Player Matchup

Scylla
Scylla
Silver V
 
Scylla
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
Linкin
Bastet
Gold V
Level 69
God Stats
2W - 2L
1,717 SR
Queue Stats
22W - 20L
1,719 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,572 SR
1,573 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 127
1,500 SR
1,266 MMR
Atlas
Atlas
Bronze V
 
Atlas
Bronze V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze IV
zivzi
Zhong Kui
Bronze IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,198 MMR
Party 1
Anhur
Anhur
Bronze V
zivziko888
Anhur
Bronze V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,101 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 2 / 8
12,428
731
20,670
8,302
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
 
Chaac
14
1 / 3 / 13
11,216
660
12,786
23,148
27,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Linкin
Bastet
18
7 / 0 / 8
12,897
759
22,399
18,860
8,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ThothAresShivaGilgameshAh Muzen Cab

VS

Bans
SobekHou YiBellonaMedusaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 4 / 3
10,881
640
9,535
24,011
25,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
zivzi
Zhong Kui
15
2 / 5 / 2
10,543
620
8,865
21,555
18,396
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
16
2 / 6 / 3
11,064
651
8,688
16,411
6,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
15
Kills
5
5
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
8
5.5
W
Chaac
 
Chaac
1
3
13
2.5
L
Atlas
 
Atlas
1
4
3
0.63
W
Bastet
Linкin
Bastet
7
0
8
11
L
Zhong Kui
zivzi
Zhong Kui
2
5
2
0.6
L
Anhur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,855
Damage
27,088
50,310
Taken
61,977
38,536
Mitigated
49,863
12,654
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,670
2,399
0
1,293
8,302
3,277
1,059
3,592
4,710
65,094
0
W
Chaac
 
Chaac
12,786
2,512
462
6,363
23,148
27,126
153
7,095
16,053
0
28,562
L
Atlas
 
Atlas
9,535
1,960
0
3,847
24,011
25,125
0
7,219
16,792
32,313
0
W
Bastet
Linкin
Bastet
22,399
5,681
0
4,536
18,860
8,133
1,166
8,466
10,394
0
53,505
L
Zhong Kui
zivzi
Zhong Kui
8,865
705
0
3,323
21,555
18,396
0
8,985
12,570
40,707
0
L
Anhur
8,688
4,513
0
1,294
16,411
6,342
0
4,908
11,503
0
39,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
32,488
182
Minions Killed
201
6
Camps Cleared
7
1,003,787
Distance Traveled
867,810
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,428
731
86
5
3
300,818
2
W
Chaac
11,216
660
25
1
1
296,613
6
L
Atlas
10,881
640
33
2
0
333,845
4
W
Bastet
12,897
759
71
4
2
406,356
5
L
Zhong Kui
10,543
620
78
5
2
266,563
6
L
Anhur
11,064
651
90
5
5
267,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role