Player Matchup

Shiva
Shiva
DelayurUndoing
Shiva
Level 98
God Stats
18W - 26L
1,399 SR
Queue Stats
20W - 52L
1,239 Elo+
Solo
Yemoja
Yemoja
Skittlezzour
Yemoja
Level 28
God Stats
6W - 8L
1,282 SR
Queue Stats
10W - 12L
1,343 Elo+
Party 1
Yu Huang
Yu Huang
iiSumma
Yu Huang
Level 143
God Stats
3W - 6L
1,253 SR
Queue Stats
132W - 167L
1,416 Elo+
Party 1
Team Averages
Level 90
1,311 SR
1,333 Elo+

VS

Team Averages
Level 40
1,355 SR
1,156 Elo+
Jing Wei
Jing Wei
LastXuchiha8394
Jing Wei
Level 33
God Stats
1W - 5L
1,258 SR
Queue Stats
52W - 91L
1,165 Elo+
Party 2
Ra
Ra
LastXuzumaki
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,085 Elo+
Party 2
Sol
Sol
zihck
Sol
Level 61
God Stats
0W - 1L
1,306 SR
Queue Stats
47W - 79L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 13
10,787
771
11,241
12,211
9,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
13
2 / 1 / 11
9,183
656
4,065
13,831
8,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
iiSumma
Yu Huang
17
12 / 1 / 5
11,462
819
16,866
10,586
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 3 / 1
8,076
577
9,655
12,558
3,295
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 9 / 0
9,145
653
7,544
12,314
3,621
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
zihck
Sol
11
0 / 8 / 1
7,860
561
8,799
12,905
3,326
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
20
Kills
2
2
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
L
Jing Wei
0
3
1
0.17
L
2
9
0
0.22
W
Yemoja
2
1
11
7.5
W
Yu Huang
iiSumma
Yu Huang
12
1
5
14.5
L
Sol
zihck
Sol
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,172
Damage
25,998
36,628
Taken
37,777
21,424
Mitigated
10,242
8,662
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,241
2,868
141
1,026
12,211
9,038
608
6,528
5,683
0
37,840
L
Jing Wei
9,655
7,745
11
1,079
12,558
3,295
0
7,022
5,122
0
26,747
L
7,544
1,069
756
1,764
12,314
3,621
0
5,497
6,477
24,141
0
W
Yemoja
4,065
602
4,183
1,144
13,831
8,249
809
5,919
7,912
18,612
0
W
Yu Huang
iiSumma
Yu Huang
16,866
1,219
0
2,168
10,586
4,137
667
4,575
6,011
44,229
0
L
Sol
zihck
Sol
8,799
2,180
231
1,741
12,905
3,326
0
7,616
4,937
22,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
25,081
149
Minions Killed
107
11
Camps Cleared
2
759,973
Distance Traveled
738,652
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,787
771
61
4
4
268,259
1
L
Jing Wei
8,076
577
47
3
0
301,364
0
L
Ra
9,145
653
38
3
0
217,728
2
W
Yemoja
9,183
656
18
1
0
230,967
0
W
Yu Huang
11,462
819
70
5
7
260,747
1
L
Sol
7,860
561
22
2
2
219,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role