Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CS0FREDO
Nu Wa
Level 68
God Stats
30W - 14L
1,381 SR
Queue Stats
58W - 51L
1,477 Elo+
Party 3
Shiva
Shiva
ChuckyMousse
Shiva
Level 126
God Stats
3W - 5L
1,537 SR
Queue Stats
39W - 51L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Madisonku
Ah Muzen Cab
Level 137
God Stats
4W - 4L
1,729 SR
Queue Stats
108W - 124L
1,495 Elo+
Party 1
Arachne
Arachne
UntappedLogic
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 3
Team Averages
Level 96
1,529 SR
1,495 Elo+

VS

Team Averages
Level 95
1,643 SR
1,530 Elo+
Sobek
Sobek
AvailingWings3
Sobek
Level 100
God Stats
2W - 1L
1,378 SR
Queue Stats
74W - 59L
1,575 Elo+
Party 2
Guan Yu
Guan Yu
Owlsage
Guan Yu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,527 Elo+
Solo
Fenrir
Fenrir
Spartian X701
Fenrir
Level 129
God Stats
4W - 1L
1,895 SR
Queue Stats
90W - 73L
1,579 Elo+
Party 2
Neith
Neith
Tivi420
Neith
Level 67
God Stats
30W - 53L
1,487 SR
Queue Stats
69W - 119L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
xTheSaltShaker
Baron Samedi
Level 147
God Stats
9W - 2L
1,954 SR
Queue Stats
294W - 282L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 5 / 4
10,017
668
15,195
10,053
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
CS0FREDO
Nu Wa
15
0 / 5 / 4
9,022
601
10,628
8,376
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 7 / 1
10,219
681
15,499
22,543
23,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Madisonku
Ah Muzen Cab
16
0 / 5 / 5
9,559
637
13,354
11,297
4,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
15
0 / 8 / 4
9,101
607
7,708
15,037
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
10,985
732
8,300
21,611
31,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Owlsage
Guan Yu
17
4 / 4 / 13
11,240
749
7,443
19,126
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 1 / 12
12,039
803
11,717
22,127
14,855
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Tivi420
Neith
18
1 / 2 / 9
10,607
707
6,603
13,387
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
xTheSaltShaker
Baron Samedi
20
12 / 0 / 13
12,665
844
21,834
12,742
6,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
8
Kills
30
30
Deaths
8
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
5
4
1
W
3
1
13
9.5
L
Nu Wa
CS0FREDO
Nu Wa
0
5
4
0.4
L
5
7
1
0.79
L
Ah Muzen Cab
Madisonku
Ah Muzen Cab
0
5
5
0.5
W
Guan Yu
Owlsage
Guan Yu
4
4
13
2.63
W
10
1
12
16
W
Neith
Tivi420
Neith
1
2
9
2.75
L
Arachne
0
8
4
0.25
W
Baron Samedi
xTheSaltShaker
Baron Samedi
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,384
Damage
55,897
67,306
Taken
88,993
41,220
Mitigated
78,772
8,713
Healing
39,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
15,195
1,585
0
960
10,053
3,847
571
4,735
5,093
35,085
0
W
8,300
424
382
5,645
21,611
31,007
320
4,719
16,222
32,641
0
L
Nu Wa
CS0FREDO
Nu Wa
10,628
2,914
0
0
8,376
2,534
0
2,928
5,254
28,630
0
L
15,499
2,133
162
3,985
22,543
23,132
0
10,724
11,338
0
32,892
L
Ah Muzen Cab
Madisonku
Ah Muzen Cab
13,354
2,837
0
707
11,297
4,631
110
4,065
7,132
0
45,529
W
Guan Yu
Owlsage
Guan Yu
7,443
1,263
5,650
7,081
19,126
21,204
416
4,790
13,881
471
18,446
W
11,717
2,082
0
3,606
22,127
14,855
2,789
6,708
14,869
0
35,656
W
Neith
Tivi420
Neith
6,603
3,138
544
4,210
13,387
5,343
1,682
4,837
8,171
0
34,081
L
Arachne
7,708
3,584
233
2,666
15,037
7,076
0
6,548
8,212
0
20,789
W
Baron Samedi
xTheSaltShaker
Baron Samedi
21,834
1,415
5,150
7,096
12,742
6,363
1,999
3,571
8,845
61,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,918
Gold Earned
57,536
210
Minions Killed
306
0
Camps Cleared
0
1,291,621
Distance Traveled
1,477,546
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,017
668
54
4
0
271,400
5
W
Sobek
10,985
732
47
3
0
311,580
0
L
Nu Wa
9,022
601
37
2
0
212,661
0
L
Shiva
10,219
681
35
2
0
274,869
1
L
Ah Muzen Cab
9,559
637
65
4
0
274,733
1
W
Guan Yu
11,240
749
25
2
0
282,503
3
W
Fenrir
12,039
803
56
4
0
333,593
1
W
Neith
10,607
707
85
6
0
253,966
0
L
Arachne
9,101
607
19
1
0
257,958
2
W
Baron Samedi
12,665
844
93
6
0
295,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role