Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LukeLopezz
Ah Puch
Level 145
God Stats
150W - 159L
1,502 SR
Queue Stats
333W - 371L
1,583 Elo+
Party 1
Tyr
Tyr
SharkShoe
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 125L
1,565 Elo+
Solo
Team Averages
Level 128
1,501 SR
1,549 Elo+

VS

Team Averages
Level 97
1,604 SR
1,548 Elo+
Zeus
Zeus
DonYP
Zeus
Level 122
God Stats
6W - 6L
1,703 SR
Queue Stats
191W - 162L
1,596 Elo+
Party 2
Izanami
Izanami
Wasif2001
Izanami
Level 85
God Stats
31W - 22L
1,609 SR
Queue Stats
159W - 137L
1,565 Elo+
Party 2
Cerberus
Cerberus
xIssey
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
6 / 2 / 6
8,587
781
8,941
7,296
1,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
LukeLopezz
Ah Puch
14
5 / 0 / 6
8,523
775
11,611
5,656
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 10
8,626
784
6,321
10,205
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DonYP
Zeus
10
2 / 3 / 0
7,017
638
9,305
7,854
2,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Wasif2001
Izanami
11
0 / 6 / 1
6,806
619
3,224
7,712
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xIssey
Cerberus
11
0 / 4 / 2
7,160
651
5,365
14,051
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
6
4.5
L
Zeus
DonYP
Zeus
2
3
0
0.67
W
Ah Puch
LukeLopezz
Ah Puch
5
0
6
8
W
2
0
10
7
L
Izanami
Wasif2001
Izanami
0
6
1
0.08
L
Cerberus
xIssey
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
17,894
23,157
Taken
29,617
8,972
Mitigated
17,941
10,058
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,941
5,276
0
2,959
7,296
1,998
0
4,384
2,912
0
24,954
L
Zeus
DonYP
Zeus
9,305
1,106
0
1,051
7,854
2,322
0
3,739
4,115
21,310
0
W
Ah Puch
LukeLopezz
Ah Puch
11,611
673
0
2,480
5,656
1,656
86
3,724
1,932
48,487
0
W
6,321
897
207
4,412
10,205
5,318
0
6,894
3,311
0
16,069
L
Izanami
Wasif2001
Izanami
3,224
1,337
0
599
7,712
2,711
0
2,999
4,713
0
25,714
L
Cerberus
xIssey
Cerberus
5,365
113
290
2,209
14,051
12,908
0
5,093
8,958
12,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
20,983
153
Minions Killed
138
8
Camps Cleared
2
655,524
Distance Traveled
569,420
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,587
781
56
5
2
201,436
4
L
Zeus
7,017
638
45
4
1
190,424
5
W
Ah Puch
8,523
775
83
8
4
212,244
1
W
Tyr
8,626
784
14
1
2
241,844
8
L
Izanami
6,806
619
71
6
0
186,996
3
L
Cerberus
7,160
651
22
2
1
192,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role