Player Matchup

Chronos
Chronos
 
Chronos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArchDarkMark
Gilgamesh
Level 28
God Stats
2W - 0L
1,356 SR
Queue Stats
4W - 4L
1,394 Elo+
Party 1
Hel
Hel
EdoDedo
Hel
Level 158
God Stats
1W - 3L
1,443 SR
Queue Stats
65W - 84L
1,459 Elo+
Solo
Serqet
Serqet
Glaycier
Serqet
Level 67
God Stats
2W - 0L
1,431 SR
Queue Stats
6W - 3L
1,562 Elo+
Party 1
Janus
Janus
psynet
Janus
Level 160
God Stats
2W - 3L
1,285 SR
Queue Stats
57W - 54L
1,489 Elo+
Solo
Team Averages
Level 88
1,403 SR
1,481 Elo+

VS

Team Averages
Level 108
1,428 SR
1,483 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Dado-Scorpion33
Janus
Level 110
God Stats
10W - 12L
1,246 SR
Queue Stats
70W - 63L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Dreadicles
Xbalanque
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,502 Elo+
Solo
Hera
Hera
Nicko6661723
Hera
Level 22
God Stats
15W - 17L
1,392 SR
Queue Stats
126W - 147L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 2 / 2
7,598
950
5,070
7,358
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ArchDarkMark
Gilgamesh
12
0 / 3 / 3
6,364
796
2,923
7,270
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
12
0 / 1 / 6
6,443
805
725
5,637
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
Glaycier
Serqet
13
6 / 2 / 2
7,323
915
3,845
5,050
1,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
psynet
Janus
13
0 / 0 / 5
6,702
838
3,211
4,061
1,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 0 / 0
5,126
641
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
8
0 / 0 / 0
5,126
641
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 2 / 3
6,777
847
3,673
4,187
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Dreadicles
Xbalanque
14
7 / 0 / 1
7,250
906
6,758
5,146
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 8 / 4
6,217
777
6,476
8,453
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
8
8
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
2
2.5
L
Chaac
 
Chaac
0
0
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Gilgamesh
ArchDarkMark
Gilgamesh
0
3
3
0.5
L
1
2
3
1.25
L
Xbalanque
Dreadicles
Xbalanque
7
0
1
7.5
W
Hel
0
1
6
3
W
Serqet
Glaycier
Serqet
6
2
2
3.5
L
0
8
4
0.25
W
Janus
psynet
Janus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,774
Damage
16,907
29,376
Taken
17,786
11,116
Mitigated
4,755
11,556
Healing
1,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,070
803
0
2,169
7,358
2,834
707
2,537
4,725
28,665
0
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
ArchDarkMark
Gilgamesh
2,923
507
0
819
7,270
2,778
110
1,099
6,151
0
19,742
L
3,673
0
0
0
4,187
1,006
0
2,107
1,910
25,534
0
L
Xbalanque
Dreadicles
Xbalanque
6,758
1,301
0
1,298
5,146
1,473
0
1,774
3,290
0
15,504
W
Hel
725
0
4,535
3,400
5,637
2,239
676
3,380
2,003
11,036
0
W
Serqet
Glaycier
Serqet
3,845
440
0
16
5,050
1,992
1,700
1,068
3,942
0
8,147
L
6,476
1,441
0
256
8,453
2,276
0
4,759
3,580
13,639
0
W
Janus
psynet
Janus
3,211
177
0
617
4,061
1,273
2,033
1,571
2,406
24,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,430
Gold Earned
30,496
183
Minions Killed
89
0
Camps Cleared
0
926,180
Distance Traveled
469,056
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,598
950
52
7
0
175,277
3
L
Chaac
5,126
641
0
0
0
59
0
L
Ymir
5,126
641
0
0
0
0
0
W
Gilgamesh
6,364
796
38
5
0
187,452
0
L
Janus
6,777
847
54
7
0
177,675
2
L
Xbalanque
7,250
906
14
2
0
147,157
1
W
Hel
6,443
805
16
2
0
193,154
0
W
Serqet
7,323
915
19
2
0
181,729
1
L
Hera
6,217
777
21
3
0
144,165
0
W
Janus
6,702
838
58
7
0
188,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role