Player Matchup

Cabrakan
Cabrakan
DeferlyTech
Cabrakan
Level 54
God Stats
21W - 8L
1,828 SR
Queue Stats
46W - 21L
1,815 Elo+
Party 1
Cliodhna
Cliodhna
DiabIos-21
Cliodhna
Level 156
God Stats
4W - 4L
1,589 SR
Queue Stats
211W - 142L
1,676 Elo+
Party 1
Charybdis
Charybdis
PlagueUnknown
Charybdis
Level 146
God Stats
8W - 4L
1,709 SR
Queue Stats
224W - 143L
1,672 Elo+
Party 1
Eset
Eset
PolishCoww
Eset
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 32L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
Smo59260
Cthulhu
Level 122
God Stats
5W - 1L
1,920 SR
Queue Stats
564W - 537L
1,633 Elo+
Party 1
Team Averages
Level 102
1,709 SR
1,692 Elo+

VS

Team Averages
Level 78
1,536 SR
1,393 Elo+
Horus
Horus
 
Horus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CHA0S REAP3RZz
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 230L
1,330 Elo+
Party 2
Medusa
Medusa
Cz_gamer_hk
Medusa
Level 156
God Stats
12W - 9L
1,599 SR
Queue Stats
1,130W - 1,199L
1,422 Elo+
Solo
Nemesis
Nemesis
ERSS HyDrAZz
Nemesis
Level 21
God Stats
8W - 13L
1,419 SR
Queue Stats
30W - 58L
1,299 Elo+
Party 2
Chaac
Chaac
llALEXVll
Chaac
Level 49
God Stats
41W - 34L
1,664 SR
Queue Stats
255W - 273L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeferlyTech
Cabrakan
10
4 / 1 / 7
6,426
643
3,638
6,077
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
DiabIos-21
Cliodhna
12
7 / 0 / 2
6,700
670
5,687
6,497
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
PlagueUnknown
Charybdis
11
8 / 0 / 7
6,923
692
9,728
6,834
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 1
6,047
605
4,572
4,602
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cthulhu
Smo59260
Cthulhu
11
2 / 0 / 5
6,123
612
5,621
5,343
4,300
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
4
0 / 7 / 0
3,798
380
2,771
8,099
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 5 / 0
4,504
450
4,069
7,535
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
9
1 / 3 / 0
5,308
531
1,857
6,311
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ERSS HyDrAZz
Nemesis
6
0 / 5 / 0
4,350
435
1,316
7,056
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
llALEXVll
Chaac
8
0 / 4 / 0
4,906
491
2,732
8,619
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
24
Kills
1
2
Deaths
24
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
7
0
0
L
0
5
0
0
L
Medusa
1
3
0
0.33
W
Cabrakan
DeferlyTech
Cabrakan
4
1
7
7.5
W
Cliodhna
DiabIos-21
Cliodhna
7
0
2
8
L
Nemesis
ERSS HyDrAZz
Nemesis
0
5
0
0
W
Charybdis
PlagueUnknown
Charybdis
8
0
7
11.5
W
3
1
1
3.5
W
Cthulhu
Smo59260
Cthulhu
2
0
5
4.5
L
Chaac
llALEXVll
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,246
Damage
12,745
29,353
Taken
37,620
15,777
Mitigated
10,319
9,221
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,771
1,635
324
1,795
8,099
1,810
0
2,107
5,992
0
6,042
L
4,069
1,831
103
1,604
7,535
1,077
0
1,789
5,746
18,494
0
L
Medusa
1,857
553
0
1,071
6,311
1,757
0
2,815
3,496
0
20,925
W
Cabrakan
DeferlyTech
Cabrakan
3,638
665
0
1,444
6,077
5,831
0
1,191
4,886
9,305
3,164
W
Cliodhna
DiabIos-21
Cliodhna
5,687
1,186
0
923
6,497
2,280
0
140
6,328
0
44,533
L
Nemesis
ERSS HyDrAZz
Nemesis
1,316
354
0
1,155
7,056
1,601
0
1,666
5,390
0
14,899
W
Charybdis
PlagueUnknown
Charybdis
9,728
4,830
0
3,957
6,834
1,952
297
1,279
5,555
0
44,762
W
4,572
803
134
1,125
4,602
1,414
274
1,108
3,494
30,133
0
W
Cthulhu
Smo59260
Cthulhu
5,621
1,040
0
1,638
5,343
4,300
0
351
4,719
28,315
0
L
Chaac
llALEXVll
Chaac
2,732
908
0
3,368
8,619
4,074
0
5,284
3,335
0
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
22,866
304
Minions Killed
183
0
Camps Cleared
0
988,216
Distance Traveled
860,593
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,798
380
6
1
0
174,103
0
L
Sol
4,504
450
40
4
0
167,702
1
L
Medusa
5,308
531
55
6
0
185,363
1
W
Cabrakan
6,426
643
12
1
0
204,210
2
W
Cliodhna
6,700
670
89
9
0
247,943
0
L
Nemesis
4,350
435
31
3
0
149,009
3
W
Charybdis
6,923
692
84
8
0
182,541
2
W
Eset
6,047
605
58
6
0
156,607
2
W
Cthulhu
6,123
612
61
6
0
196,915
2
L
Chaac
4,906
491
51
5
0
184,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role