Player Matchup

Kali
Kali
BilboBinSaggin
Kali
Level 84
God Stats
3W - 8L
1,468 SR
Queue Stats
68W - 101L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
ItsJJuicy
Ne Zha
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
104W - 125L
1,488 Elo+
Party 1
Anhur
Anhur
Michael724t
Anhur
Level 86
God Stats
3W - 6L
1,329 SR
Queue Stats
68W - 83L
1,469 Elo+
Party 1
Achilles
Achilles
Pokkobo
Achilles
Level 69
God Stats
3W - 2L
1,860 SR
Queue Stats
88W - 113L
1,529 Elo+
Party 1
Janus
Janus
Tishamer
Janus
Level 84
God Stats
5W - 3L
1,856 SR
Queue Stats
65W - 73L
1,527 Elo+
Party 1
Team Averages
Level 90
1,603 SR
1,498 Elo+

VS

Team Averages
Level 128
1,609 SR
1,555 Elo+
Izanami
Izanami
DaFourOneOh
Izanami
Level 140
God Stats
3W - 1L
1,441 SR
Queue Stats
118W - 107L
1,603 Elo+
Party 2
Ah Puch
Ah Puch
DaKlitcommander
Ah Puch
Level 68
God Stats
18W - 13L
1,678 SR
Queue Stats
211W - 209L
1,525 Elo+
Party 2
Jormungandr
Jormungandr
Sebakool
Jormungandr
Level 157
God Stats
3W - 3L
1,709 SR
Queue Stats
392W - 412L
1,591 Elo+
Solo
Horus
Horus
Thr0ttled
Horus
Level 128
God Stats
9W - 4L
1,603 SR
Queue Stats
534W - 535L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
WeanMastaFlex
Gilgamesh
Level 145
God Stats
2W - 2L
1,616 SR
Queue Stats
73W - 85L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
9,384
521
9,002
17,598
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
ItsJJuicy
Ne Zha
15
4 / 7 / 4
9,058
503
10,399
15,138
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 2
10,027
557
7,167
9,811
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Pokkobo
Achilles
13
2 / 2 / 4
7,907
439
5,554
11,633
12,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Tishamer
Janus
14
0 / 3 / 2
8,000
444
2,385
7,186
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaFourOneOh
Izanami
18
1 / 1 / 2
11,156
620
3,392
10,263
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 6
10,070
559
10,869
12,483
5,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Sebakool
Jormungandr
16
3 / 3 / 4
10,147
564
11,236
13,792
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Thr0ttled
Horus
13
2 / 2 / 5
9,104
506
6,268
13,961
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
WeanMastaFlex
Gilgamesh
16
6 / 4 / 2
10,457
581
11,072
14,165
7,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
13
Kills
15
15
Deaths
13
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
1
8
7
W
Izanami
DaFourOneOh
Izanami
1
1
2
2
W
3
3
6
2
L
Ne Zha
ItsJJuicy
Ne Zha
4
7
4
0.86
L
4
2
2
2.5
L
Achilles
Pokkobo
Achilles
2
2
4
2
W
Jormungandr
Sebakool
Jormungandr
3
3
4
1.67
W
Horus
Thr0ttled
Horus
2
2
5
2.25
L
Janus
Tishamer
Janus
0
3
2
0.33
W
Gilgamesh
WeanMastaFlex
Gilgamesh
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
42,837
61,366
Taken
64,664
30,807
Mitigated
33,794
13,080
Healing
20,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,002
4,792
0
3,970
17,598
8,029
0
6,707
10,891
0
69,669
W
Izanami
DaFourOneOh
Izanami
3,392
2,477
0
6,198
10,263
2,855
3,494
0
10,263
0
96,400
W
10,869
305
0
5,457
12,483
5,547
277
1,211
11,272
60,732
0
L
Ne Zha
ItsJJuicy
Ne Zha
10,399
1,606
0
2,555
15,138
5,325
936
4,814
10,324
0
45,938
L
7,167
3,042
0
3,902
9,811
2,956
0
1,852
7,959
0
67,398
L
Achilles
Pokkobo
Achilles
5,554
1,155
195
1,109
11,633
12,360
0
5,456
6,177
0
24,250
W
Jormungandr
Sebakool
Jormungandr
11,236
874
22
2,947
13,792
7,100
378
718
13,074
72,343
0
W
Horus
Thr0ttled
Horus
6,268
1,498
910
3,534
13,961
10,672
81
0
13,961
0
19,789
L
Janus
Tishamer
Janus
2,385
76
0
1,349
7,186
2,137
0
3,276
3,910
58,784
0
W
Gilgamesh
WeanMastaFlex
Gilgamesh
11,072
3,363
0
990
14,165
7,620
1,345
456
13,709
0
58,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,376
Gold Earned
50,934
500
Minions Killed
502
0
Camps Cleared
0
1,825,443
Distance Traveled
1,700,875
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,384
521
113
6
0
435,571
8
W
Izanami
11,156
620
181
10
0
317,075
2
W
Ah Puch
10,070
559
86
5
0
308,342
8
L
Ne Zha
9,058
503
86
5
0
332,334
0
L
Anhur
10,027
557
132
7
0
327,549
3
L
Achilles
7,907
439
45
3
0
384,823
6
W
Jormungandr
10,147
564
127
7
0
344,534
3
W
Horus
9,104
506
20
1
0
365,651
16
L
Janus
8,000
444
124
7
0
345,166
8
W
Gilgamesh
10,457
581
88
5
0
365,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role