Player Matchup

Thanatos
Thanatos
Dw BiGames53
Thanatos
Level 86
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 9L
1,358 Elo+
Solo
Neith
Neith
ForshaKenn
Neith
Level 109
God Stats
44W - 52L
1,437 SR
Queue Stats
789W - 853L
1,465 Elo+
Solo
Ganesha
Ganesha
Gabidss
Ganesha
Level 40
God Stats
2W - 2L
1,750 SR
Queue Stats
22W - 19L
1,483 Elo+
Solo
Chiron
Chiron
SebastianNahueel
Chiron
Level 108
God Stats
8W - 4L
1,500 SR
Queue Stats
252W - 272L
1,127 Elo+
Solo
Yu Huang
Yu Huang
agustin420
Yu Huang
Level 52
God Stats
3W - 2L
1,851 SR
Queue Stats
129W - 158L
1,394 Elo+
Solo
Team Averages
Level 79
1,648 SR
1,365 Elo+

VS

Team Averages
Level 75
1,375 SR
1,345 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Sr Vagem
Janus
Level 59
God Stats
5W - 8L
1,419 SR
Queue Stats
42W - 52L
1,457 Elo+
Party 1
Ratatoskr
Ratatoskr
XvDragonvX3983
Ratatoskr
Level 98
God Stats
3W - 10L
1,168 SR
Queue Stats
51W - 67L
1,450 Elo+
Party 1
Bacchus
Bacchus
iPluusZ
Bacchus
Level 29
God Stats
2W - 7L
1,285 SR
Queue Stats
4W - 10L
1,271 Elo+
Party 1
Xbalanque
Xbalanque
petependragoon99
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,047 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dw BiGames53
Thanatos
6
0 / 2 / 2
6,482
309
1,390
2,734
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
20
16 / 0 / 2
14,192
676
17,286
10,129
4,997
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
Gabidss
Ganesha
15
1 / 3 / 11
9,962
474
6,256
20,592
26,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 2 / 3
12,282
585
15,167
14,979
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
agustin420
Yu Huang
15
1 / 6 / 3
9,456
450
9,985
12,641
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 7 / 5
10,381
494
11,290
15,978
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Sr Vagem
Janus
14
3 / 11 / 2
9,148
436
8,270
12,197
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
XvDragonvX3983
Ratatoskr
17
5 / 5 / 5
11,110
529
10,182
15,624
4,790
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
iPluusZ
Bacchus
13
2 / 3 / 4
8,871
422
5,870
12,506
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
15
1 / 3 / 4
9,323
444
9,509
12,226
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
29
Kills
12
13
Deaths
29
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
5
0.5
W
Thanatos
Dw BiGames53
Thanatos
0
2
2
0.5
W
Neith
16
0
2
17
W
Ganesha
Gabidss
Ganesha
1
3
11
2.17
W
11
2
3
6.25
L
Janus
Sr Vagem
Janus
3
11
2
0.36
L
Ratatoskr
XvDragonvX3983
Ratatoskr
5
5
5
1.5
W
Yu Huang
agustin420
Yu Huang
1
6
3
0.42
L
Bacchus
iPluusZ
Bacchus
2
3
4
1.33
L
Xbalanque
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,084
Damage
45,121
61,075
Taken
68,531
45,851
Mitigated
23,603
17,368
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,290
6,029
0
4,319
15,978
3,153
4,205
4,132
11,635
77,751
0
W
Thanatos
Dw BiGames53
Thanatos
1,390
403
0
1,619
2,734
895
0
454
2,280
0
13,950
W
Neith
17,286
4,962
0
3,265
10,129
4,997
102
5,213
4,916
0
115,062
W
Ganesha
Gabidss
Ganesha
6,256
418
0
2,258
20,592
26,645
0
8,184
12,408
21,769
0
W
15,167
5,023
724
8,262
14,979
7,811
2,186
4,510
10,469
0
111,096
L
Janus
Sr Vagem
Janus
8,270
668
0
467
12,197
1,250
0
867
11,282
42,940
0
L
Ratatoskr
XvDragonvX3983
Ratatoskr
10,182
3,518
0
4,462
15,624
4,790
0
2,608
12,862
0
72,715
W
Yu Huang
agustin420
Yu Huang
9,985
1,410
0
1,240
12,641
5,503
24
7,177
5,464
64,330
0
L
Bacchus
iPluusZ
Bacchus
5,870
554
0
2,475
12,506
11,595
0
4,614
7,768
24,282
0
L
Xbalanque
9,509
5,123
0
2,533
12,226
2,815
210
3,351
8,743
0
58,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
48,833
536
Minions Killed
437
0
Camps Cleared
0
1,613,826
Distance Traveled
1,928,366
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,381
494
123
6
0
348,805
11
W
Thanatos
6,482
309
27
1
0
107,011
2
W
Neith
14,192
676
199
9
0
359,732
4
W
Ganesha
9,962
474
8
0
0
400,129
7
W
Chiron
12,282
585
175
8
0
394,864
6
L
Janus
9,148
436
71
3
0
370,342
3
L
Ratatoskr
11,110
529
107
5
0
427,780
2
W
Yu Huang
9,456
450
127
6
0
352,090
7
L
Bacchus
8,871
422
23
1
0
369,147
12
L
Xbalanque
9,323
444
113
5
0
412,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role