Player Matchup

Tiamat
Tiamat
Formo4ka
Tiamat
Level 160
God Stats
12W - 4L
1,799 SR
Queue Stats
738W - 394L
1,555 Elo+
Party 2
Ymir
Ymir
JasonLime
Ymir
Level 47
God Stats
16W - 4L
1,870 SR
Queue Stats
31W - 9L
1,530 Elo+
Party 2
Zeus
Zeus
Social23
Zeus
Level 29
God Stats
2W - 2L
1,503 SR
Queue Stats
7W - 16L
1,285 Elo+
Party 3
Loki
Loki
goldenlanz
Loki
Level 102
God Stats
11W - 10L
1,708 SR
Queue Stats
762W - 379L
1,595 Elo+
Party 2
Medusa
Medusa
МорозВДВ
Medusa
Level 42
God Stats
2W - 1L
1,763 SR
Queue Stats
7W - 16L
1,285 Elo+
Party 3
Team Averages
Level 76
1,729 SR
1,450 Elo+

VS

Team Averages
Level 46
1,500 SR
1,367 Elo+
Pele
Pele
BishopAlexander
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,305 Elo+
Party 1
Nox
Nox
DJ4KING
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,474 Elo+
Solo
Ganesha
Ganesha
DJMasterlip
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 1
Skadi
Skadi
pelicanOFwar
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,305 Elo+
Party 1
Chiron
Chiron
rpeHyu
Chiron
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Formo4ka
Tiamat
20
6 / 3 / 35
13,529
1,230
22,321
13,396
12,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
19
5 / 3 / 26
11,953
1,087
9,611
17,310
22,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
19
7 / 2 / 28
12,510
1,137
20,529
7,276
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 2 / 13
14,127
1,284
25,729
10,746
4,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
13 / 3 / 21
13,994
1,272
21,160
12,401
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 17 / 9
11,666
1,061
17,211
27,851
20,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
15
2 / 5 / 6
10,362
942
6,764
8,496
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
DJMasterlip
Ganesha
18
0 / 4 / 13
11,255
1,023
7,237
23,491
36,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 11 / 2
11,635
1,058
10,046
23,468
9,539
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
rpeHyu
Chiron
16
3 / 9 / 7
11,093
1,008
13,457
23,181
8,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
50
46
Kills
13
13
Deaths
46
123
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
17
9
0.44
L
Nox
2
5
6
1
L
Ganesha
DJMasterlip
Ganesha
0
4
13
1.63
W
Tiamat
Formo4ka
Tiamat
6
3
35
7.83
W
Ymir
5
3
26
6
W
Zeus
7
2
28
10.5
W
15
2
13
10.75
L
5
11
2
0.55
L
Chiron
rpeHyu
Chiron
3
9
7
0.72
W
13
3
21
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,350
Damage
54,715
61,129
Taken
106,487
48,704
Mitigated
78,986
6,804
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,211
3,855
0
3,608
27,851
20,414
0
14,542
13,309
0
35,991
L
Nox
6,764
942
0
0
8,496
3,583
0
4,774
3,722
20,723
0
L
Ganesha
DJMasterlip
Ganesha
7,237
1,066
0
0
23,491
36,852
0
12,516
10,975
15,794
0
W
Tiamat
Formo4ka
Tiamat
22,321
1,372
0
1,744
13,396
12,148
0
2,614
10,782
46,310
0
W
Ymir
9,611
1,810
0
660
17,310
22,095
0
4,920
12,390
16,165
0
W
Zeus
20,529
894
102
855
7,276
3,340
0
1,529
5,747
29,274
0
W
25,729
8,386
0
373
10,746
4,557
0
2,251
8,495
0
49,680
L
10,046
4,329
0
368
23,468
9,539
0
11,627
11,841
0
21,283
L
Chiron
rpeHyu
Chiron
13,457
3,273
1,319
1,282
23,181
8,598
0
9,002
14,179
0
33,261
W
21,160
13,325
0
3,070
12,401
6,564
0
2,687
9,714
0
35,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,113
Gold Earned
56,011
173
Minions Killed
154
10
Camps Cleared
3
997,153
Distance Traveled
935,809
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,666
1,061
60
5
1
188,479
0
L
Nox
10,362
942
27
2
1
158,336
1
L
Ganesha
11,255
1,023
5
0
0
212,227
0
W
Tiamat
13,529
1,230
50
5
3
215,330
1
W
Ymir
11,953
1,087
14
1
0
161,703
0
W
Zeus
12,510
1,137
20
2
2
200,533
1
W
Loki
14,127
1,284
54
5
3
218,544
0
L
Skadi
11,635
1,058
18
2
0
180,393
1
L
Chiron
11,093
1,008
44
4
1
196,374
1
W
Medusa
13,994
1,272
35
3
2
201,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role