Player Matchup

Shiva
Shiva
ArielizFez1030
Shiva
Level 128
God Stats
57W - 32L
1,654 SR
Queue Stats
818W - 608L
1,628 Elo+
Party 1
Sobek
Sobek
ColoredJak
Sobek
Level 132
God Stats
6W - 0L
1,751 SR
Queue Stats
159W - 142L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
CynicalCaracal11
Baron Samedi
Level 153
God Stats
5W - 2L
1,631 SR
Queue Stats
327W - 220L
1,644 Elo+
Party 1
Team Averages
Level 138
1,678 SR
1,622 Elo+

VS

Team Averages
Level 130
1,436 SR
1,535 Elo+
Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
FrgTwn88
Yu Huang
Level 100
God Stats
1W - 4L
1,273 SR
Queue Stats
462W - 596L
1,435 Elo+
Party 2
Erlang Shen
Erlang Shen
Punksoab
Erlang Shen
Level 157
God Stats
0W - 1L
1,536 SR
Queue Stats
99W - 100L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 5
12,115
808
13,635
17,539
21,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Sobek
15
2 / 5 / 15
11,481
765
6,938
26,507
33,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
CynicalCaracal11
Baron Samedi
18
5 / 0 / 12
11,669
778
18,353
10,493
7,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 4 / 4
10,450
697
19,140
10,739
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
FrgTwn88
Yu Huang
14
3 / 8 / 2
9,864
658
10,866
11,937
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
Punksoab
Erlang Shen
13
2 / 7 / 5
10,015
668
6,344
21,819
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
18
Kills
7
7
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
4
1
W
11
2
5
6.75
W
Sobek
2
5
15
1.9
W
Baron Samedi
CynicalCaracal11
Baron Samedi
5
0
12
11
L
Yu Huang
FrgTwn88
Yu Huang
3
8
2
0.5
L
Erlang Shen
Punksoab
Erlang Shen
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,926
Damage
36,350
54,539
Taken
44,495
63,371
Mitigated
26,626
21,786
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,140
9,059
0
1,756
10,739
4,281
0
6,963
3,776
0
46,466
W
13,635
2,827
1,063
3,266
17,539
21,652
184
3,471
14,068
1,190
42,362
W
Sobek
6,938
632
885
8,004
26,507
33,839
252
4,659
21,848
23,960
0
W
Baron Samedi
CynicalCaracal11
Baron Samedi
18,353
1,575
3,500
5,068
10,493
7,880
1,360
3,382
7,111
64,990
0
L
Yu Huang
FrgTwn88
Yu Huang
10,866
2,236
0
480
11,937
4,433
0
6,882
5,055
35,455
0
L
Erlang Shen
Punksoab
Erlang Shen
6,344
2,460
11
5,054
21,819
17,912
0
11,814
10,005
0
15,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
30,329
180
Minions Killed
143
11
Camps Cleared
2
853,665
Distance Traveled
779,477
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,450
697
68
5
1
247,694
3
W
Shiva
12,115
808
62
4
6
294,231
3
W
Sobek
11,481
765
29
2
0
277,558
4
W
Baron Samedi
11,669
778
89
6
5
281,876
1
L
Yu Huang
9,864
658
52
3
1
235,690
4
L
Erlang Shen
10,015
668
23
2
0
296,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role