Player Matchup

Hercules
Hercules
Squaretable4054
Hercules
Level 125
God Stats
2W - 5L
1,393 SR
Queue Stats
188W - 147L
1,591 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SterbenG5
Kumbhakarna
Level 158
God Stats
17W - 16L
1,521 SR
Queue Stats
232W - 208L
1,551 Elo+
Party 2
Sol
Sol
TheErbester
Sol
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
64W - 34L
1,585 Elo+
Party 2
Hou Yi
Hou Yi
flapjack99879
Hou Yi
Level 125
God Stats
19W - 15L
1,667 SR
Queue Stats
251W - 235L
1,532 Elo+
Party 2
Nemesis
Nemesis
jjahgurr
Nemesis
Level 69
God Stats
2W - 2L
1,413 SR
Queue Stats
75W - 67L
1,498 Elo+
Party 2
Team Averages
Level 101
1,544 SR
1,551 Elo+

VS

Team Averages
Level 75
1,679 SR
1,557 Elo+
Heimdallr
Heimdallr
ClosedStone1
Heimdallr
Level 125
God Stats
15W - 4L
1,741 SR
Queue Stats
107W - 95L
1,563 Elo+
Solo
Loki
Loki
FxUxCKxUKRAINE
Loki
Level 8
God Stats
9W - 3L
1,983 SR
Queue Stats
22W - 24L
1,590 Elo+
Solo
Medusa
Medusa
Pepino1300
Medusa
Level 158
God Stats
4W - 2L
1,963 SR
Queue Stats
214W - 197L
1,574 Elo+
Solo
Poseidon
Poseidon
brisedudimanche
Poseidon
Level 57
God Stats
1W - 2L
1,206 SR
Queue Stats
72W - 76L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
lilsmokes
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 4 / 7
11,719
689
10,180
20,778
26,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
SterbenG5
Kumbhakarna
18
4 / 7 / 7
11,594
682
8,653
26,186
31,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 4 / 5
10,761
633
9,522
12,683
4,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 5 / 7
11,787
693
16,563
19,011
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
jjahgurr
Nemesis
17
1 / 6 / 6
10,753
633
11,806
18,217
7,958
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ClosedStone1
Heimdallr
18
2 / 8 / 8
11,844
697
14,939
20,374
9,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 4
13,722
807
15,419
13,112
6,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Pepino1300
Medusa
20
7 / 1 / 10
13,388
788
26,075
11,566
5,432
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
20
5 / 5 / 10
12,830
755
12,340
9,461
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
lilsmokes
Sun Wukong
19
5 / 0 / 11
12,672
745
9,736
20,189
25,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
16
Kills
26
26
Deaths
16
32
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ClosedStone1
Heimdallr
2
8
8
0.75
W
7
2
4
4.5
W
Medusa
Pepino1300
Medusa
7
1
10
12
L
Hercules
3
4
7
1.63
L
Kumbhakarna
SterbenG5
Kumbhakarna
4
7
7
1.07
L
2
4
5
1.13
W
Poseidon
5
5
10
2
L
6
5
7
1.9
L
Nemesis
jjahgurr
Nemesis
1
6
6
0.67
W
Sun Wukong
lilsmokes
Sun Wukong
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,724
Damage
78,509
96,875
Taken
74,702
77,430
Mitigated
50,428
22,449
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ClosedStone1
Heimdallr
14,939
9,508
0
4,886
20,374
9,317
1,668
6,134
13,168
0
45,797
W
15,419
2,727
0
3,844
13,112
6,438
2,004
1,067
12,045
0
73,844
W
Medusa
Pepino1300
Medusa
26,075
13,305
0
2,611
11,566
5,432
1,266
4,246
7,320
0
65,079
L
Hercules
10,180
2,508
0
7,343
20,778
26,344
0
3,820
16,704
0
38,909
L
Kumbhakarna
SterbenG5
Kumbhakarna
8,653
671
0
1,685
26,186
31,025
0
5,261
20,627
14,761
0
L
9,522
1,269
0
3,877
12,683
4,392
133
890
11,743
43,526
0
W
Poseidon
12,340
2,131
110
1,098
9,461
4,106
770
1,817
7,644
38,004
0
L
16,563
8,802
0
6,052
19,011
7,711
0
1,167
17,657
0
54,700
L
Nemesis
jjahgurr
Nemesis
11,806
4,155
0
3,492
18,217
7,958
0
1,546
16,533
0
35,010
W
Sun Wukong
lilsmokes
Sun Wukong
9,736
1,877
228
4,994
20,189
25,135
318
4,689
13,885
344
36,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,614
Gold Earned
64,456
264
Minions Killed
358
0
Camps Cleared
0
1,849,597
Distance Traveled
1,804,628
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,844
697
56
3
0
338,322
5
W
Loki
13,722
807
105
6
0
400,958
5
W
Medusa
13,388
788
84
5
0
385,715
3
L
Hercules
11,719
689
83
5
0
385,298
1
L
Kumbhakarna
11,594
682
16
1
0
354,579
0
L
Sol
10,761
633
56
3
0
335,513
2
W
Poseidon
12,830
755
64
4
0
323,359
3
L
Hou Yi
11,787
693
67
4
0
346,000
4
L
Nemesis
10,753
633
42
2
0
428,207
3
W
Sun Wukong
12,672
745
49
3
0
356,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role