Player Matchup

Baron Samedi
Baron Samedi
AstroX17
Baron Samedi
Level 124
God Stats
12W - 13L
1,618 SR
Queue Stats
26W - 27L
1,520 Elo+
Solo
Chiron
Chiron
Maverickl87
Chiron
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
236W - 255L
1,409 Elo+
Solo
Da Ji
Da Ji
Stinkywar
Da Ji
Level 90
God Stats
6W - 9L
1,732 SR
Queue Stats
245W - 225L
1,614 Elo+
Party 1
Ganesha
Ganesha
TheFreshCoconut
Ganesha
Level 94
God Stats
5W - 3L
1,642 SR
Queue Stats
262W - 231L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
imthecurls
Gilgamesh
Level 80
God Stats
4W - 2L
1,495 SR
Queue Stats
131W - 100L
1,622 Elo+
Party 1
Team Averages
Level 103
1,597 SR
1,559 Elo+

VS

Team Averages
Level 123
1,591 SR
1,506 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Aalom
Merlin
Level 125
God Stats
25W - 22L
1,499 SR
Queue Stats
479W - 414L
1,589 Elo+
Solo
Ullr
Ullr
Razgorok
Ullr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,324 Elo+
Solo
Athena
Athena
Woody3331
Athena
Level 124
God Stats
4W - 3L
1,668 SR
Queue Stats
102W - 99L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
skhull
Gilgamesh
Level 153
God Stats
2W - 1L
1,790 SR
Queue Stats
114W - 107L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AstroX17
Baron Samedi
19
5 / 3 / 2
12,309
535
16,371
11,362
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
20
3 / 3 / 0
12,587
547
12,177
11,134
4,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Stinkywar
Da Ji
17
6 / 10 / 4
11,936
519
20,084
22,766
10,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 9
10,680
464
6,682
20,145
22,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
imthecurls
Gilgamesh
20
6 / 7 / 4
12,919
562
23,951
26,095
27,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
13 / 4 / 8
12,688
552
19,416
21,592
11,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Aalom
Merlin
19
3 / 5 / 3
11,896
517
10,405
11,416
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
19
3 / 4 / 5
12,190
530
8,088
17,498
5,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Woody3331
Athena
17
1 / 2 / 14
10,902
474
8,763
20,820
24,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
skhull
Gilgamesh
18
6 / 5 / 6
11,623
505
16,987
28,214
19,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
20
Kills
26
26
Deaths
20
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
4
8
4.25
W
Merlin
Aalom
Merlin
3
5
3
0.9
L
Baron Samedi
AstroX17
Baron Samedi
5
3
2
2
L
Chiron
3
3
0
1
W
Ullr
3
4
5
1.38
L
Da Ji
Stinkywar
Da Ji
6
10
4
0.8
L
0
3
9
1.5
W
Athena
Woody3331
Athena
1
2
14
4
L
Gilgamesh
imthecurls
Gilgamesh
6
7
4
1.14
W
Gilgamesh
skhull
Gilgamesh
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,265
Damage
63,659
91,502
Taken
99,540
70,139
Mitigated
66,430
23,352
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,416
5,941
0
8,860
21,592
11,848
0
2,762
18,830
0
81,822
W
Merlin
Aalom
Merlin
10,405
180
0
1,370
11,416
4,409
0
4,587
6,829
89,861
0
L
Baron Samedi
AstroX17
Baron Samedi
16,371
1,023
2,888
3,985
11,362
5,862
160
4,245
6,888
89,366
0
L
Chiron
12,177
3,095
631
4,521
11,134
4,217
3,375
1,784
9,040
0
108,376
W
Ullr
8,088
4,652
0
2,051
17,498
5,978
1,626
3,109
14,389
0
85,913
L
Da Ji
Stinkywar
Da Ji
20,084
5,691
0
2,737
22,766
10,006
0
4,828
17,798
0
82,402
L
6,682
1,179
153
2,955
20,145
22,309
15
7,119
12,768
31,165
0
W
Athena
Woody3331
Athena
8,763
1,914
0
2,747
20,820
24,740
0
9,014
11,806
36,676
0
L
Gilgamesh
imthecurls
Gilgamesh
23,951
10,377
0
5,482
26,095
27,745
118
3,205
22,864
0
95,801
W
Gilgamesh
skhull
Gilgamesh
16,987
3,868
0
836
28,214
19,455
0
3,581
24,633
7,707
66,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,431
Gold Earned
59,299
628
Minions Killed
622
0
Camps Cleared
0
2,181,862
Distance Traveled
2,216,910
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,688
552
108
5
0
489,412
6
W
Merlin
11,896
517
185
8
0
413,180
8
L
Baron Samedi
12,309
535
184
8
0
456,402
5
L
Chiron
12,587
547
183
8
0
420,683
2
W
Ullr
12,190
530
167
7
0
413,477
3
L
Da Ji
11,936
519
100
4
0
451,443
3
L
Ganesha
10,680
464
10
0
0
434,342
8
W
Athena
10,902
474
47
2
0
454,766
8
L
Gilgamesh
12,919
562
151
7
0
418,992
4
W
Gilgamesh
11,623
505
115
5
0
446,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role