Player Matchup

Cernunnos
Cernunnos
Abizzcus
Cernunnos
Level 41
God Stats
31W - 43L
1,403 SR
Queue Stats
73W - 107L
1,335 Elo+
Solo
Yu Huang
Yu Huang
Hu1krage_101
Yu Huang
Level 75
God Stats
6W - 2L
1,590 SR
Queue Stats
191W - 208L
1,375 Elo+
Party 1
Chaac
Chaac
SlimyBigTurkey
Chaac
Level 59
God Stats
10W - 9L
1,433 SR
Queue Stats
119W - 162L
1,383 Elo+
Party 1
Atlas
Atlas
TMS Anxiety
Atlas
Level 67
God Stats
0W - 1L
1,240 SR
Queue Stats
13W - 18L
1,342 Elo+
Solo
Loki
Loki
undercookedbeef_
Loki
Level 81
God Stats
12W - 11L
1,668 SR
Queue Stats
355W - 336L
1,424 Elo+
Party 1
Team Averages
Level 65
1,467 SR
1,372 Elo+

VS

Team Averages
Level 57
1,307 SR
1,361 Elo+
Bacchus
Bacchus
DarkmareSe
Bacchus
Level 35
God Stats
5W - 6L
1,406 SR
Queue Stats
243W - 254L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
Izero02
Sun Wukong
Level 60
God Stats
2W - 3L
1,437 SR
Queue Stats
240W - 225L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
TILLHOX
Danzaburou
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 171L
1,365 Elo+
Solo
Thanatos
Thanatos
Yahya2016Gamer
Thanatos
Level 27
God Stats
5W - 5L
1,165 SR
Queue Stats
112W - 125L
1,356 Elo+
Party 2
Merlin
Merlin
x8MileVigilante
Merlin
Level 43
God Stats
20W - 18L
1,026 SR
Queue Stats
249W - 234L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abizzcus
Cernunnos
9
0 / 6 / 2
5,679
406
5,065
9,433
2,259
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Hu1krage_101
Yu Huang
12
0 / 0 / 1
6,946
496
1,088
5,410
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 3 / 1
6,426
459
7,110
13,209
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
6,182
442
4,870
10,657
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 3 / 0
6,943
496
6,406
9,548
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkmareSe
Bacchus
11
3 / 0 / 5
7,377
527
7,299
8,357
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Izero02
Sun Wukong
15
4 / 0 / 0
8,896
635
11,133
10,361
4,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TILLHOX
Danzaburou
12
4 / 2 / 4
7,889
564
4,005
10,116
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
12
3 / 3 / 2
7,243
517
5,781
10,141
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 3
8,072
577
4,854
4,081
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
15
15
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Abizzcus
Cernunnos
0
6
2
0.17
W
Bacchus
DarkmareSe
Bacchus
3
0
5
5.5
L
Yu Huang
Hu1krage_101
Yu Huang
0
0
1
0.5
W
Sun Wukong
Izero02
Sun Wukong
4
0
0
4
L
0
3
1
0.17
W
Danzaburou
TILLHOX
Danzaburou
4
2
4
3
L
1
3
1
0.5
W
Thanatos
3
3
2
1.33
L
4
3
0
1.33
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
33,072
48,257
Taken
43,056
20,336
Mitigated
19,019
13,437
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Abizzcus
Cernunnos
5,065
1,725
0
2,933
9,433
2,259
403
4,365
5,068
0
26,031
W
Bacchus
DarkmareSe
Bacchus
7,299
834
422
3,123
8,357
5,217
315
1,491
6,866
29,056
2,455
L
Yu Huang
Hu1krage_101
Yu Huang
1,088
121
0
694
5,410
1,454
976
1,917
3,493
46,878
0
W
Sun Wukong
Izero02
Sun Wukong
11,133
2,325
0
4,836
10,361
4,946
340
0
9,837
0
57,029
L
7,110
880
0
5,714
13,209
7,455
0
0
13,209
0
35,682
W
Danzaburou
TILLHOX
Danzaburou
4,005
871
0
4,260
10,116
3,145
139
2,346
7,770
0
34,329
L
4,870
2,216
0
1,278
10,657
6,461
0
4,530
6,127
20,317
0
W
Thanatos
5,781
1,230
0
8,014
10,141
4,235
0
1,503
8,497
0
39,462
L
6,406
1,348
0
2,818
9,548
2,707
0
781
8,767
0
39,884
W
4,854
97
0
945
4,081
1,476
514
618
3,463
56,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
39,477
300
Minions Killed
413
0
Camps Cleared
0
1,394,426
Distance Traveled
1,407,744
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,679
406
52
4
0
263,222
0
W
Bacchus
7,377
527
51
4
0
294,473
5
L
Yu Huang
6,946
496
93
7
0
280,930
6
W
Sun Wukong
8,896
635
119
9
0
276,160
0
L
Chaac
6,426
459
60
4
0
267,230
0
W
Danzaburou
7,889
564
70
5
0
275,734
2
L
Atlas
6,182
442
29
2
0
266,154
1
W
Thanatos
7,243
517
72
5
0
289,369
0
L
Loki
6,943
496
66
5
0
316,890
2
W
Merlin
8,072
577
101
7
0
272,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role