Player Matchup

Janus
Janus
Delthore1
Janus
Level 89
God Stats
2W - 2L
1,506 SR
Queue Stats
114W - 101L
1,481 Elo+
Solo
Apollo
Apollo
LongStunSilver
Apollo
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 232L
1,477 Elo+
Party 1
Izanami
Izanami
PapaKnopf
Izanami
Level 129
God Stats
3W - 3L
1,570 SR
Queue Stats
99W - 84L
1,480 Elo+
Party 1
Ravana
Ravana
RuloGol_79
Ravana
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 302L
1,459 Elo+
Solo
Khepri
Khepri
babeousJ
Khepri
Level 53
God Stats
2W - 0L
1,710 SR
Queue Stats
70W - 66L
1,349 Elo+
Party 1
Team Averages
Level 107
1,557 SR
1,449 Elo+

VS

Team Averages
Level 89
1,465 SR
1,345 Elo+
Ah Puch
Ah Puch
DankUSir
Ah Puch
Level 114
God Stats
7W - 6L
1,460 SR
Queue Stats
247W - 251L
1,415 Elo+
Party 2
Ullr
Ullr
Icebear2
Ullr
Level 118
God Stats
1W - 3L
1,687 SR
Queue Stats
174W - 198L
1,390 Elo+
Party 2
Sol
Sol
Longtimehero
Sol
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 19L
1,324 Elo+
Solo
Merlin
Merlin
TiedEndymion583
Merlin
Level 66
God Stats
2W - 5L
1,392 SR
Queue Stats
82W - 86L
1,355 Elo+
Solo
Rama
Rama
Void_Walkerzz
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Delthore1
Janus
20
7 / 2 / 15
12,713
795
22,228
8,934
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 3 / 15
11,765
735
10,809
9,075
4,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
PapaKnopf
Izanami
20
7 / 4 / 12
12,213
763
10,620
11,526
5,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
RuloGol_79
Ravana
16
3 / 5 / 16
10,484
655
8,458
16,821
14,892
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
babeousJ
Khepri
20
4 / 2 / 17
12,310
769
4,155
17,648
21,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DankUSir
Ah Puch
20
5 / 3 / 8
11,517
720
14,601
10,357
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
2 / 3 / 6
9,995
625
6,641
10,911
3,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 5 / 6
11,470
717
9,386
16,298
6,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 5 / 9
11,752
735
11,618
12,137
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 8 / 5
9,578
599
8,138
13,013
4,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
24
Kills
16
16
Deaths
24
75
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DankUSir
Ah Puch
5
3
8
3
W
Janus
Delthore1
Janus
7
2
15
7.25
L
Ullr
2
3
6
1.67
W
3
3
15
3.5
L
4
5
6
1.4
W
Izanami
PapaKnopf
Izanami
7
4
12
3.25
W
Ravana
RuloGol_79
Ravana
3
5
16
2.2
L
3
5
9
1.5
L
2
8
5
0.56
W
Khepri
babeousJ
Khepri
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,270
Damage
50,384
64,004
Taken
62,716
50,589
Mitigated
23,742
24,919
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DankUSir
Ah Puch
14,601
943
2,365
3,101
10,357
3,979
906
4,781
5,576
35,720
0
W
Janus
Delthore1
Janus
22,228
0
3,790
2,795
8,934
3,816
892
5,557
3,203
45,744
0
L
Ullr
6,641
3,587
1,900
1,818
10,911
3,823
604
4,224
6,687
0
10,821
W
10,809
4,028
2,543
1,792
9,075
4,650
1,203
5,477
3,440
0
20,654
L
9,386
1,669
1,409
6,527
16,298
6,016
449
6,687
9,611
23,201
0
W
Izanami
PapaKnopf
Izanami
10,620
5,703
933
1,055
11,526
5,311
1,749
9,722
1,570
0
52,551
W
Ravana
RuloGol_79
Ravana
8,458
2,495
3,114
2,755
16,821
14,892
574
5,449
11,146
0
15,758
L
11,618
549
1,801
2,469
12,137
5,038
141
5,445
6,692
39,058
0
L
8,138
4,604
682
1,033
13,013
4,886
1,255
5,246
7,767
0
12,128
W
Khepri
babeousJ
Khepri
4,155
310
2,500
3,642
17,648
21,920
509
8,387
9,040
10,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,485
Gold Earned
54,312
185
Minions Killed
166
0
Camps Cleared
0
1,447,470
Distance Traveled
1,351,348
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,517
720
52
3
0
274,248
0
W
Janus
12,713
795
55
3
0
320,817
0
L
Ullr
9,995
625
7
0
0
271,021
0
W
Apollo
11,765
735
33
2
0
326,283
0
L
Sol
11,470
717
33
2
0
286,396
1
W
Izanami
12,213
763
71
4
0
267,936
0
W
Ravana
10,484
655
11
1
0
247,826
0
L
Merlin
11,752
735
65
4
0
271,321
3
L
Rama
9,578
599
9
1
0
248,362
2
W
Khepri
12,310
769
15
1
0
284,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role