Player Matchup

Merlin
Merlin
AshlyEnjoyer
Merlin
Level 47
God Stats
4W - 5L
1,460 SR
Queue Stats
329W - 295L
1,421 Elo+
Party 1
Izanami
Izanami
JustBamYT
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
Only Star4367
Tsukuyomi
Level 46
God Stats
20W - 22L
1,700 SR
Queue Stats
429W - 399L
1,433 Elo+
Party 1
Charybdis
Charybdis
OrderTheLobster
Charybdis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,646 Elo+
Party 3
Sobek
Sobek
RoastedBeans17
Sobek
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
218W - 211L
1,397 Elo+
Party 3
Team Averages
Level 43
1,532 SR
1,470 Elo+

VS

Team Averages
Level 57
1,476 SR
1,442 Elo+
Bellona
Bellona
AlwaysTLJ
Bellona
Level 64
God Stats
11W - 2L
1,323 SR
Queue Stats
141W - 144L
1,376 Elo+
Solo
Sol
Sol
CocoSloth4411
Sol
Level 46
God Stats
3W - 5L
1,480 SR
Queue Stats
30W - 37L
1,448 Elo+
Party 2
Yemoja
Yemoja
Dragon003000
Yemoja
Level 84
God Stats
3W - 0L
1,553 SR
Queue Stats
50W - 58L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
NubZzKnees
Gilgamesh
Level 46
God Stats
6W - 4L
1,500 SR
Queue Stats
331W - 287L
1,520 Elo+
Solo
Neith
Neith
illgankright
Neith
Level 47
God Stats
11W - 9L
1,522 SR
Queue Stats
301W - 334L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 2 / 0
3,627
605
1,395
2,928
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JustBamYT
Izanami
1
0 / 0 / 0
1,083
181
0
0
0
Tsukuyomi
Only Star4367
Tsukuyomi
5
1 / 3 / 0
3,591
599
1,076
3,436
807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
OrderTheLobster
Charybdis
4
0 / 4 / 0
2,893
482
2,273
3,456
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
3,096
516
1,122
5,766
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlwaysTLJ
Bellona
7
1 / 0 / 3
4,160
693
2,074
2,184
942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
4 / 1 / 1
4,586
764
1,875
3,561
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
6
2 / 0 / 2
4,410
735
1,552
2,395
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
NubZzKnees
Gilgamesh
7
0 / 0 / 0
4,063
677
0
2,414
1,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
4 / 0 / 2
4,323
721
3,824
3,219
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
11
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlwaysTLJ
Bellona
1
0
3
2.5
L
Merlin
0
2
0
0
W
4
1
1
4.5
W
Yemoja
2
0
2
3
L
Izanami
JustBamYT
Izanami
0
0
0
0
W
Gilgamesh
NubZzKnees
Gilgamesh
0
0
0
0
L
Tsukuyomi
Only Star4367
Tsukuyomi
1
3
0
0.33
L
Charybdis
OrderTheLobster
Charybdis
0
4
0
0
L
0
2
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,866
Damage
9,325
15,586
Taken
13,773
4,522
Mitigated
5,114
2,193
Healing
5,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlwaysTLJ
Bellona
2,074
650
0
118
2,184
942
0
381
1,803
0
16,583
L
Merlin
1,395
496
0
500
2,928
728
0
1,034
1,894
17,398
0
W
1,875
815
0
1,235
3,561
1,141
1,208
1,119
2,442
14,225
1,786
W
Yemoja
1,552
915
866
1,066
2,395
990
231
284
2,111
5,608
0
L
Izanami
JustBamYT
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
NubZzKnees
Gilgamesh
0
0
0
178
2,414
1,222
0
0
2,414
0
16,864
L
Tsukuyomi
Only Star4367
Tsukuyomi
1,076
199
0
78
3,436
807
0
661
2,775
0
9,608
L
Charybdis
OrderTheLobster
Charybdis
2,273
1,435
0
430
3,456
505
0
659
2,797
0
8,152
L
1,122
242
0
1,185
5,766
2,482
0
893
4,873
7,411
0
W
3,824
2,267
0
1,667
3,219
819
615
733
2,486
0
17,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,290
Gold Earned
21,542
88
Minions Killed
170
0
Camps Cleared
0
399,851
Distance Traveled
537,112
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,160
693
43
7
0
144,599
0
L
Merlin
3,627
605
33
6
0
107,609
0
W
Sol
4,586
764
32
5
0
112,084
1
W
Yemoja
4,410
735
12
2
0
91,486
1
L
Izanami
1,083
181
0
0
0
0
0
W
Gilgamesh
4,063
677
49
8
0
107,444
2
L
Tsukuyomi
3,591
599
27
5
0
107,209
0
L
Charybdis
2,893
482
13
2
0
84,315
0
L
Sobek
3,096
516
15
3
0
100,718
2
W
Neith
4,323
721
34
6
0
81,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role