Player Matchup

Charybdis
Charybdis
DebaucherousH
Charybdis
Level 26
God Stats
5W - 3L
1,563 SR
Queue Stats
55W - 33L
1,623 Elo+
Solo
King Arthur
King Arthur
FelipeHawk
King Arthur
Level 126
God Stats
18W - 17L
1,595 SR
Queue Stats
93W - 118L
1,517 Elo+
Solo
Olorun
Olorun
Lunfail
Olorun
Level 134
God Stats
2W - 4L
1,551 SR
Queue Stats
107W - 84L
1,576 Elo+
Solo
Arachne
Arachne
RYBORGAMES
Arachne
Level 140
God Stats
0W - 2L
1,544 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cliodhna
Cliodhna
itzking2pro
Cliodhna
Level 126
God Stats
26W - 16L
1,664 SR
Queue Stats
137W - 150L
1,545 Elo+
Solo
Team Averages
Level 110
1,583 SR
1,552 Elo+

VS

Team Averages
Level 97
1,479 SR
1,610 Elo+
Tiamat
Tiamat
DarklikeBlood
Tiamat
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,685 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarthSuperherb
Morgan Le Fay
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 75L
1,545 Elo+
Solo
Da Ji
Da Ji
DestroPixel
Da Ji
Level 129
God Stats
2W - 4L
1,277 SR
Queue Stats
268W - 236L
1,557 Elo+
Solo
Nike
Nike
DonDiego777
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 275L
1,592 Elo+
Solo
Cernunnos
Cernunnos
ProbablySoupTime
Cernunnos
Level 19
God Stats
6W - 3L
1,618 SR
Queue Stats
63W - 31L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DebaucherousH
Charybdis
11
0 / 1 / 5
5,138
856
4,475
5,612
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
FelipeHawk
King Arthur
9
1 / 2 / 1
4,644
774
2,660
5,997
3,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Lunfail
Olorun
10
3 / 4 / 2
5,293
882
2,403
6,343
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
RYBORGAMES
Arachne
8
0 / 2 / 1
4,308
718
648
2,030
668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
itzking2pro
Cliodhna
11
4 / 4 / 3
5,625
938
5,587
6,602
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
5,361
894
4,591
4,693
2,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
DarthSuperherb
Morgan Le Fay
11
2 / 2 / 5
5,529
922
5,017
4,612
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 1 / 4
6,057
1,010
5,462
4,616
1,603
Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 8
5,088
848
3,263
4,215
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
11
4 / 2 / 4
5,905
984
4,258
5,273
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
13
13
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Morgan Le Fay
DarthSuperherb
Morgan Le Fay
2
2
5
2.25
L
Charybdis
DebaucherousH
Charybdis
0
1
5
2.5
W
6
1
4
8
W
0
3
8
1.33
L
King Arthur
FelipeHawk
King Arthur
1
2
1
0.75
L
Olorun
Lunfail
Olorun
3
4
2
1
W
Cernunnos
4
2
4
3
L
Arachne
RYBORGAMES
Arachne
0
2
1
0.25
L
Cliodhna
itzking2pro
Cliodhna
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,773
Damage
22,591
26,584
Taken
23,409
9,845
Mitigated
10,840
3,516
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,591
467
0
2,740
4,693
2,867
0
716
3,977
12,730
0
W
Morgan Le Fay
DarthSuperherb
Morgan Le Fay
5,017
541
0
416
4,612
1,534
0
349
4,263
15,343
0
L
Charybdis
DebaucherousH
Charybdis
4,475
1,559
0
1,363
5,612
1,711
0
1,650
3,866
0
19,051
W
5,462
1,418
0
1,000
4,616
1,603
0
463
4,153
0
13,413
W
3,263
307
0
511
4,215
3,023
0
459
3,756
0
10,869
L
King Arthur
FelipeHawk
King Arthur
2,660
201
0
200
5,997
3,610
0
2,006
3,959
0
7,456
L
Olorun
Lunfail
Olorun
2,403
443
140
787
6,343
1,803
0
1,837
4,420
9,901
0
W
Cernunnos
4,258
2,214
0
533
5,273
1,813
2,341
416
4,857
0
21,188
L
Arachne
RYBORGAMES
Arachne
648
514
0
255
2,030
668
0
854
1,176
0
1,756
L
Cliodhna
itzking2pro
Cliodhna
5,587
808
0
771
6,602
2,053
0
3,261
3,232
0
14,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
27,940
100
Minions Killed
123
0
Camps Cleared
0
580,783
Distance Traveled
629,700
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,361
894
19
3
0
130,140
0
W
Morgan Le Fay
5,529
922
28
5
0
120,720
0
L
Charybdis
5,138
856
40
7
0
122,833
1
W
Da Ji
6,057
1,010
17
3
0
129,899
2
W
Nike
5,088
848
23
4
0
133,140
0
L
King Arthur
4,644
774
11
2
0
133,921
5
L
Olorun
5,293
882
27
5
0
122,793
0
W
Cernunnos
5,905
984
36
6
0
115,801
1
L
Arachne
4,308
718
5
1
0
65,442
1
L
Cliodhna
5,625
938
17
3
0
135,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role