Player Matchup

Anubis
Anubis
JustVerdes
Anubis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Persephone
Persephone
Metal monkey423
Persephone
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sorrybuddy8
Morgan Le Fay
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,578 Elo+
Party 1
Shiva
Shiva
Umbrella 9111
Shiva
Level 144
God Stats
2W - 4L
1,201 SR
Queue Stats
584W - 582L
1,544 Elo+
Solo
Zeus
Zeus
dcbulldog01
Zeus
Level 157
God Stats
9W - 7L
1,800 SR
Queue Stats
243W - 206L
1,602 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,533 Elo+

VS

Team Averages
Level 95
1,578 SR
1,502 Elo+
Nemesis
Nemesis
 
Nemesis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EthCultivator
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Killerwing
Olorun
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,578 Elo+
Solo
Jormungandr
Jormungandr
LoneChromosone
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,449 Elo+
Solo
Hun Batz
Hun Batz
dsmwookie
Hun Batz
Level 144
God Stats
7W - 3L
1,890 SR
Queue Stats
244W - 233L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JustVerdes
Anubis
19
6 / 3 / 21
12,067
928
13,582
13,696
7,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Metal monkey423
Persephone
16
4 / 2 / 20
10,522
809
11,610
12,668
5,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Sorrybuddy8
Morgan Le Fay
14
2 / 3 / 14
9,531
733
9,809
10,977
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 3 / 15
12,107
931
15,849
18,743
26,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
11 / 3 / 13
11,651
896
21,800
11,154
5,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 3 / 7
8,618
663
7,849
20,260
10,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 8 / 5
7,517
578
3,473
11,731
7,286
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Killerwing
Olorun
15
3 / 8 / 4
8,881
683
8,546
15,009
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
LoneChromosone
Jormungandr
15
5 / 8 / 4
9,638
741
11,884
18,137
26,681
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
dsmwookie
Hun Batz
19
5 / 4 / 5
10,173
783
17,570
15,707
12,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
39
31
Kills
14
14
Deaths
31
83
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
7
1.5
L
0
8
5
0.31
W
Anubis
JustVerdes
Anubis
6
3
21
5.5
L
Olorun
Killerwing
Olorun
3
8
4
0.63
L
Jormungandr
LoneChromosone
Jormungandr
5
8
4
0.88
W
Persephone
Metal monkey423
Persephone
4
2
20
7
W
Morgan Le Fay
Sorrybuddy8
Morgan Le Fay
2
3
14
3
W
8
3
15
5.17
W
11
3
13
5.83
L
Hun Batz
dsmwookie
Hun Batz
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,650
Damage
49,322
67,238
Taken
80,844
50,634
Mitigated
61,632
23,998
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,849
2,184
2,276
9,387
20,260
10,429
0
13,947
6,313
0
13,877
L
3,473
448
0
210
11,731
7,286
0
9,955
1,776
0
5,743
W
Anubis
JustVerdes
Anubis
13,582
1,158
880
4,956
13,696
7,709
660
4,193
9,503
26,630
0
L
Olorun
Killerwing
Olorun
8,546
4,267
2,212
2,910
15,009
5,091
270
11,310
3,699
15,280
0
L
Jormungandr
LoneChromosone
Jormungandr
11,884
3,291
32
255
18,137
26,681
0
12,524
5,613
23,011
0
W
Persephone
Metal monkey423
Persephone
11,610
1,955
1,283
3,603
12,668
5,418
1,027
4,664
8,002
22,925
0
W
Morgan Le Fay
Sorrybuddy8
Morgan Le Fay
9,809
1,166
802
2,654
10,977
5,311
1,317
2,795
8,182
19,100
0
W
15,849
1,888
2,124
3,534
18,743
26,714
67
5,866
12,877
0
30,548
W
21,800
2,325
1,816
2,346
11,154
5,482
1,543
2,911
8,243
43,142
0
L
Hun Batz
dsmwookie
Hun Batz
17,570
1,049
565
4,621
15,707
12,145
0
9,065
6,642
0
40,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,878
Gold Earned
44,827
141
Minions Killed
85
0
Camps Cleared
0
1,234,259
Distance Traveled
1,086,723
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,618
663
10
1
0
265,007
0
L
Odin
7,517
578
5
0
0
182,258
2
W
Anubis
12,067
928
30
2
0
235,327
4
L
Olorun
8,881
683
17
1
0
195,277
0
L
Jormungandr
9,638
741
14
1
0
188,953
1
W
Persephone
10,522
809
23
2
0
254,745
3
W
Morgan Le Fay
9,531
733
16
1
0
248,068
0
W
Shiva
12,107
931
34
3
0
266,165
0
W
Zeus
11,651
896
38
3
0
229,954
0
L
Hun Batz
10,173
783
39
3
0
255,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role