Player Matchup

Loki
Loki
Barden0203
Loki
Level 89
God Stats
4W - 9L
1,395 SR
Queue Stats
181W - 164L
1,466 Elo+
Party 2
Yu Huang
Yu Huang
LazyCaveman
Yu Huang
Level 76
God Stats
2W - 1L
1,782 SR
Queue Stats
207W - 254L
1,412 Elo+
Party 3
Freya
Freya
YourDad3662
Freya
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,421 Elo+
Party 3
Osiris
Osiris
quirkless018
Osiris
Level 48
God Stats
2W - 4L
1,412 SR
Queue Stats
69W - 77L
1,479 Elo+
Party 2
Izanami
Izanami
xGTAKILL3Rx
Izanami
Level 82
God Stats
12W - 22L
1,356 SR
Queue Stats
195W - 215L
1,409 Elo+
Party 3
Team Averages
Level 62
1,489 SR
1,437 Elo+

VS

Team Averages
Level 92
1,476 SR
1,505 Elo+
Merlin
Merlin
ACE_315
Merlin
Level 125
God Stats
1W - 9L
1,254 SR
Queue Stats
242W - 243L
1,542 Elo+
Party 1
Tiamat
Tiamat
BeanieeTM
Tiamat
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 130L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
CBC2000
Gilgamesh
Level 129
God Stats
10W - 7L
1,634 SR
Queue Stats
290W - 270L
1,541 Elo+
Party 1
Medusa
Medusa
TeeSlayed
Medusa
Level 35
God Stats
5W - 7L
1,492 SR
Queue Stats
47W - 76L
1,377 Elo+
Solo
Ganesha
Ganesha
The__Wafflenator
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,930
456
2,910
7,702
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
LazyCaveman
Yu Huang
10
0 / 7 / 0
6,349
488
1,828
8,027
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 4 / 5
6,810
524
3,568
7,729
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
0 / 3 / 0
6,404
493
3,054
9,107
5,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
xGTAKILL3Rx
Izanami
11
6 / 5 / 3
7,017
540
11,081
9,713
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ACE_315
Merlin
16
7 / 0 / 5
9,295
715
6,303
4,540
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
BeanieeTM
Tiamat
14
2 / 0 / 3
8,154
627
6,981
7,124
6,140
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
CBC2000
Gilgamesh
15
10 / 0 / 3
9,278
714
6,702
9,975
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
TeeSlayed
Medusa
10
1 / 5 / 3
6,116
470
6,630
8,287
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 4
6,956
535
1,828
9,834
4,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
21
21
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
ACE_315
Merlin
7
0
5
9.5
L
0
2
1
0.25
W
Tiamat
BeanieeTM
Tiamat
2
0
3
3.5
W
Gilgamesh
CBC2000
Gilgamesh
10
0
3
11.5
L
Yu Huang
LazyCaveman
Yu Huang
0
7
0
0
W
Medusa
TeeSlayed
Medusa
1
5
3
0.5
W
1
5
4
0.6
L
4
4
5
1.63
L
Osiris
0
3
0
0
L
Izanami
xGTAKILL3Rx
Izanami
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,441
Damage
28,444
42,278
Taken
39,760
13,489
Mitigated
17,787
5,618
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ACE_315
Merlin
6,303
198
0
1,937
4,540
1,474
0
501
4,039
64,903
609
L
2,910
630
0
426
7,702
1,939
0
2,442
5,260
0
38,111
W
Tiamat
BeanieeTM
Tiamat
6,981
1,291
0
4,060
7,124
6,140
682
733
6,013
47,822
0
W
Gilgamesh
CBC2000
Gilgamesh
6,702
1,646
0
1,500
9,975
4,356
70
594
9,381
0
56,735
L
Yu Huang
LazyCaveman
Yu Huang
1,828
408
0
420
8,027
1,629
86
4,430
3,597
35,418
0
W
Medusa
TeeSlayed
Medusa
6,630
2,979
0
1,697
8,287
1,660
639
1,331
6,956
0
30,669
W
1,828
165
1,380
1,525
9,834
4,157
486
2,237
7,597
13,978
0
L
3,568
1,226
0
2,048
7,729
1,884
56
1,149
6,580
23,048
0
L
Osiris
3,054
1,072
0
700
9,107
5,719
0
5,348
3,759
0
34,050
L
Izanami
xGTAKILL3Rx
Izanami
11,081
8,103
0
2,024
9,713
2,318
786
1,743
7,970
0
46,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
39,799
358
Minions Killed
389
0
Camps Cleared
0
1,193,349
Distance Traveled
1,305,007
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,295
715
113
9
0
280,489
4
L
Loki
5,930
456
71
5
0
264,408
3
W
Tiamat
8,154
627
115
9
0
224,438
1
W
Gilgamesh
9,278
714
101
8
0
315,937
1
L
Yu Huang
6,349
488
85
7
0
209,551
2
W
Medusa
6,116
470
53
4
0
238,015
1
W
Ganesha
6,956
535
7
1
0
246,128
0
L
Freya
6,810
524
43
3
0
245,905
4
L
Osiris
6,404
493
78
6
0
261,745
3
L
Izanami
7,017
540
81
6
0
211,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role