Player Matchup

Olorun
Olorun
Awsor
Olorun
Level 61
God Stats
4W - 3L
1,689 SR
Queue Stats
250W - 164L
1,646 Elo+
Party 1
Nike
Nike
MaliciousPeaches
Nike
Level 143
God Stats
7W - 5L
1,692 SR
Queue Stats
264W - 307L
1,443 Elo+
Solo
Tyr
Tyr
THAT_GUY_301
Tyr
Level 117
God Stats
26W - 12L
1,781 SR
Queue Stats
319W - 253L
1,635 Elo+
Party 1
Team Averages
Level 107
1,720 SR
1,575 Elo+

VS

Team Averages
Level 60
1,493 SR
1,269 Elo+
Kumbhakarna
Kumbhakarna
NitroEnergy88
Kumbhakarna
Level 62
God Stats
17W - 23L
1,359 SR
Queue Stats
132W - 161L
1,431 Elo+
Solo
Yu Huang
Yu Huang
UtopicDragon279
Yu Huang
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
940 Elo+
Party 2
Izanami
Izanami
Utopicfuture
Izanami
Level 108
God Stats
14W - 19L
1,619 SR
Queue Stats
138W - 162L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Awsor
Olorun
16
13 / 3 / 9
11,928
852
22,967
16,352
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 1 / 14
11,742
839
8,585
12,720
13,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 1 / 12
11,028
788
5,840
10,696
10,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NitroEnergy88
Kumbhakarna
14
1 / 4 / 3
9,170
655
9,327
18,405
20,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
10
0 / 11 / 1
7,446
532
3,965
10,529
3,892
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Utopicfuture
Izanami
13
4 / 10 / 1
10,042
717
8,631
13,460
5,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
25
Kills
5
5
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
Awsor
Olorun
13
3
9
5.83
W
6
1
14
13
L
Kumbhakarna
NitroEnergy88
Kumbhakarna
1
4
3
0.63
W
6
1
12
12
L
Yu Huang
0
11
1
0.05
L
Izanami
Utopicfuture
Izanami
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,392
Damage
21,923
39,768
Taken
42,394
30,842
Mitigated
29,647
18,625
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Awsor
Olorun
22,967
11,569
502
8,667
16,352
7,517
1,609
6,257
9,798
53,766
6,177
W
8,585
926
0
6,629
12,720
13,259
414
3,621
8,858
0
34,405
L
Kumbhakarna
NitroEnergy88
Kumbhakarna
9,327
1,150
487
3,305
18,405
20,454
0
8,016
10,389
29,457
0
W
5,840
640
0
2,827
10,696
10,066
91
3,136
7,198
0
24,019
L
Yu Huang
3,965
1,781
0
0
10,529
3,892
0
5,736
4,793
8,617
0
L
Izanami
Utopicfuture
Izanami
8,631
6,116
0
565
13,460
5,301
0
7,149
6,311
0
25,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
26,658
156
Minions Killed
85
9
Camps Cleared
3
711,164
Distance Traveled
625,759
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,928
852
60
4
3
220,649
0
W
Nike
11,742
839
57
4
3
259,651
4
L
Kumbhakarna
9,170
655
30
2
1
260,611
3
W
Tyr
11,028
788
39
3
3
230,864
0
L
Yu Huang
7,446
532
6
0
0
165,172
1
L
Izanami
10,042
717
49
4
2
199,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role