Player Matchup

Shiva
Shiva
 
Shiva
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Deezulx
Fafnir
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 1
Medusa
Medusa
Fable48
Medusa
Level 108
God Stats
28W - 23L
1,572 SR
Queue Stats
180W - 186L
1,542 Elo+
Party 3
Bakasura
Bakasura
Inmate1559
Bakasura
Level 105
God Stats
99W - 60L
1,663 SR
Queue Stats
268W - 267L
1,574 Elo+
Party 3
Merlin
Merlin
tbshawww
Merlin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 1
Team Averages
Level 128
1,547 SR
1,531 Elo+

VS

Team Averages
Level 97
1,520 SR
1,567 Elo+
Chang'e
Chang'e
CadeisCat
Chang'e
Level 64
God Stats
0W - 2L
1,228 SR
Queue Stats
43W - 44L
1,575 Elo+
Party 2
Artio
Artio
DrKirby96
Artio
Level 109
God Stats
1W - 2L
1,851 SR
Queue Stats
87W - 81L
1,552 Elo+
Party 2
Nemesis
Nemesis
NutNoReach
Nemesis
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 93L
1,574 Elo+
Party 2
Ullr
Ullr
Syblyx
Ullr
Level 123
God Stats
12W - 11L
1,715 SR
Queue Stats
100W - 65L
1,585 Elo+
Solo
Geb
Geb
Zackster1010
Geb
Level 64
God Stats
0W - 2L
1,307 SR
Queue Stats
38W - 44L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
0 / 2 / 7
10,013
477
10,728
14,358
12,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Deezulx
Fafnir
14
1 / 0 / 9
9,983
475
5,839
14,932
15,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Fable48
Medusa
18
6 / 3 / 5
11,273
537
14,091
13,954
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Inmate1559
Bakasura
20
7 / 2 / 5
12,339
588
14,595
17,165
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
tbshawww
Merlin
18
4 / 0 / 6
11,405
543
14,738
6,697
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CadeisCat
Chang'e
14
0 / 3 / 1
8,665
413
6,052
11,425
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
DrKirby96
Artio
14
0 / 3 / 1
8,501
405
7,129
20,041
22,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
NutNoReach
Nemesis
18
1 / 4 / 2
10,142
483
9,052
17,444
7,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Syblyx
Ullr
17
3 / 2 / 1
10,464
498
12,062
12,629
4,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 6 / 4
9,153
436
7,207
19,466
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
18
Kills
7
7
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
7
1.75
L
Chang'e
CadeisCat
Chang'e
0
3
1
0.17
W
Fafnir
Deezulx
Fafnir
1
0
9
5.5
L
Artio
DrKirby96
Artio
0
3
1
0.17
W
Medusa
Fable48
Medusa
6
3
5
2.83
W
Bakasura
Inmate1559
Bakasura
7
2
5
4.75
L
Nemesis
NutNoReach
Nemesis
1
4
2
0.5
L
Ullr
Syblyx
Ullr
3
2
1
1.75
L
3
6
4
0.83
W
Merlin
tbshawww
Merlin
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,991
Damage
41,502
67,106
Taken
81,005
44,451
Mitigated
58,231
19,381
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,728
2,030
0
2,179
14,358
12,960
1,288
7,275
6,193
0
56,552
L
Chang'e
CadeisCat
Chang'e
6,052
116
2,001
4,882
11,425
4,951
0
4,055
7,211
51,676
0
W
Fafnir
Deezulx
Fafnir
5,839
2,019
0
3,454
14,932
15,392
120
4,872
9,972
28,941
0
L
Artio
DrKirby96
Artio
7,129
691
542
6,833
20,041
22,128
521
2,733
16,156
41,274
0
W
Medusa
Fable48
Medusa
14,091
6,183
0
2,802
13,954
4,770
1,259
1,795
12,159
0
80,757
W
Bakasura
Inmate1559
Bakasura
14,595
8,061
0
8,816
17,165
8,811
0
3,027
13,985
0
88,637
L
Nemesis
NutNoReach
Nemesis
9,052
2,813
0
1,524
17,444
7,991
0
3,984
12,860
0
95,934
L
Ullr
Syblyx
Ullr
12,062
4,866
0
1,572
12,629
4,738
1,028
2,810
9,190
0
88,290
L
7,207
1,091
0
2,270
19,466
18,423
0
7,162
11,826
23,507
5,163
W
Merlin
tbshawww
Merlin
14,738
790
0
2,130
6,697
2,518
1,551
1,779
4,918
92,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,013
Gold Earned
46,925
606
Minions Killed
525
0
Camps Cleared
0
2,179,887
Distance Traveled
1,972,735
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,013
477
100
5
0
390,190
3
L
Chang'e
8,665
413
114
5
0
348,648
2
W
Fafnir
9,983
475
41
2
0
378,778
10
L
Artio
8,501
405
64
3
0
369,289
4
W
Medusa
11,273
537
130
6
0
458,082
4
W
Bakasura
12,339
588
151
7
0
547,957
1
L
Nemesis
10,142
483
155
7
0
423,271
4
L
Ullr
10,464
498
157
7
0
404,485
6
L
Geb
9,153
436
35
2
0
427,042
10
W
Merlin
11,405
543
184
9
0
404,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role