Player Matchup

Jormungandr
Jormungandr
Gozzah
Jormungandr
Level 149
God Stats
1W - 0L
1,887 SR
Queue Stats
59W - 13L
1,954 Elo+
Party 2
Thor
Thor
LoyalSaiyan
Thor
Level 160
God Stats
9W - 4L
1,594 SR
Queue Stats
102W - 42L
1,932 Elo+
Party 2
Janus
Janus
aluwatunde
Janus
Level 18
God Stats
4W - 2L
1,760 SR
Queue Stats
21W - 7L
1,842 Elo+
Party 2
Team Averages
Level 109
1,747 SR
1,909 Elo+

VS

Team Averages
Level 82
1,606 SR
1,491 Elo+
Horus
Horus
AMK 75
Horus
Level 85
God Stats
41W - 48L
1,527 SR
Queue Stats
124W - 124L
1,482 Elo+
Party 1
Nox
Nox
ChapeauFusee76
Nox
Level 147
God Stats
1W - 1L
1,810 SR
Queue Stats
71W - 68L
1,558 Elo+
Party 1
Thanatos
Thanatos
De4D NigHtMaRe
Thanatos
Level 15
God Stats
16W - 18L
1,481 SR
Queue Stats
16W - 18L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gozzah
Jormungandr
18
7 / 0 / 15
13,206
734
16,950
19,680
25,232
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
12 / 2 / 9
13,351
742
22,652
19,452
11,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
5 / 3 / 12
12,175
676
11,351
9,369
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AMK 75
Horus
15
1 / 9 / 4
11,509
639
8,477
28,608
29,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 6 / 1
12,143
675
12,789
14,060
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
13
1 / 9 / 1
9,949
553
4,997
15,105
5,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
24
Kills
5
5
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
AMK 75
Horus
1
9
4
0.33
L
3
6
1
0.58
L
Thanatos
1
9
1
0.17
W
Jormungandr
Gozzah
Jormungandr
7
0
15
14.5
W
12
2
9
8.25
W
Janus
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,953
Damage
26,263
48,501
Taken
57,773
39,231
Mitigated
40,093
10,056
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AMK 75
Horus
8,477
4,072
906
3,610
28,608
29,493
0
13,423
14,821
0
22,840
L
12,789
720
0
242
14,060
5,444
0
8,670
5,294
61,200
0
L
Thanatos
4,997
293
0
2,428
15,105
5,156
0
5,975
8,962
0
16,940
W
Jormungandr
Gozzah
Jormungandr
16,950
4,710
483
4,927
19,680
25,232
594
3,652
16,028
66,316
0
W
22,652
6,615
519
2,515
19,452
11,133
1,122
6,298
13,154
0
52,192
W
Janus
11,351
1,143
477
1,135
9,369
2,866
780
3,305
6,064
31,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
33,601
197
Minions Killed
165
11
Camps Cleared
4
891,516
Distance Traveled
872,331
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,509
639
26
1
0
298,917
1
L
Nox
12,143
675
118
7
4
277,654
2
L
Thanatos
9,949
553
21
1
0
295,760
0
W
Jormungandr
13,206
734
89
5
6
324,935
3
W
Thor
13,351
742
46
3
3
294,595
3
W
Janus
12,175
676
62
3
2
271,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role