3N
Sylvanus
18
2 / 6 / 17
11,097
653
8,896
22,449
33,393
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
l Le Tardif l
Heimdallr
20
7 / 5 / 17
12,103
712
18,320
15,930
8,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ganman10
Artemis
16
3 / 9 / 13
10,826
637
17,591
18,267
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
18
3 / 6 / 15
11,507
677
12,237
16,863
11,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Shockeee
Tsukuyomi
20
12 / 5 / 10
13,210
777
30,042
19,740
21,748
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 7 / 13
11,822
695
6,668
25,327
31,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
l Hexel l
Danzaburou
19
6 / 2 / 16
11,843
697
18,230
12,319
5,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
94
27
Kills
27
27
Deaths
29
73
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Mercury
Darkhan__
Mercury
7
6
8
1.83
L
Artemis
Ganman10
Artemis
3
9
13
1.06
L
Chang'e
3
6
15
1.75
W
Chaac
Omatashi
Chaac
3
5
16
2.2
L
Tsukuyomi
Shockeee
Tsukuyomi
12
5
10
3.4
W
Vulcan
ZebleyyYT
Vulcan
8
5
15
3.1
W
Sylvanus
iFALL3N
Sylvanus
2
6
17
1.75
L
3
7
13
1.36
L
Danzaburou
l Hexel l
Danzaburou
6
2
16
7
W
Heimdallr
l Le Tardif l
Heimdallr
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,879
Damage
84,768
104,563
Taken
92,516
97,169
Mitigated
76,651
41,975
Healing
32,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Darkhan__
Mercury
10,445
2,230
1,714
1,741
14,122
6,419
511
4,107
10,015
0
15,309
L
Artemis
Ganman10
Artemis
17,591
9,211
1,884
2,337
18,267
6,273
2,970
8,147
10,016
0
29,227
L
Chang'e
12,237
1,597
6,707
5,589
16,863
11,780
868
8,548
8,083
21,122
0
W
Chaac
Omatashi
Chaac
11,837
1,067
1,739
15,319
36,782
40,124
892
6,892
29,890
0
26,507
L
Tsukuyomi
Shockeee
Tsukuyomi
30,042
3,760
1,645
2,234
19,740
21,748
489
6,371
12,975
293
54,178
W
Vulcan
ZebleyyYT
Vulcan
29,381
8,311
1,696
747
15,280
8,408
550
2,817
12,463
63,701
0
W
Sylvanus
iFALL3N
Sylvanus
8,896
1,991
10,482
7,495
22,449
33,393
685
2,778
19,671
14,701
0
L
6,668
135
1,179
6,241
25,327
31,338
159
9,721
15,195
16,224
0
L
Danzaburou
l Hexel l
Danzaburou
18,230
8,147
929
4,160
12,319
5,512
600
5,490
6,682
0
42,049
W
Heimdallr
l Le Tardif l
Heimdallr
18,320
4,664
517
525
15,930
8,825
3,378
2,412
13,518
0
41,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,899
Gold Earned
59,208
155
Minions Killed
194
0
Camps Cleared
0
1,484,156
Distance Traveled
1,518,914
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,652
685
20
1
0
324,806
0
L
Artemis
10,826
637
32
2
0
225,924
0
L
Chang'e
11,507
677
28
2
0
257,749
0
W
Chaac
11,145
656
22
1
0
320,391
0
L
Tsukuyomi
13,210
777
46
3
0
346,426
0
W
Vulcan
12,902
759
57
3
0
314,313
0
W
Sylvanus
11,097
653
7
0
0
245,385
0
L
Sobek
11,822
695
22
1
0
376,561
6
L
Danzaburou
11,843
697
66
4
0
312,254
0
W
Heimdallr
12,103
712
49
3
0
279,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role