Player Matchup

Thor
Thor
AN0NYM0USBEAR
Thor
Level 138
God Stats
2W - 2L
1,735 SR
Queue Stats
5W - 4L
1,442 Elo+
Party 3
Artemis
Artemis
Flamin Hot Poop
Artemis
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 3
Atlas
Atlas
LoyaltyFirst76
Atlas
Level 155
God Stats
2W - 4L
1,641 SR
Queue Stats
16W - 22L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
MatFrankPit
Sun Wukong
Level 125
God Stats
2W - 1L
1,641 SR
Queue Stats
12W - 15L
1,428 Elo+
Party 3
Yu Huang
Yu Huang
Trinity143
Yu Huang
Level 153
God Stats
2W - 5L
1,556 SR
Queue Stats
32W - 39L
1,518 Elo+
Party 3
Team Averages
Level 137
1,615 SR
1,481 Elo+

VS

Team Averages
Level 87
1,442 SR
1,554 Elo+
Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FlashCenturieTTV
Kukulkan
Level 16
God Stats
2W - 4L
1,257 SR
Queue Stats
7W - 16L
1,609 Elo+
Party 1
Jing Wei
Jing Wei
GilbertWeed
Jing Wei
Level 108
God Stats
0W - 4L
1,589 SR
Queue Stats
75W - 76L
1,579 Elo+
Party 2
Tiamat
Tiamat
MistyNisty
Tiamat
Level 157
God Stats
2W - 7L
1,364 SR
Queue Stats
483W - 471L
1,614 Elo+
Party 2
Thanatos
Thanatos
ProjektMori
Thanatos
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 11
11,718
781
14,148
12,852
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 15
11,038
736
16,413
14,904
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 2 / 17
10,580
705
14,045
16,705
23,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
MatFrankPit
Sun Wukong
19
10 / 1 / 13
12,068
805
15,735
17,462
12,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
Trinity143
Yu Huang
19
4 / 4 / 15
11,451
763
10,570
9,462
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 5 / 6
9,461
631
5,306
19,034
13,006
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 5 / 2
9,550
637
10,989
13,991
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
GilbertWeed
Jing Wei
16
0 / 4 / 3
9,696
646
8,524
15,704
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
MistyNisty
Tiamat
18
4 / 6 / 3
11,319
755
14,501
18,383
19,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ProjektMori
Thanatos
15
4 / 7 / 0
9,749
650
7,640
13,147
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
27
Kills
9
9
Deaths
27
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
6
0.8
W
8
0
11
13.5
W
4
2
15
5.75
L
0
5
2
0.2
L
Jing Wei
GilbertWeed
Jing Wei
0
4
3
0.38
W
1
2
17
4.75
W
Sun Wukong
MatFrankPit
Sun Wukong
10
1
13
16.5
L
Tiamat
MistyNisty
Tiamat
4
6
3
0.92
L
Thanatos
ProjektMori
Thanatos
4
7
0
0.57
W
Yu Huang
Trinity143
Yu Huang
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,911
Damage
46,960
71,385
Taken
80,259
53,148
Mitigated
48,653
25,967
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,306
223
0
2,278
19,034
13,006
0
7,179
11,249
14,146
0
W
14,148
2,219
175
4,214
12,852
6,821
1,354
2,798
9,987
0
50,894
W
16,413
6,522
356
6,615
14,904
6,670
2,267
7,891
6,888
0
50,497
L
10,989
1,014
0
0
13,991
4,887
195
5,197
8,248
43,423
0
L
Jing Wei
GilbertWeed
Jing Wei
8,524
4,365
0
2,738
15,704
5,518
1,059
4,565
10,538
0
35,024
W
14,045
4,072
265
6,194
16,705
23,315
478
6,373
10,246
37,315
0
W
Sun Wukong
MatFrankPit
Sun Wukong
15,735
2,589
0
7,092
17,462
12,192
1,118
9,756
7,532
3,025
28,124
L
Tiamat
MistyNisty
Tiamat
14,501
671
1,087
3,186
18,383
19,422
0
4,575
12,795
49,395
0
L
Thanatos
ProjektMori
Thanatos
7,640
1,567
409
4,420
13,147
5,820
0
3,618
9,017
0
11,680
W
Yu Huang
Trinity143
Yu Huang
10,570
663
0
1,056
9,462
4,150
2,022
3,978
5,387
48,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,855
Gold Earned
49,775
252
Minions Killed
231
0
Camps Cleared
0
1,531,781
Distance Traveled
1,386,634
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,461
631
11
1
0
266,299
1
W
Thor
11,718
781
65
4
0
324,644
1
W
Artemis
11,038
736
55
4
0
285,718
0
L
Kukulkan
9,550
637
75
5
0
263,452
0
L
Jing Wei
9,696
646
67
4
0
300,904
3
W
Atlas
10,580
705
43
3
0
299,444
7
W
Sun Wukong
12,068
805
24
2
0
354,697
5
L
Tiamat
11,319
755
66
4
0
288,025
1
L
Thanatos
9,749
650
12
1
0
267,954
2
W
Yu Huang
11,451
763
65
4
0
267,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role