Player Matchup

Shiva
Shiva
AxXoHD
Shiva
Level 42
God Stats
9W - 14L
1,478 SR
Queue Stats
672W - 716L
1,300 Elo+
Solo
Khepri
Khepri
DylanMcChillen
Khepri
Level 25
God Stats
19W - 17L
1,359 SR
Queue Stats
337W - 405L
1,411 Elo+
Party 1
Thanatos
Thanatos
hunter7792
Thanatos
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 256L
1,345 Elo+
Party 1
Anubis
Anubis
packmankc
Anubis
Level 47
God Stats
13W - 8L
1,570 SR
Queue Stats
157W - 163L
1,417 Elo+
Party 1
Izanami
Izanami
sebastian_delta
Izanami
Level 3
God Stats
11W - 17L
1,500 SR
Queue Stats
351W - 415L
1,500 Elo+
Party 1
Team Averages
Level 36
1,482 SR
1,395 Elo+

VS

Team Averages
Level 65
1,398 SR
1,365 Elo+
Hachiman
Hachiman
Cha0T1C CaB00Se
Hachiman
Level 40
God Stats
3W - 3L
1,347 SR
Queue Stats
16W - 23L
1,333 Elo+
Solo
Achilles
Achilles
GTomas09
Achilles
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 86L
1,358 Elo+
Solo
Thanatos
Thanatos
JAKGAMING1874
Thanatos
Level 81
God Stats
9W - 9L
1,237 SR
Queue Stats
187W - 176L
1,378 Elo+
Solo
Discordia
Discordia
JReives
Discordia
Level 114
God Stats
10W - 23L
1,364 SR
Queue Stats
302W - 325L
1,394 Elo+
Solo
Shiva
Shiva
pepe_GAMER_PRO
Shiva
Level 57
God Stats
58W - 30L
1,543 SR
Queue Stats
160W - 162L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AxXoHD
Shiva
17
7 / 8 / 3
11,155
465
16,571
24,410
20,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 12 / 8
9,539
397
5,671
26,223
27,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
hunter7792
Thanatos
15
4 / 9 / 7
10,138
422
11,756
16,782
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
packmankc
Anubis
17
8 / 9 / 5
11,463
478
17,642
28,039
12,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 10 / 6
9,708
405
8,401
19,344
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
5 / 6 / 19
12,965
540
17,550
20,578
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
GTomas09
Achilles
18
3 / 6 / 8
12,423
518
8,380
19,289
13,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
JAKGAMING1874
Thanatos
20
21 / 1 / 8
15,749
656
24,442
18,324
8,174
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
JReives
Discordia
18
6 / 6 / 8
12,638
527
14,273
12,328
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 3 / 20
13,547
564
30,736
21,992
22,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
22
Kills
48
48
Deaths
22
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Shiva
AxXoHD
Shiva
7
8
3
1.06
W
Hachiman
5
6
19
2.42
L
1
12
8
0.42
W
Achilles
GTomas09
Achilles
3
6
8
1.17
W
Thanatos
JAKGAMING1874
Thanatos
21
1
8
25
W
Discordia
JReives
Discordia
6
6
8
1.67
L
Thanatos
hunter7792
Thanatos
4
9
7
0.83
L
Anubis
packmankc
Anubis
8
9
5
1.17
W
13
3
20
7.67
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,041
Damage
95,381
114,798
Taken
92,511
73,193
Mitigated
54,225
26,812
Healing
52,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AxXoHD
Shiva
16,571
2,960
76
3,387
24,410
20,199
832
1,301
23,109
0
63,063
W
Hachiman
17,550
10,175
181
8,326
20,578
6,591
2,407
3,777
16,801
0
87,369
L
5,671
562
2,359
2,545
26,223
27,847
0
2,622
23,601
19,556
0
W
Achilles
GTomas09
Achilles
8,380
2,427
0
4,920
19,289
13,946
2,372
4,649
14,640
0
57,798
W
Thanatos
JAKGAMING1874
Thanatos
24,442
5,599
0
28,448
18,324
8,174
0
2,195
16,129
0
139,436
W
Discordia
JReives
Discordia
14,273
722
0
1,848
12,328
3,382
969
6,621
5,707
73,952
0
L
Thanatos
hunter7792
Thanatos
11,756
2,566
0
5,808
16,782
5,833
0
1,004
15,778
0
29,443
L
Anubis
packmankc
Anubis
17,642
153
196
10,992
28,039
12,927
835
7,740
20,299
58,563
0
W
30,736
5,460
1,051
8,062
21,992
22,132
2,793
7,168
14,824
0
65,456
L
8,401
6,659
0
1,449
19,344
6,387
3,495
1,606
17,738
0
44,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
67,322
330
Minions Killed
560
0
Camps Cleared
0
2,015,456
Distance Traveled
2,238,151
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,155
465
93
4
0
435,799
5
W
Hachiman
12,965
540
103
4
0
378,477
0
L
Khepri
9,539
397
25
1
0
421,169
3
W
Achilles
12,423
518
86
4
0
433,628
0
W
Thanatos
15,749
656
176
7
0
518,314
4
W
Discordia
12,638
527
120
5
0
408,623
4
L
Thanatos
10,138
422
39
2
0
435,209
3
L
Anubis
11,463
478
90
4
0
347,434
2
W
Shiva
13,547
564
75
3
0
499,109
4
L
Izanami
9,708
405
83
3
0
375,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role