Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BPKYLOREN305
Hera
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 177L
1,599 Elo+
Solo
Izanami
Izanami
Kibrald
Izanami
Level 82
God Stats
0W - 1L
1,855 SR
Queue Stats
19W - 17L
1,611 Elo+
Solo
Sylvanus
Sylvanus
Killerwing
Sylvanus
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 89L
1,542 Elo+
Solo
Rama
Rama
xMrMeatyBallsx
Rama
Level 92
God Stats
4W - 2L
1,599 SR
Queue Stats
187W - 187L
1,521 Elo+
Solo
Team Averages
Level 100
1,591 SR
1,554 Elo+

VS

Team Averages
Level 133
1,624 SR
1,502 Elo+
Ullr
Ullr
Amintas
Ullr
Level 110
God Stats
2W - 0L
1,697 SR
Queue Stats
8W - 8L
1,438 Elo+
Solo
Vamana
Vamana
PungentVirginia
Vamana
Level 128
God Stats
1W - 0L
1,298 SR
Queue Stats
44W - 53L
1,436 Elo+
Solo
Guan Yu
Guan Yu
aeddington123
Guan Yu
Level 146
God Stats
3W - 0L
1,843 SR
Queue Stats
150W - 160L
1,501 Elo+
Solo
Jormungandr
Jormungandr
polarprotege
Jormungandr
Level 136
God Stats
3W - 3L
1,408 SR
Queue Stats
540W - 545L
1,560 Elo+
Solo
Ah Puch
Ah Puch
xxlettos26xx
Ah Puch
Level 147
God Stats
3W - 0L
1,871 SR
Queue Stats
195W - 168L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 7 / 8
10,277
734
15,111
17,925
20,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 7 / 9
9,517
680
15,345
11,524
4,532
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kibrald
Izanami
16
3 / 7 / 13
10,326
738
18,660
15,909
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Killerwing
Sylvanus
17
1 / 7 / 8
10,455
747
9,331
19,268
21,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 4 / 6
12,223
873
20,091
13,716
5,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Amintas
Ullr
18
5 / 3 / 12
11,592
828
11,051
14,094
5,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 4 / 18
11,091
792
15,653
20,511
26,971
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
20
11 / 4 / 17
12,224
873
10,650
27,381
30,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
polarprotege
Jormungandr
19
4 / 5 / 19
11,936
853
10,745
19,860
24,536
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
xxlettos26xx
Ah Puch
17
6 / 6 / 10
11,022
787
23,416
11,615
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
108
22
Kills
32
32
Deaths
22
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
7
8
1.29
W
Ullr
Amintas
Ullr
5
3
12
3.67
L
2
7
9
0.93
L
Izanami
Kibrald
Izanami
3
7
13
1.36
L
Sylvanus
Killerwing
Sylvanus
1
7
8
0.71
W
6
4
18
3.75
W
Guan Yu
11
4
17
4.88
W
Jormungandr
polarprotege
Jormungandr
4
5
19
2.7
L
11
4
6
3.5
W
Ah Puch
xxlettos26xx
Ah Puch
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,538
Damage
71,515
78,342
Taken
93,461
58,125
Mitigated
91,890
24,288
Healing
40,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,111
4,207
667
1,696
17,925
20,290
0
5,404
12,521
0
20,183
W
Ullr
Amintas
Ullr
11,051
4,814
795
3,543
14,094
5,583
2,199
3,796
10,108
0
23,034
L
15,345
3,390
705
887
11,524
4,532
420
3,811
7,713
29,511
0
L
Izanami
Kibrald
Izanami
18,660
9,230
246
2,691
15,909
5,531
1,443
8,397
7,512
0
32,916
L
Sylvanus
Killerwing
Sylvanus
9,331
2,525
7,313
4,855
19,268
21,819
60
9,359
9,909
13,740
0
W
15,653
6,036
1,704
6,066
20,511
26,971
1,753
5,868
14,279
0
32,789
W
Guan Yu
10,650
826
8,187
12,661
27,381
30,766
92
5,669
21,530
0
21,181
W
Jormungandr
polarprotege
Jormungandr
10,745
1,305
725
3,405
19,860
24,536
332
6,109
13,493
31,840
0
L
20,091
14,194
2,106
3,122
13,716
5,953
1,550
7,190
6,526
0
38,794
W
Ah Puch
xxlettos26xx
Ah Puch
23,416
570
1,938
1,479
11,615
4,034
584
3,234
8,247
43,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,798
Gold Earned
57,865
152
Minions Killed
166
0
Camps Cleared
0
1,088,250
Distance Traveled
1,294,050
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,277
734
9
1
0
231,157
0
W
Ullr
11,592
828
36
3
0
273,467
0
L
Hera
9,517
680
28
2
0
216,335
0
L
Izanami
10,326
738
59
4
0
217,485
0
L
Sylvanus
10,455
747
10
1
0
208,952
0
W
Vamana
11,091
792
30
2
0
274,583
0
W
Guan Yu
12,224
873
24
2
0
296,269
0
W
Jormungandr
11,936
853
40
3
0
231,101
0
L
Rama
12,223
873
46
3
0
214,321
0
W
Ah Puch
11,022
787
36
3
0
218,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role