Player Matchup

Sobek
Sobek
CrispyTulips
Sobek
Level 13
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 3L
1,150 Elo+
Party 1
Hera
Hera
DrunkenMagikarp
Hera
Level 100
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 1
Odin
Odin
SuperNovah17
Odin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,260 Elo+
Party 1
Team Averages
Level 62
1,347 SR
1,227 Elo+

VS

Team Averages
Level 64
1,560 SR
1,358 Elo+
Chang'e
Chang'e
RedHeadScalped
Chang'e
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 148L
1,366 Elo+
Party 2
Erlang Shen
Erlang Shen
Sync nuts
Erlang Shen
Level 87
God Stats
5W - 2L
1,350 SR
Queue Stats
169W - 143L
1,382 Elo+
Party 2
Bacchus
Bacchus
liljumpa
Bacchus
Level 18
God Stats
90W - 65L
1,831 SR
Queue Stats
169W - 149L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,837
520
3,493
14,895
15,098
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 0
10,876
640
16,354
13,827
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 4
9,366
551
5,513
16,535
9,782
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
11,592
682
17,797
13,476
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Sync nuts
Erlang Shen
17
4 / 3 / 7
11,503
677
11,012
16,754
17,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
liljumpa
Bacchus
16
3 / 1 / 7
11,869
698
7,611
12,469
15,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
4
4
0
1
W
5
0
7
8.5
L
0
2
4
1
W
Erlang Shen
Sync nuts
Erlang Shen
4
3
7
2.5
W
Bacchus
liljumpa
Bacchus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
36,420
45,257
Taken
42,699
30,124
Mitigated
39,127
7,854
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,493
428
0
1,799
14,895
15,098
0
8,168
6,727
8,011
0
L
16,354
5,191
0
4,070
13,827
5,244
0
7,570
6,257
52,470
0
W
17,797
2,285
5,974
8,377
13,476
5,661
1,727
7,369
6,107
70,828
0
L
5,513
1,478
716
1,269
16,535
9,782
0
10,223
6,312
0
27,416
W
Erlang Shen
Sync nuts
Erlang Shen
11,012
5,731
0
4,628
16,754
17,598
549
8,843
7,911
0
53,359
W
Bacchus
liljumpa
Bacchus
7,611
496
0
1,282
12,469
15,868
170
4,388
8,081
19,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
34,964
115
Minions Killed
178
3
Camps Cleared
11
833,271
Distance Traveled
944,631
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,837
520
7
0
0
272,358
0
L
Hera
10,876
640
76
4
1
259,171
12
W
Chang'e
11,592
682
90
5
3
320,505
2
L
Odin
9,366
551
32
2
2
301,742
2
W
Erlang Shen
11,503
677
73
4
8
312,488
3
W
Bacchus
11,869
698
15
1
0
311,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role