Player Matchup

Danzaburou
Danzaburou
PopOutPolicia
Danzaburou
Level 53
God Stats
2W - 5L
1,415 SR
Queue Stats
22W - 23L
1,378 Elo+
Party 1
Nemesis
Nemesis
ReIIington
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,163 Elo+
Party 1
Ra
Ra
SmittyMcGee
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
TTrain55
Cthulhu
Level 44
God Stats
3W - 4L
1,610 SR
Queue Stats
10W - 6L
1,539 Elo+
Party 1
Atlas
Atlas
nworbnedloG
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,318 Elo+
Party 1
Team Averages
Level 39
1,505 SR
1,328 Elo+

VS

Team Averages
Level 41
1,544 SR
1,578 Elo+
Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AngerMeat
Pele
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 32L
1,635 Elo+
Solo
Merlin
Merlin
Nik2204
Merlin
Level 40
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 20L
1,623 Elo+
Solo
Cerberus
Cerberus
Nyankittiez
Cerberus
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 61L
1,572 Elo+
Party 2
King Arthur
King Arthur
Youthanizin
King Arthur
Level 36
God Stats
15W - 7L
1,503 SR
Queue Stats
69W - 59L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PopOutPolicia
Danzaburou
11
2 / 6 / 2
7,077
416
9,168
11,211
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ReIIington
Nemesis
11
2 / 10 / 2
7,345
432
3,952
13,245
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 3
6,420
378
4,439
9,282
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TTrain55
Cthulhu
12
4 / 4 / 3
8,426
496
10,402
13,071
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 4 / 3
6,975
410
6,530
12,926
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 0 / 3
9,498
559
7,845
5,659
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Pele
14
9 / 1 / 10
9,431
555
9,108
12,593
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Nik2204
Merlin
15
5 / 3 / 6
9,717
572
8,934
9,816
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Nyankittiez
Cerberus
13
2 / 1 / 16
8,823
519
8,514
15,614
11,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Youthanizin
King Arthur
14
9 / 4 / 7
8,735
514
9,538
15,299
10,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
9
Kills
31
31
Deaths
9
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
3
7.5
W
Pele
9
1
10
14
W
Merlin
Nik2204
Merlin
5
3
6
2.67
W
Cerberus
Nyankittiez
Cerberus
2
1
16
10
L
Danzaburou
PopOutPolicia
Danzaburou
2
6
2
0.5
L
Nemesis
ReIIington
Nemesis
2
10
2
0.3
L
0
7
3
0.21
L
Cthulhu
TTrain55
Cthulhu
4
4
3
1.38
W
King Arthur
Youthanizin
King Arthur
9
4
7
3.13
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,491
Damage
43,939
59,735
Taken
58,981
35,115
Mitigated
31,860
11,097
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,845
4,268
0
3,932
5,659
2,105
2,076
954
4,527
0
57,071
W
Pele
9,108
2,022
0
2,193
12,593
4,731
720
3,162
9,431
0
53,524
W
Merlin
Nik2204
Merlin
8,934
701
647
2,812
9,816
3,299
1,327
4,227
5,454
64,217
0
W
Cerberus
Nyankittiez
Cerberus
8,514
1,009
1,793
3,919
15,614
11,093
208
7,121
8,251
27,370
0
L
Danzaburou
PopOutPolicia
Danzaburou
9,168
3,903
0
2,852
11,211
3,295
262
3,792
7,419
0
50,101
L
Nemesis
ReIIington
Nemesis
3,952
1,569
0
2,110
13,245
5,171
0
2,849
10,396
0
28,679
L
4,439
147
292
1,758
9,282
2,841
0
3,219
6,063
28,005
0
L
Cthulhu
TTrain55
Cthulhu
10,402
2,728
0
1,366
13,071
14,748
0
4,568
8,503
23,309
0
W
King Arthur
Youthanizin
King Arthur
9,538
1,394
368
2,935
15,299
10,632
312
5,352
9,947
0
35,809
L
6,530
2,100
60
2,659
12,926
9,060
0
3,020
9,906
29,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,243
Gold Earned
46,204
262
Minions Killed
433
0
Camps Cleared
0
1,426,343
Distance Traveled
1,584,483
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,498
559
107
6
0
315,905
1
W
Pele
9,431
555
77
5
0
362,702
1
W
Merlin
9,717
572
125
7
0
272,548
3
W
Cerberus
8,823
519
69
4
0
313,719
0
L
Danzaburou
7,077
416
91
5
0
269,051
4
L
Nemesis
7,345
432
52
3
0
309,365
1
L
Ra
6,420
378
54
3
0
243,468
1
L
Cthulhu
8,426
496
23
1
0
314,546
0
W
King Arthur
8,735
514
55
3
0
319,609
7
L
Atlas
6,975
410
42
2
0
289,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role