Player Matchup

Jormungandr
Jormungandr
Magz Ceezr
Jormungandr
Level 47
God Stats
1W - 3L
1,633 SR
Queue Stats
6W - 10L
1,527 Elo+
Party 1
Anubis
Anubis
Magz Drako
Anubis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,527 Elo+
Party 1
Fenrir
Fenrir
magzprincesssss
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,527 Elo+
Party 1
Team Averages
Level 42
1,544 SR
1,527 Elo+

VS

Team Averages
Level 82
1,545 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
MeantGlobe51715
Morgan Le Fay
Level 124
God Stats
4W - 1L
1,608 SR
Queue Stats
82W - 66L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
RebelPalace
Cthulhu
Level 14
God Stats
1W - 4L
1,330 SR
Queue Stats
10W - 16L
1,362 Elo+
Party 2
Anhur
Anhur
Yuaqi_Loc96
Anhur
Level 109
God Stats
7W - 3L
1,695 SR
Queue Stats
77W - 58L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Magz Ceezr
Jormungandr
16
2 / 4 / 6
11,033
649
7,356
17,295
15,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Magz Drako
Anubis
16
4 / 5 / 4
11,118
654
9,886
14,509
5,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 3
10,194
600
5,406
11,747
7,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MeantGlobe51715
Morgan Le Fay
17
3 / 3 / 9
11,843
697
17,351
10,970
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RebelPalace
Cthulhu
16
2 / 3 / 9
11,094
653
4,998
11,384
10,762
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 2 / 4
12,358
727
14,810
10,615
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
12
12
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Magz Ceezr
Jormungandr
2
4
6
1.25
L
Anubis
Magz Drako
Anubis
4
5
4
1.2
W
Morgan Le Fay
MeantGlobe51715
Morgan Le Fay
3
3
9
2.5
W
Cthulhu
RebelPalace
Cthulhu
2
3
9
2.17
W
7
2
4
4.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,648
Damage
37,159
43,551
Taken
32,969
28,297
Mitigated
18,019
6,724
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Magz Ceezr
Jormungandr
7,356
1,294
0
0
17,295
15,265
510
9,621
7,674
30,040
0
L
Anubis
Magz Drako
Anubis
9,886
369
154
5,919
14,509
5,821
0
6,879
7,630
57,903
0
W
Morgan Le Fay
MeantGlobe51715
Morgan Le Fay
17,351
1,131
0
2,162
10,970
3,785
863
6,667
4,203
56,953
0
W
Cthulhu
RebelPalace
Cthulhu
4,998
62
532
2,131
11,384
10,762
124
5,294
5,975
17,372
0
W
14,810
5,078
0
1,235
10,615
3,472
1,827
6,352
4,166
0
49,426
L
5,406
545
117
534
11,747
7,211
773
6,502
5,245
0
13,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
35,295
155
Minions Killed
184
8
Camps Cleared
6
866,199
Distance Traveled
902,299
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,033
649
41
2
1
309,425
2
L
Anubis
11,118
654
96
6
6
254,959
7
W
Morgan Le Fay
11,843
697
69
4
5
296,857
3
W
Cthulhu
11,094
653
32
2
0
321,240
3
W
Anhur
12,358
727
83
5
1
284,202
3
L
Fenrir
10,194
600
18
1
1
301,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role