Player Matchup

Izanami
Izanami
PackHeartDylan
Izanami
Level 128
God Stats
1W - 2L
1,268 SR
Queue Stats
12W - 17L
1,306 Elo+
Party 2
Tiamat
Tiamat
Symplicate
Tiamat
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
grimiscares
Baron Samedi
Level 149
God Stats
2W - 1L
1,303 SR
Queue Stats
11W - 15L
1,306 Elo+
Party 2
Team Averages
Level 132
1,357 SR
1,336 Elo+

VS

Team Averages
Level 25
1,384 SR
940 Elo+
Morgan Le Fay
Morgan Le Fay
DylanMcChillen
Morgan Le Fay
Level 25
God Stats
0W - 3L
1,329 SR
Queue Stats
6W - 16L
1,209 Elo+
Party 1
Ymir
Ymir
packmankc
Ymir
Level 47
God Stats
1W - 3L
1,683 SR
Queue Stats
54W - 91L
805 Elo+
Party 1
Izanami
Izanami
sebastian_delta
Izanami
Level 4
God Stats
12W - 19L
1,141 SR
Queue Stats
56W - 97L
805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 8
8,229
914
6,126
6,796
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Symplicate
Tiamat
13
5 / 2 / 11
8,140
904
8,034
7,028
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
grimiscares
Baron Samedi
12
8 / 1 / 10
8,615
957
9,537
8,065
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DylanMcChillen
Morgan Le Fay
11
4 / 8 / 1
7,816
868
8,219
8,793
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
9
1 / 4 / 3
6,596
733
1,277
11,145
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 3
5,894
655
2,934
8,192
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
5
6
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DylanMcChillen
Morgan Le Fay
4
8
1
0.56
W
6
3
8
3.33
W
Tiamat
Symplicate
Tiamat
5
2
11
5.25
W
Baron Samedi
grimiscares
Baron Samedi
8
1
10
13
L
Ymir
1
4
3
0.63
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,697
Damage
12,430
21,889
Taken
28,130
12,415
Mitigated
13,439
8,206
Healing
1,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DylanMcChillen
Morgan Le Fay
8,219
821
0
469
8,793
2,941
0
5,278
3,176
17,260
0
W
6,126
3,801
0
982
6,796
2,163
1,447
3,217
3,579
0
23,697
W
Tiamat
Symplicate
Tiamat
8,034
413
0
2,285
7,028
5,079
165
2,537
4,491
23,062
0
W
Baron Samedi
grimiscares
Baron Samedi
9,537
291
1,662
3,277
8,065
5,173
778
4,117
3,948
20,623
0
L
Ymir
1,277
396
219
644
11,145
7,871
0
7,297
3,487
4,983
0
L
2,934
2,590
0
0
8,192
2,627
0
4,311
3,636
0
13,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
20,306
92
Minions Killed
56
6
Camps Cleared
0
469,026
Distance Traveled
446,200
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,816
868
22
2
0
150,172
3
W
Izanami
8,229
914
37
4
2
134,740
3
W
Tiamat
8,140
904
28
3
2
176,881
0
W
Baron Samedi
8,615
957
27
3
2
157,405
1
L
Ymir
6,596
733
6
1
0
156,562
1
L
Izanami
5,894
655
28
3
0
139,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role