Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JZ_5-0
Ymir
Level 43
God Stats
7W - 13L
1,508 SR
Queue Stats
217W - 223L
1,487 Elo+
Party 1
Zeus
Zeus
TinyIota
Zeus
Level 100
God Stats
20W - 15L
1,560 SR
Queue Stats
70W - 59L
1,423 Elo+
Solo
Camazotz
Camazotz
alltimewasted777
Camazotz
Level 109
God Stats
10W - 12L
1,547 SR
Queue Stats
223W - 248L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
william13113
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 207L
1,361 Elo+
Party 1
Team Averages
Level 84
1,523 SR
1,430 Elo+

VS

Team Averages
Level 91
1,452 SR
1,424 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DuskNickel581
Cliodhna
Level 46
God Stats
1W - 1L
1,280 SR
Queue Stats
56W - 83L
1,419 Elo+
Solo
Chaac
Chaac
LaffyTaffy5405
Chaac
Level 80
God Stats
72W - 42L
1,467 SR
Queue Stats
272W - 257L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Orchiric
Danzaburou
Level 146
God Stats
25W - 24L
1,530 SR
Queue Stats
80W - 83L
1,383 Elo+
Solo
Janus
Janus
xxBLOCKWIZARDxx
Janus
Level 54
God Stats
15W - 19L
1,484 SR
Queue Stats
91W - 91L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 6 / 0
6,723
448
5,270
12,078
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
JZ_5-0
Ymir
10
0 / 3 / 3
6,433
429
4,387
15,424
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
13
4 / 1 / 1
7,851
523
8,983
4,952
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 5 / 0
7,228
482
2,469
13,912
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
william13113
Sun Wukong
10
0 / 5 / 3
6,192
413
5,248
13,419
6,050

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 3 / 2
7,973
532
6,360
10,415
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
DuskNickel581
Cliodhna
12
4 / 0 / 7
8,022
535
8,868
10,946
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 3
8,895
593
7,072
9,231
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Orchiric
Danzaburou
15
7 / 2 / 5
9,262
617
11,821
8,422
2,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 2 / 6
7,175
478
6,889
5,941
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
19
20
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
0
0.17
W
Arachne
 
Arachne
2
3
2
1
W
Cliodhna
DuskNickel581
Cliodhna
4
0
7
7.5
L
Ymir
JZ_5-0
Ymir
0
3
3
0.5
W
4
1
3
5.5
W
Danzaburou
Orchiric
Danzaburou
7
2
5
4.75
L
Zeus
4
1
1
4.5
L
2
5
0
0.4
L
Sun Wukong
william13113
Sun Wukong
0
5
3
0.3
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
41,010
59,785
Taken
44,955
35,250
Mitigated
18,543
14,694
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,270
888
0
2,616
12,078
11,997
190
1,371
10,707
123
29,831
W
Arachne
 
Arachne
6,360
5,459
0
687
10,415
3,740
1,416
2,731
7,506
0
51,549
W
Cliodhna
DuskNickel581
Cliodhna
8,868
893
0
4,096
10,946
4,682
403
3,982
6,692
0
35,634
L
Ymir
JZ_5-0
Ymir
4,387
942
312
3,982
15,424
11,920
0
2,109
13,315
22,822
0
W
7,072
1,642
0
4,791
9,231
5,385
0
587
8,223
0
49,403
W
Danzaburou
Orchiric
Danzaburou
11,821
4,292
504
2,137
8,422
2,932
2,526
1,746
6,537
0
57,873
L
Zeus
8,983
132
0
921
4,952
1,203
0
450
4,502
37,643
0
L
2,469
1,212
211
5,452
13,912
4,080
960
1,845
12,067
0
32,513
L
Sun Wukong
william13113
Sun Wukong
5,248
829
211
989
13,419
6,050
0
1,114
12,305
0
27,909
W
6,889
551
0
766
5,941
1,804
282
3,631
1,944
29,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
41,327
284
Minions Killed
406
0
Camps Cleared
0
1,379,475
Distance Traveled
1,499,306
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,723
448
61
4
0
280,177
2
W
Arachne
7,973
532
99
7
0
339,672
0
W
Cliodhna
8,022
535
56
4
0
330,479
9
L
Ymir
6,433
429
29
2
0
285,635
2
W
Chaac
8,895
593
106
7
0
304,111
1
W
Danzaburou
9,262
617
98
7
0
236,089
3
L
Zeus
7,851
523
82
5
0
275,258
2
L
Camazotz
7,228
482
65
4
0
228,187
6
L
Sun Wukong
6,192
413
47
3
0
310,218
1
W
Janus
7,175
478
47
3
0
288,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role