Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
Camillo2br
Neith
Silver V
Level 86
God Stats
5W - 10L
1,625 SR
Queue Stats
8W - 23L
1,199 MMR
Solo
Ah Puch
Ah Puch
Bronze II
Ronny18st
Ah Puch
Bronze II
Level 75
God Stats
15W - 25L
1,391 SR
Queue Stats
152W - 217L
536 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,505 SR
1,078 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,436 SR
1,020 MMR
Fenrir
Fenrir
Bronze I
CyberDioniso
Fenrir
Bronze I
Level 145
God Stats
68W - 62L
1,417 SR
Queue Stats
953W - 1,189L
487 MMR
Solo
Nu Wa
Nu Wa
Silver II
Venom-fate212
Nu Wa
Silver II
Level 108
God Stats
1W - 1L
1,391 SR
Queue Stats
3W - 7L
1,299 MMR
Party 1
Anhur
Anhur
Bronze III
swiper202
Anhur
Bronze III
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,274 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
5 / 4 / 12
14,040
739
18,936
22,610
19,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
15
5 / 9 / 9
12,701
668
8,651
15,293
3,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Ronny18st
Ah Puch
20
9 / 3 / 8
15,239
802
23,090
14,619
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasBastetAh Muzen CabShivaMedusa

VS

Bans
Zhong KuiZeusGilgameshHerculesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 9 / 5
13,735
723
12,082
21,200
8,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 5 / 11
12,530
659
15,157
19,428
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
swiper202
Anhur
18
6 / 5 / 7
12,769
672
15,903
19,307
5,712
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
19
Kills
16
16
Deaths
19
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
4
12
2.75
W
Neith
5
9
9
1.06
L
Fenrir
8
9
5
1.17
W
Ah Puch
Ronny18st
Ah Puch
9
3
8
4.33
L
2
5
11
1.5
L
Anhur
swiper202
Anhur
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,677
Damage
43,142
52,522
Taken
59,935
26,721
Mitigated
19,427
15,319
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
18,936
1,134
970
6,391
22,610
19,259
587
8,715
13,401
56,577
0
W
Neith
8,651
2,512
196
1,724
15,293
3,349
1,564
3,221
11,890
0
33,827
L
Fenrir
12,082
1,296
181
1,668
21,200
8,273
0
10,951
9,729
0
39,467
W
Ah Puch
Ronny18st
Ah Puch
23,090
2,042
533
5,505
14,619
4,113
889
3,105
11,274
86,462
0
L
15,157
3,835
0
1,612
19,428
5,442
0
16,280
2,647
51,647
0
L
Anhur
swiper202
Anhur
15,903
5,027
0
438
19,307
5,712
0
13,629
5,068
0
41,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
39,034
233
Minions Killed
201
10
Camps Cleared
6
968,954
Distance Traveled
866,495
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,040
739
54
3
5
359,992
4
W
Neith
12,701
668
42
2
1
278,980
1
L
Fenrir
13,735
723
52
3
4
298,389
2
W
Ah Puch
15,239
802
137
7
4
329,982
3
L
Nu Wa
12,530
659
87
5
0
280,154
0
L
Anhur
12,769
672
62
3
2
287,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role