Player Matchup

Tyr
Tyr
DA-KING99I
Tyr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 49L
1,942 Elo+
Party 2
Chiron
Chiron
DieMonsterDose
Chiron
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 22L
1,885 Elo+
Party 2
Tiamat
Tiamat
Shiori269
Tiamat
Level 127
God Stats
4W - 3L
1,423 SR
Queue Stats
320W - 256L
1,607 Elo+
Party 2
Hel
Hel
Teddynator94
Hel
Level 125
God Stats
2W - 1L
1,703 SR
Queue Stats
165W - 177L
1,495 Elo+
Party 2
Rama
Rama
xPsychoLionx
Rama
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
624W - 615L
1,527 Elo+
Solo
Team Averages
Level 101
1,525 SR
1,691 Elo+

VS

Team Averages
Level 66
1,534 SR
1,644 Elo+
Amaterasu
Amaterasu
Dyedblack
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
PhannyTrembling
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 22L
1,674 Elo+
Solo
Artio
Artio
Smiteable
Artio
Level 102
God Stats
1W - 0L
1,677 SR
Queue Stats
8W - 0L
1,775 Elo+
Party 1
Ares
Ares
badlogik
Ares
Level 27
God Stats
1W - 0L
1,493 SR
Queue Stats
5W - 0L
1,755 Elo+
Party 1
Hel
Hel
erlayia
Hel
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
439W - 437L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
10,506
618
12,338
21,898
29,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 3 / 4
10,289
605
22,689
15,136
5,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Shiori269
Tiamat
18
2 / 5 / 5
10,985
646
24,144
15,765
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 4
10,219
601
16,295
15,642
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 3
9,118
536
8,147
14,153
5,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dyedblack
Amaterasu
20
9 / 1 / 9
12,368
728
7,362
20,640
19,449
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 1 / 16
12,201
718
22,572
15,309
11,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Smiteable
Artio
20
5 / 1 / 16
11,878
699
12,294
29,812
36,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
18
2 / 3 / 19
12,261
721
18,686
26,600
32,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
19
4 / 2 / 19
11,890
699
16,792
16,907
16,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
7
Kills
25
25
Deaths
8
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
2
3
4
1.33
W
Amaterasu
Dyedblack
Amaterasu
9
1
9
13.5
W
5
1
16
13
L
Tiamat
Shiori269
Tiamat
2
5
5
0.9
W
Artio
Smiteable
Artio
5
1
16
13
L
1
6
4
0.5
W
Ares
2
3
19
3.83
W
Hel
4
2
19
6.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,613
Damage
77,706
82,594
Taken
109,268
55,944
Mitigated
115,934
35,432
Healing
61,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,338
648
151
4,609
21,898
29,028
0
17,708
4,190
0
23,586
L
22,689
5,320
2,491
3,755
15,136
5,696
1,058
14,148
988
0
40,229
W
Amaterasu
Dyedblack
Amaterasu
7,362
2,716
1,208
6,957
20,640
19,449
666
7,118
13,377
0
24,926
W
22,572
1,643
1,430
1,887
15,309
11,457
1,868
5,116
10,111
59,579
0
L
Tiamat
Shiori269
Tiamat
24,144
1,077
1,552
3,994
15,765
8,528
0
12,425
3,340
41,261
0
W
Artio
Smiteable
Artio
12,294
1,306
7,381
7,685
29,812
36,654
535
11,540
18,000
25,922
0
L
16,295
534
11,070
6,041
15,642
7,181
121
13,260
2,382
36,159
0
W
Ares
18,686
565
1,019
3,098
26,600
32,317
758
9,011
17,449
23,669
0
W
Hel
16,792
1,410
22,658
8,337
16,907
16,057
942
7,654
9,202
39,246
0
L
8,147
2,992
651
1,118
14,153
5,511
513
12,803
1,350
0
13,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
60,598
155
Minions Killed
174
0
Camps Cleared
0
1,467,871
Distance Traveled
1,746,961
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,506
618
24
1
0
325,907
1
L
Chiron
10,289
605
39
2
0
327,579
1
W
Amaterasu
12,368
728
35
2
0
356,762
3
W
Anubis
12,201
718
73
4
0
290,736
3
L
Tiamat
10,985
646
38
2
0
304,545
1
W
Artio
11,878
699
26
2
0
379,582
2
L
Hel
10,219
601
44
3
0
297,017
0
W
Ares
12,261
721
8
0
0
364,225
1
W
Hel
11,890
699
32
2
0
355,656
1
L
Rama
9,118
536
10
1
0
212,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role