Player Matchup

Yu Huang
Yu Huang
Georgiepants
Yu Huang
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 25L
1,441 Elo+
Party 2
Ymir
Ymir
GoblinGamer420
Ymir
Level 28
God Stats
5W - 2L
1,818 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 2
Chiron
Chiron
Oriikima
Chiron
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 74L
1,500 Elo+
Party 2
Mulan
Mulan
Tsyuukii
Mulan
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 27L
1,441 Elo+
Party 2
Erlang Shen
Erlang Shen
xINXVI_
Erlang Shen
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,441 Elo+
Party 2
Team Averages
Level 106
1,564 SR
1,465 Elo+

VS

Team Averages
Level 65
1,593 SR
1,529 Elo+
Medusa
Medusa
Ace-Sayajin
Medusa
Level 89
God Stats
11W - 15L
1,326 SR
Queue Stats
146W - 154L
1,345 Elo+
Party 3
Aphrodite
Aphrodite
DuckDuck94410
Aphrodite
Level 80
God Stats
5W - 7L
1,326 SR
Queue Stats
84W - 92L
1,523 Elo+
Party 3
Gilgamesh
Gilgamesh
Im_Brenda
Gilgamesh
Level 42
God Stats
1W - 3L
1,743 SR
Queue Stats
40W - 30L
1,526 Elo+
Party 1
Nemesis
Nemesis
MrPocketRocket
Nemesis
Level 84
God Stats
2W - 1L
1,826 SR
Queue Stats
63W - 50L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Nuphill
Kukulkan
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Georgiepants
Yu Huang
17
7 / 0 / 5
11,393
633
5,031
7,031
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 0 / 21
10,473
582
7,058
13,782
18,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Oriikima
Chiron
19
15 / 0 / 6
12,444
691
21,575
14,486
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Tsyuukii
Mulan
16
1 / 1 / 8
10,816
601
6,655
14,912
13,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
xINXVI_
Erlang Shen
17
8 / 0 / 8
11,254
625
10,377
12,623
7,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 9 / 0
7,118
395
6,153
16,775
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
DuckDuck94410
Aphrodite
11
0 / 6 / 0
7,366
409
3,778
12,758
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Im_Brenda
Gilgamesh
14
1 / 5 / 0
8,314
462
7,856
14,803
12,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 8 / 1
7,159
398
6,579
15,549
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Nuphill
Kukulkan
14
0 / 3 / 0
8,230
457
2,753
7,719
2,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
2
31
Kills
1
1
Deaths
31
48
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
9
0
0
L
Aphrodite
DuckDuck94410
Aphrodite
0
6
0
0
W
Yu Huang
Georgiepants
Yu Huang
7
0
5
9.5
W
0
0
21
10.5
L
Gilgamesh
Im_Brenda
Gilgamesh
1
5
0
0.2
L
0
8
1
0.06
L
Kukulkan
Nuphill
Kukulkan
0
3
0
0
W
Chiron
Oriikima
Chiron
15
0
6
18
W
Mulan
Tsyuukii
Mulan
1
1
8
5
W
Erlang Shen
xINXVI_
Erlang Shen
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,696
Damage
27,119
62,834
Taken
67,604
47,846
Mitigated
31,652
30,120
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,153
2,269
0
2,612
16,775
4,107
0
3,127
13,575
0
47,886
L
Aphrodite
DuckDuck94410
Aphrodite
3,778
462
1,923
4,455
12,758
6,214
0
2,788
9,859
28,546
0
W
Yu Huang
Georgiepants
Yu Huang
5,031
459
0
1,995
7,031
2,627
2,890
1,384
5,647
59,754
0
W
7,058
1,878
361
4,785
13,782
18,889
170
4,904
8,840
18,281
3,154
L
Gilgamesh
Im_Brenda
Gilgamesh
7,856
2,982
0
1,832
14,803
12,956
0
2,869
11,480
0
44,702
L
6,579
1,854
0
2,364
15,549
5,649
0
1,932
13,395
0
48,303
L
Kukulkan
Nuphill
Kukulkan
2,753
455
0
0
7,719
2,726
0
612
6,987
50,376
0
W
Chiron
Oriikima
Chiron
21,575
9,127
839
10,493
14,486
5,562
4,238
2,724
11,678
0
119,695
W
Mulan
Tsyuukii
Mulan
6,655
674
0
6,115
14,912
13,204
989
1,102
13,462
0
59,304
W
Erlang Shen
xINXVI_
Erlang Shen
10,377
4,203
0
5,532
12,623
7,564
1,239
2,578
9,951
0
75,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,380
Gold Earned
38,187
530
Minions Killed
443
0
Camps Cleared
0
1,937,185
Distance Traveled
1,603,187
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,118
395
73
4
0
316,603
5
L
Aphrodite
7,366
409
63
4
0
310,065
4
W
Yu Huang
11,393
633
128
7
0
382,539
1
W
Ymir
10,473
582
23
1
0
396,297
2
L
Gilgamesh
8,314
462
108
6
0
275,869
1
L
Nemesis
7,159
398
74
4
0
359,294
7
L
Kukulkan
8,230
457
125
7
0
341,356
0
W
Chiron
12,444
691
160
9
0
369,993
6
W
Mulan
10,816
601
102
6
0
355,127
9
W
Erlang Shen
11,254
625
117
7
0
433,229
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role