Player Matchup

Agni
Agni
Asian_Dopeee
Agni
Level 38
God Stats
6W - 0L
1,877 SR
Queue Stats
153W - 36L
1,816 Elo+
Party 1
Horus
Horus
CerberusIncarnat
Horus
Level 37
God Stats
13W - 3L
1,776 SR
Queue Stats
127W - 30L
1,866 Elo+
Party 1
Bacchus
Bacchus
Mr_Clueless_
Bacchus
Level 55
God Stats
14W - 6L
1,680 SR
Queue Stats
166W - 51L
1,813 Elo+
Party 1
Team Averages
Level 43
1,778 SR
1,832 Elo+

VS

Team Averages
Level 143
1,633 SR
1,501 Elo+
Cerberus
Cerberus
Deekay2007
Cerberus
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
495W - 780L
1,295 Elo+
Solo
Tiamat
Tiamat
Keros_02
Tiamat
Level 160
God Stats
0W - 1L
1,559 SR
Queue Stats
115W - 63L
1,699 Elo+
Solo
Danzaburou
Danzaburou
NinjaaMatt
Danzaburou
Level 143
God Stats
20W - 9L
1,841 SR
Queue Stats
400W - 403L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 1
14,398
847
18,765
15,000
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 8
11,101
653
8,485
21,833
21,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
Mr_Clueless_
Bacchus
16
2 / 5 / 10
12,348
726
6,004
21,602
28,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deekay2007
Cerberus
10
0 / 3 / 7
9,699
571
1,987
8,681
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Keros_02
Tiamat
19
8 / 6 / 8
13,813
813
22,102
14,816
11,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
NinjaaMatt
Danzaburou
17
9 / 7 / 8
13,368
786
19,718
19,172
6,314
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
16
Kills
17
17
Deaths
16
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
13
5
1
2.7
W
1
7
8
0.71
L
Cerberus
Deekay2007
Cerberus
0
3
7
1.17
L
Tiamat
Keros_02
Tiamat
8
6
8
2
W
Bacchus
Mr_Clueless_
Bacchus
2
5
10
1.4
L
Danzaburou
NinjaaMatt
Danzaburou
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,254
Damage
43,807
58,435
Taken
42,669
54,852
Mitigated
23,901
16,756
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,765
1,603
0
3,504
15,000
4,789
2,089
6,216
8,784
73,847
0
W
8,485
2,811
1,478
6,556
21,833
21,307
322
9,578
12,255
7,904
20,519
L
Cerberus
Deekay2007
Cerberus
1,987
184
0
2,226
8,681
5,935
0
4,853
3,670
9,384
0
L
Tiamat
Keros_02
Tiamat
22,102
2,007
0
4,210
14,816
11,652
0
10,495
4,077
63,418
0
W
Bacchus
Mr_Clueless_
Bacchus
6,004
820
530
4,688
21,602
28,756
198
8,572
13,030
16,454
0
L
Danzaburou
NinjaaMatt
Danzaburou
19,718
9,878
0
4,754
19,172
6,314
0
11,856
6,966
0
45,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
36,880
165
Minions Killed
171
9
Camps Cleared
6
890,618
Distance Traveled
657,595
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,398
847
111
7
7
302,177
5
W
Horus
11,101
653
48
3
2
297,049
4
L
Cerberus
9,699
571
25
1
0
131,206
2
L
Tiamat
13,813
813
82
5
5
270,473
3
W
Bacchus
12,348
726
6
0
0
291,392
6
L
Danzaburou
13,368
786
64
4
1
255,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role