Player Matchup

Vulcan
Vulcan
A_ToxicReaper
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,794 Elo+
Solo
Cernunnos
Cernunnos
Claudius06
Cernunnos
Level 64
God Stats
2W - 0L
1,733 SR
Queue Stats
35W - 42L
1,366 Elo+
Solo
Guan Yu
Guan Yu
Klumb
Guan Yu
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 141L
1,444 Elo+
Solo
Jormungandr
Jormungandr
RalfBoRd3r
Jormungandr
Level 154
God Stats
17W - 12L
1,559 SR
Queue Stats
575W - 596L
1,432 Elo+
Solo
Ares
Ares
monstrenco17
Ares
Level 88
God Stats
3W - 0L
1,759 SR
Queue Stats
70W - 55L
1,442 Elo+
Solo
Team Averages
Level 89
1,610 SR
1,496 Elo+

VS

Team Averages
Level 83
1,459 SR
1,328 Elo+
Morgan Le Fay
Morgan Le Fay
Galwayboy1986
Morgan Le Fay
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,355 Elo+
Party 1
Merlin
Merlin
WR22Gamer
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,295 Elo+
Party 1
Hercules
Hercules
Ya_boi_Junkers
Hercules
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 187L
1,331 Elo+
Party 1
Scylla
Scylla
cebulkowy-parow
Scylla
Level 49
God Stats
0W - 2L
1,296 SR
Queue Stats
183W - 192L
1,313 Elo+
Solo
Ra
Ra
jairo_hoffman
Ra
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 78L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 13
12,144
714
12,920
12,658
9,507
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Claudius06
Cernunnos
20
3 / 4 / 17
12,544
738
17,601
13,059
5,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Klumb
Guan Yu
20
10 / 6 / 14
13,804
812
19,103
19,151
17,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
RalfBoRd3r
Jormungandr
20
8 / 6 / 14
12,655
744
12,123
20,092
15,507
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 4 / 18
14,290
841
13,161
23,992
38,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Galwayboy1986
Morgan Le Fay
20
12 / 5 / 7
13,206
777
23,105
15,946
4,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
WR22Gamer
Merlin
18
5 / 5 / 8
10,912
642
12,645
10,504
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
18
3 / 8 / 14
11,291
664
11,121
22,516
24,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 8 / 7
10,220
601
10,390
14,817
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 7 / 11
11,112
654
13,382
17,489
5,076
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
72
33
Kills
25
25
Deaths
33
76
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
5
13
2.3
W
Cernunnos
Claudius06
Cernunnos
3
4
17
2.88
L
Morgan Le Fay
Galwayboy1986
Morgan Le Fay
12
5
7
3.1
W
Guan Yu
Klumb
Guan Yu
10
6
14
2.83
W
Jormungandr
RalfBoRd3r
Jormungandr
8
6
14
2.5
L
Merlin
WR22Gamer
Merlin
5
5
8
1.8
L
Hercules
3
8
14
1.25
L
0
8
7
0.44
L
5
7
11
1.5
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,908
Damage
70,643
88,952
Taken
81,272
86,537
Mitigated
41,610
32,565
Healing
24,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,920
3,749
1,503
1,833
12,658
9,507
328
8,647
3,847
21,902
0
W
Cernunnos
Claudius06
Cernunnos
17,601
4,001
2,302
1,983
13,059
5,362
2,760
10,836
2,112
0
50,618
L
Morgan Le Fay
Galwayboy1986
Morgan Le Fay
23,105
674
960
3,707
15,946
4,846
749
6,857
9,089
44,304
0
W
Guan Yu
Klumb
Guan Yu
19,103
1,769
7,540
5,613
19,151
17,772
1,724
11,481
7,419
123
33,290
W
Jormungandr
RalfBoRd3r
Jormungandr
12,123
831
990
1,991
20,092
15,507
580
14,487
5,532
35,091
0
L
Merlin
WR22Gamer
Merlin
12,645
647
399
562
10,504
2,989
390
4,802
5,702
26,502
0
L
Hercules
11,121
3,037
1,521
5,439
22,516
24,725
360
11,956
10,560
327
19,724
L
10,390
467
817
2,202
14,817
3,974
98
7,155
7,662
24,379
0
L
13,382
301
3,742
4,798
17,489
5,076
0
7,557
9,932
38,393
0
W
13,161
490
1,470
7,340
23,992
38,389
970
14,230
9,441
21,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,437
Gold Earned
56,741
162
Minions Killed
182
0
Camps Cleared
0
1,579,206
Distance Traveled
1,403,402
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,144
714
20
1
0
328,480
1
W
Cernunnos
12,544
738
77
5
0
322,129
3
L
Morgan Le Fay
13,206
777
42
2
0
310,301
0
W
Guan Yu
13,804
812
20
1
0
312,608
1
W
Jormungandr
12,655
744
33
2
0
287,581
0
L
Merlin
10,912
642
40
2
0
286,975
0
L
Hercules
11,291
664
17
1
0
263,963
0
L
Scylla
10,220
601
38
2
0
252,855
1
L
Ra
11,112
654
45
3
0
289,308
1
W
Ares
14,290
841
12
1
0
328,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role