Player Matchup

Cernunnos
Cernunnos
AkiAyatoru
Cernunnos
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
219W - 131L
1,648 Elo+
Party 2
Odin
Odin
GravityFlash
Odin
Level 27
God Stats
5W - 2L
1,811 SR
Queue Stats
136W - 70L
1,685 Elo+
Party 2
The Morrigan
The Morrigan
N0WaifuN0Lifu
The Morrigan
Level 155
God Stats
3W - 5L
1,814 SR
Queue Stats
208W - 124L
1,638 Elo+
Party 2
Sobek
Sobek
Trolf
Sobek
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 40L
1,607 Elo+
Party 2
Neith
Neith
xXNoChoiceXx
Neith
Level 60
God Stats
2W - 3L
1,534 SR
Queue Stats
72W - 30L
1,705 Elo+
Party 2
Team Averages
Level 85
1,632 SR
1,657 Elo+

VS

Team Averages
Level 64
1,446 SR
1,551 Elo+
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Bearbosa
Odin
Level 26
God Stats
1W - 2L
1,306 SR
Queue Stats
29W - 27L
1,527 Elo+
Party 1
Hercules
Hercules
Bottlenose87
Hercules
Level 67
God Stats
7W - 9L
1,424 SR
Queue Stats
195W - 212L
1,533 Elo+
Party 1
Skadi
Skadi
Ojwonder
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
leej0hn
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AkiAyatoru
Cernunnos
16
2 / 1 / 16
8,961
896
10,940
6,571
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 11
8,230
823
7,661
9,824
9,118
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
N0WaifuN0Lifu
The Morrigan
17
13 / 2 / 6
10,434
1,043
17,089
4,993
2,812
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Trolf
Sobek
15
0 / 1 / 18
8,945
895
5,916
13,879
16,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 12
8,335
834
7,082
5,995
2,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
5 / 3 / 1
8,346
835
9,024
9,963
9,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
12
0 / 4 / 5
7,029
703
3,028
9,402
7,714
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Bottlenose87
Hercules
14
0 / 3 / 6
7,444
744
7,127
14,454
13,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Ojwonder
Skadi
12
0 / 6 / 4
6,943
694
4,101
10,074
3,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
leej0hn
Cthulhu
14
1 / 3 / 5
7,641
764
9,434
11,269
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
19
Kills
6
6
Deaths
19
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
3
1
1.83
W
Cernunnos
AkiAyatoru
Cernunnos
2
1
16
10
L
Odin
0
4
5
0.63
L
Hercules
Bottlenose87
Hercules
0
3
6
1
W
1
1
11
6.5
W
The Morrigan
N0WaifuN0Lifu
The Morrigan
13
2
6
8
L
Skadi
Ojwonder
Skadi
0
6
4
0.33
W
Sobek
Trolf
Sobek
0
1
18
9
L
Cthulhu
leej0hn
Cthulhu
1
3
5
1.17
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,688
Damage
32,714
41,262
Taken
55,162
34,798
Mitigated
42,984
14,292
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,024
1,407
1,267
1,725
9,963
9,335
380
4,115
5,742
6,479
14,107
W
Cernunnos
AkiAyatoru
Cernunnos
10,940
2,783
1,434
1,609
6,571
3,436
1,526
1,796
4,740
0
30,494
L
Odin
3,028
375
1,420
1,810
9,402
7,714
192
3,450
5,840
85
10,670
L
Hercules
Bottlenose87
Hercules
7,127
1,194
2,569
6,663
14,454
13,087
36
5,567
8,745
0
12,712
W
7,661
752
1,505
3,255
9,824
9,118
555
2,246
7,547
3,641
7,772
W
The Morrigan
N0WaifuN0Lifu
The Morrigan
17,089
3,371
0
672
4,993
2,812
1,671
1,263
3,670
29,812
6,697
L
Skadi
Ojwonder
Skadi
4,101
2,158
561
1,114
10,074
3,762
814
3,519
6,385
0
13,771
W
Sobek
Trolf
Sobek
5,916
502
0
2,748
13,879
16,784
497
4,197
9,381
10,469
0
L
Cthulhu
leej0hn
Cthulhu
9,434
447
777
950
11,269
9,086
256
2,696
8,489
16,551
0
W
7,082
1,748
1,888
1,181
5,995
2,648
1,898
1,647
4,212
0
15,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
37,403
126
Minions Killed
90
0
Camps Cleared
0
985,168
Distance Traveled
917,799
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,346
835
19
2
0
204,091
3
W
Cernunnos
8,961
896
34
3
0
192,447
1
L
Odin
7,029
703
15
2
0
193,725
0
L
Hercules
7,444
744
12
1
0
191,341
0
W
Odin
8,230
823
3
0
0
238,896
0
W
The Morrigan
10,434
1,043
63
6
0
168,897
0
L
Skadi
6,943
694
18
2
0
169,431
2
W
Sobek
8,945
895
9
1
0
201,972
0
L
Cthulhu
7,641
764
26
3
0
159,211
3
W
Neith
8,335
834
17
2
0
182,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role