Player Matchup

Sol
Sol
DreadedFANG
Sol
Level 43
God Stats
4W - 3L
1,582 SR
Queue Stats
166W - 206L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
FreeZ-o-R
Jormungandr
Level 32
God Stats
3W - 4L
1,318 SR
Queue Stats
36W - 56L
1,405 Elo+
Party 1
Arachne
Arachne
God_Noah-2
Arachne
Level 69
God Stats
79W - 77L
1,497 SR
Queue Stats
281W - 325L
1,391 Elo+
Party 2
Izanami
Izanami
TorkRunner07c
Izanami
Level 112
God Stats
14W - 9L
1,892 SR
Queue Stats
119W - 145L
1,504 Elo+
Party 2
Medusa
Medusa
xXExodusXx-
Medusa
Level 46
God Stats
3W - 5L
1,318 SR
Queue Stats
65W - 91L
1,434 Elo+
Party 1
Team Averages
Level 60
1,521 SR
1,419 Elo+

VS

Team Averages
Level 69
1,523 SR
1,452 Elo+
Arachne
Arachne
 
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Cayde 68964
Gilgamesh
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 3
Sylvanus
Sylvanus
Dragon Yuko
Sylvanus
Level 45
God Stats
5W - 6L
1,631 SR
Queue Stats
159W - 169L
1,509 Elo+
Party 4
Anhur
Anhur
RobertLP97
Anhur
Level 154
God Stats
0W - 1L
1,261 SR
Queue Stats
152W - 159L
1,512 Elo+
Party 4
Vamana
Vamana
trushz_892
Vamana
Level 83
God Stats
58W - 31L
1,725 SR
Queue Stats
213W - 202L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,070
504
8,116
7,639
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
FreeZ-o-R
Jormungandr
13
3 / 2 / 6
8,862
554
5,474
10,640
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
God_Noah-2
Arachne
13
4 / 6 / 2
8,017
501
7,856
13,409
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
16
5 / 3 / 3
10,473
655
17,958
12,759
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
15
7 / 0 / 5
9,257
579
12,116
10,758
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
9 / 5 / 3
9,224
577
12,123
15,316
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Cayde 68964
Gilgamesh
11
0 / 4 / 3
6,843
428
4,403
12,603
6,676
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Dragon Yuko
Sylvanus
11
0 / 4 / 4
7,213
451
4,738
12,417
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
12
2 / 4 / 3
7,559
472
7,479
9,502
2,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
trushz_892
Vamana
13
2 / 4 / 1
8,252
516
7,011
17,945
13,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
21
Kills
13
13
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
9
5
3
2.1
L
Gilgamesh
Cayde 68964
Gilgamesh
0
4
3
0.38
L
Sylvanus
Dragon Yuko
Sylvanus
0
4
4
0.5
W
2
2
2
1.5
W
Jormungandr
FreeZ-o-R
Jormungandr
3
2
6
3
W
Arachne
God_Noah-2
Arachne
4
6
2
0.83
L
Anhur
2
4
3
0.88
W
Izanami
5
3
3
2.17
L
Vamana
trushz_892
Vamana
2
4
1
0.63
W
Medusa
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,520
Damage
35,754
55,205
Taken
67,783
24,472
Mitigated
39,139
21,101
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,123
8,750
0
3,937
15,316
6,406
0
1,180
14,136
0
49,997
L
Gilgamesh
Cayde 68964
Gilgamesh
4,403
639
0
38
12,603
6,676
620
5,251
7,352
0
23,078
L
Sylvanus
Dragon Yuko
Sylvanus
4,738
918
1,112
4,025
12,417
9,678
0
2,350
10,067
17,257
0
W
8,116
3,297
0
2,696
7,639
2,339
1,904
303
7,336
39,803
0
W
Jormungandr
FreeZ-o-R
Jormungandr
5,474
1,666
297
2,520
10,640
8,562
304
1,596
9,044
33,295
0
W
Arachne
God_Noah-2
Arachne
7,856
5,842
0
4,285
13,409
4,888
208
274
13,135
0
43,236
L
Anhur
7,479
4,407
0
1,425
9,502
2,825
900
3,215
6,287
0
41,449
W
Izanami
17,958
13,381
0
5,263
12,759
4,700
503
1,616
11,143
0
81,818
L
Vamana
trushz_892
Vamana
7,011
2,957
0
4,833
17,945
13,554
442
1,594
16,351
7,265
43,319
W
Medusa
12,116
6,758
0
6,040
10,758
3,983
201
1,798
8,960
0
71,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
39,091
473
Minions Killed
312
0
Camps Cleared
0
1,543,613
Distance Traveled
1,568,588
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,224
577
75
5
0
356,471
3
L
Gilgamesh
6,843
428
42
3
0
328,713
0
L
Sylvanus
7,213
451
19
1
0
294,185
1
W
Sol
8,070
504
88
6
0
304,218
1
W
Jormungandr
8,862
554
54
3
0
305,842
0
W
Arachne
8,017
501
70
4
0
324,855
2
L
Anhur
7,559
472
70
4
0
299,200
3
W
Izanami
10,473
655
165
10
0
272,628
0
L
Vamana
8,252
516
106
7
0
290,019
5
W
Medusa
9,257
579
96
6
0
336,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role