Player Matchup

Neith
Neith
AfterCircle959
Neith
Level 77
God Stats
9W - 19L
1,376 SR
Queue Stats
41W - 67L
1,346 Elo+
Solo
Mulan
Mulan
DragonLazarus
Mulan
Level 158
God Stats
1W - 3L
1,212 SR
Queue Stats
123W - 181L
1,348 Elo+
Solo
Hera
Hera
Hail 2the StoRm
Hera
Level 63
God Stats
6W - 5L
1,532 SR
Queue Stats
55W - 89L
1,290 Elo+
Solo
Team Averages
Level 99
1,373 SR
1,328 Elo+

VS

Team Averages
Level 59
1,335 SR
1,249 Elo+
Medusa
Medusa
SHARKSHRF
Medusa
Level 55
God Stats
5W - 11L
1,237 SR
Queue Stats
510W - 797L
1,148 Elo+
Party 1
Neith
Neith
babyj3nkz22
Neith
Level 105
God Stats
19W - 22L
1,506 SR
Queue Stats
48W - 51L
1,528 Elo+
Solo
Pele
Pele
catatau-gamer282
Pele
Level 17
God Stats
6W - 14L
1,263 SR
Queue Stats
37W - 86L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 5
10,293
643
11,359
14,531
2,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 7 / 7
9,957
622
10,048
19,080
24,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 5
10,893
681
11,758
12,920
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SHARKSHRF
Medusa
16
3 / 4 / 11
11,319
707
9,830
13,768
4,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 2 / 5
14,302
894
24,489
14,869
5,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 8
10,288
643
6,856
13,776
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
19
19
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
2
7
7
0.79
L
5
5
5
1.5
W
Medusa
SHARKSHRF
Medusa
3
4
11
2.13
W
14
2
5
8.25
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,165
Damage
41,175
46,531
Taken
42,413
30,076
Mitigated
16,907
7,578
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,359
4,885
131
1,292
14,531
2,787
432
0
14,346
0
31,942
L
10,048
317
0
3,316
19,080
24,937
75
150
18,566
3,765
20,771
L
11,758
3,232
307
2,532
12,920
2,352
559
0
12,777
42,373
0
W
Medusa
SHARKSHRF
Medusa
9,830
4,550
0
476
13,768
4,863
1,340
5,146
8,344
0
36,091
W
24,489
9,978
329
7,533
14,869
5,976
1,200
3,920
10,623
0
97,477
W
6,856
890
57
2,296
13,776
6,068
113
4,641
8,902
0
17,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
35,909
136
Minions Killed
189
2
Camps Cleared
8
705,282
Distance Traveled
843,123
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,293
643
54
3
0
209,496
3
L
Mulan
9,957
622
34
2
2
242,746
2
L
Hera
10,893
681
48
3
0
253,040
4
W
Medusa
11,319
707
48
3
2
287,571
0
W
Neith
14,302
894
117
7
6
282,914
1
W
Pele
10,288
643
24
2
0
272,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role