Player Matchup

Cthulhu
Cthulhu
I Maxamus I
Cthulhu
Level 149
God Stats
11W - 7L
1,699 SR
Queue Stats
550W - 560L
1,645 Elo+
Solo
Tsukuyomi
Tsukuyomi
Son Wumama
Tsukuyomi
Level 81
God Stats
12W - 12L
1,531 SR
Queue Stats
686W - 671L
1,590 Elo+
Solo
Merlin
Merlin
rudy826
Merlin
Level 129
God Stats
2W - 5L
1,368 SR
Queue Stats
112W - 135L
1,545 Elo+
Solo
King Arthur
King Arthur
z llLucifer
King Arthur
Level 146
God Stats
0W - 2L
1,316 SR
Queue Stats
292W - 287L
1,565 Elo+
Party 1
Zeus
Zeus
zlData
Zeus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,513 Elo+
Party 1
Team Averages
Level 128
1,483 SR
1,572 Elo+

VS

Team Averages
Level 141
1,469 SR
1,543 Elo+
Xbalanque
Xbalanque
DRAGONZ0000
Xbalanque
Level 122
God Stats
2W - 2L
1,470 SR
Queue Stats
275W - 293L
1,486 Elo+
Solo
Raijin
Raijin
OROZCO GAMER
Raijin
Level 160
God Stats
6W - 3L
1,712 SR
Queue Stats
771W - 821L
1,581 Elo+
Solo
Fafnir
Fafnir
Sleight29
Fafnir
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 221L
1,594 Elo+
Solo
Baba Yaga
Baba Yaga
SlyofFear
Baba Yaga
Level 159
God Stats
8W - 8L
1,367 SR
Queue Stats
367W - 371L
1,485 Elo+
Solo
Set
Set
ThePorkLord
Set
Level 159
God Stats
1W - 1L
1,298 SR
Queue Stats
45W - 39L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I Maxamus I
Cthulhu
15
1 / 7 / 4
8,909
685
9,448
19,829
21,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Son Wumama
Tsukuyomi
16
4 / 8 / 5
10,036
772
6,171
13,038
5,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
rudy826
Merlin
17
2 / 6 / 7
10,380
798
9,758
11,584
5,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
z llLucifer
King Arthur
16
2 / 7 / 5
9,275
713
5,528
15,103
13,275
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
zlData
Zeus
15
2 / 6 / 5
9,298
715
15,066
9,103
3,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DRAGONZ0000
Xbalanque
20
11 / 1 / 16
11,824
910
15,706
10,005
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
18
6 / 2 / 20
10,972
844
10,931
8,223
3,688
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Sleight29
Fafnir
17
5 / 4 / 22
10,611
816
6,818
18,153
21,251
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
SlyofFear
Baba Yaga
18
7 / 3 / 23
11,461
882
18,608
11,798
5,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 18
10,718
824
8,683
12,723
12,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
133
11
Kills
34
34
Deaths
13
26
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DRAGONZ0000
Xbalanque
11
1
16
19
L
Cthulhu
I Maxamus I
Cthulhu
1
7
4
0.43
W
Raijin
6
2
20
8
W
Fafnir
Sleight29
Fafnir
5
4
22
4
W
Baba Yaga
SlyofFear
Baba Yaga
7
3
23
6.17
L
Tsukuyomi
Son Wumama
Tsukuyomi
4
8
5
0.81
W
5
3
18
4.67
L
Merlin
rudy826
Merlin
2
6
7
0.92
L
King Arthur
z llLucifer
King Arthur
2
7
5
0.64
L
Zeus
zlData
Zeus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,971
Damage
60,746
68,657
Taken
60,902
48,492
Mitigated
47,825
10,875
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DRAGONZ0000
Xbalanque
15,706
7,298
599
2,622
10,005
4,652
2,542
6,613
3,392
0
35,191
L
Cthulhu
I Maxamus I
Cthulhu
9,448
228
761
2,176
19,829
21,172
264
9,412
10,417
22,297
0
W
Raijin
10,931
689
3,340
2,341
8,223
3,688
897
5,536
2,687
28,130
0
W
Fafnir
Sleight29
Fafnir
6,818
1,729
980
3,147
18,153
21,251
348
8,836
9,317
12,464
0
W
Baba Yaga
SlyofFear
Baba Yaga
18,608
1,090
262
2,976
11,798
5,842
1,071
6,058
5,740
35,370
0
L
Tsukuyomi
Son Wumama
Tsukuyomi
6,171
1,326
867
1,636
13,038
5,489
0
8,550
4,488
0
12,809
W
8,683
4,288
1,765
2,514
12,723
12,392
1,093
7,263
5,460
0
21,583
L
Merlin
rudy826
Merlin
9,758
1,081
801
1,227
11,584
5,456
799
4,664
6,920
30,190
0
L
King Arthur
z llLucifer
King Arthur
5,528
740
832
1,096
15,103
13,275
460
7,184
7,919
42
13,783
L
Zeus
zlData
Zeus
15,066
1,242
801
678
9,103
3,100
265
6,547
2,556
28,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,898
Gold Earned
55,586
133
Minions Killed
148
0
Camps Cleared
0
1,082,509
Distance Traveled
1,148,335
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,824
910
42
3
0
254,628
5
L
Cthulhu
8,909
685
24
2
0
229,719
1
W
Raijin
10,972
844
46
4
0
227,088
4
W
Fafnir
10,611
816
6
0
0
220,854
3
W
Baba Yaga
11,461
882
26
2
0
233,890
13
L
Tsukuyomi
10,036
772
11
1
0
217,097
2
W
Set
10,718
824
28
2
0
211,875
0
L
Merlin
10,380
798
46
4
0
224,208
1
L
King Arthur
9,275
713
15
1
0
215,290
3
L
Zeus
9,298
715
37
3
0
196,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role